Player Matchup

Ratatoskr
Ratatoskr
Gold I
ChavaBertruy
Ratatoskr
Gold I
Level 128
God Stats
12W - 15L
1,456 SR
Queue Stats
213W - 214L
1,703 MMR
Solo
Raijin
Raijin
Gold I
LavishStien
Raijin
Gold I
Level 154
God Stats
1W - 1L
1,749 SR
Queue Stats
380W - 364L
1,660 MMR
Solo
Fafnir
Fafnir
Bronze III
WiNd_BrEaKeR_85
Fafnir
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,547 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
dadaniels87
Kuzenbo
Platinum III
Level 159
God Stats
13W - 16L
1,512 SR
Queue Stats
505W - 522L
1,675 MMR
Solo
Izanami
Izanami
Silver II
ll Ryujin ll
Izanami
Silver II
Level 142
God Stats
0W - 1L
1,565 SR
Queue Stats
9W - 9L
1,599 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,556 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,565 SR
1,637 MMR
Bellona
Bellona
Platinum IV
Chopped Lechuga
Bellona
Platinum IV
Level 118
God Stats
34W - 19L
1,670 SR
Queue Stats
244W - 233L
1,530 MMR
Solo
Ares
Ares
Gold II
Izkentt
Ares
Gold II
Level 128
God Stats
1W - 3L
1,594 SR
Queue Stats
60W - 46L
1,661 MMR
Solo
Anhur
Anhur
Gold I
JavierArmenta-
Anhur
Gold I
Level 86
God Stats
8W - 8L
1,499 SR
Queue Stats
67W - 62L
1,726 MMR
Solo
Chang'e
Chang'e
Gold III
Riley_Readabook
Chang'e
Gold III
Level 108
God Stats
13W - 16L
1,526 SR
Queue Stats
76W - 74L
1,722 MMR
Solo
Fenrir
Fenrir
Gold II
XxKtWolf2xX
Fenrir
Gold II
Level 142
God Stats
72W - 69L
1,537 SR
Queue Stats
259W - 270L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChavaBertruy
Ratatoskr
18
2 / 6 / 2
10,338
470
8,887
21,339
11,209
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
16
1 / 9 / 1
10,451
475
6,588
17,825
7,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 4
9,473
431
3,603
15,935
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
dadaniels87
Kuzenbo
18
6 / 4 / 1
11,306
514
17,505
22,911
29,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ll Ryujin ll
Izanami
18
2 / 7 / 1
11,137
506
9,621
14,232
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtioMorgan Le FayTiamatAthenaGilgamesh

VS

Bans
ArtemisPersephoneSetOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
12,048
548
8,530
18,099
18,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Izkentt
Ares
18
6 / 3 / 12
13,028
592
16,506
14,728
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 1 / 6
12,552
571
16,028
17,982
6,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 1 / 8
13,574
617
15,364
16,264
6,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
8 / 0 / 2
12,724
578
9,008
16,804
8,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
30
30
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ChavaBertruy
Ratatoskr
2
6
2
0.5
W
2
6
4
0.67
W
Ares
Izkentt
Ares
6
3
12
4
W
6
1
6
9
L
Raijin
1
9
1
0.17
W
8
1
8
12
L
0
4
4
0.5
W
Fenrir
8
0
2
9
L
Kuzenbo
dadaniels87
Kuzenbo
6
4
1
1.63
L
Izanami
ll Ryujin ll
Izanami
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,204
Damage
65,436
92,242
Taken
83,877
70,630
Mitigated
56,270
18,066
Healing
32,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ChavaBertruy
Ratatoskr
8,887
946
0
7,272
21,339
11,209
0
7,092
14,115
0
82,775
W
8,530
3,226
0
4,141
18,099
18,114
535
10,035
8,064
284
71,490
W
Ares
Izkentt
Ares
16,506
1,029
0
2,884
14,728
15,878
684
5,027
9,701
37,651
0
W
16,028
9,920
0
10,008
17,982
6,835
7,355
5,290
12,692
0
92,793
L
Raijin
6,588
600
0
2,178
17,825
7,948
0
8,850
8,795
83,038
0
W
15,364
1,471
3,352
8,550
16,264
6,459
4,228
5,028
11,236
102,637
0
L
3,603
923
0
2,272
15,935
16,725
28
5,168
10,661
24,715
0
W
Fenrir
9,008
2,125
0
4,050
16,804
8,984
2,432
2,316
14,488
396
82,115
L
Kuzenbo
dadaniels87
Kuzenbo
17,505
4,642
0
4,023
22,911
29,857
230
6,972
15,882
73,775
0
L
Izanami
ll Ryujin ll
Izanami
9,621
6,674
0
2,321
14,232
4,891
2,918
3,717
10,515
0
93,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,705
Gold Earned
63,926
627
Minions Killed
652
0
Camps Cleared
0
1,906,988
Distance Traveled
2,042,539
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,338
470
126
6
0
433,591
10
W
Bellona
12,048
548
155
7
0
398,500
4
W
Ares
13,028
592
33
2
0
451,967
5
W
Anhur
12,552
571
153
7
0
350,684
5
L
Raijin
10,451
475
161
7
0
356,007
7
W
Chang'e
13,574
617
189
9
0
418,740
4
L
Fafnir
9,473
431
27
1
0
415,036
2
W
Fenrir
12,724
578
122
6
0
422,648
9
L
Kuzenbo
11,306
514
130
6
0
370,334
1
L
Izanami
11,137
506
183
8
0
332,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role