Player Matchup

Arachne
Arachne
BigBlitzBoy
Arachne
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,666 Elo+
Solo
Geb
Geb
Ildirion
Geb
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 14L
1,706 Elo+
Party 1
Janus
Janus
JackHams
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,689 Elo+
Solo
Rama
Rama
MorganLeFeed398
Rama
Level 7
God Stats
2W - 0L
1,478 SR
Queue Stats
10W - 10L
1,699 Elo+
Party 1
Ymir
Ymir
juanTuiran
Ymir
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 78L
1,726 Elo+
Solo
Team Averages
Level 9
1,496 SR
1,697 Elo+

VS

Team Averages
Level 17
1,726 SR
1,603 Elo+
Mulan
Mulan
GreyLettuce531
Mulan
Level 23
God Stats
13W - 9L
1,933 SR
Queue Stats
107W - 90L
1,625 Elo+
Solo
Fenrir
Fenrir
H1_Maximum
Fenrir
Level 23
God Stats
5W - 4L
1,566 SR
Queue Stats
114W - 63L
1,626 Elo+
Solo
Artemis
Artemis
Shots1Qstns2
Artemis
Level 17
God Stats
3W - 8L
1,468 SR
Queue Stats
31W - 31L
1,594 Elo+
Solo
Ao Kuang
Ao Kuang
Shunne2088
Ao Kuang
Level 18
God Stats
2W - 1L
1,792 SR
Queue Stats
67W - 53L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cumDRUNK_
Morgan Le Fay
Level 6
God Stats
3W - 3L
1,872 SR
Queue Stats
11W - 10L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBlitzBoy
Arachne
16
15 / 1 / 1
10,289
686
12,491
10,810
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
7,769
518
2,338
7,795
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
JackHams
Janus
12
0 / 3 / 6
7,187
479
3,761
5,703
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 5
7,378
492
6,658
8,197
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 3
8,852
590
5,506
11,157
7,453
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,256
484
9,361
12,779
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
H1_Maximum
Fenrir
9
0 / 2 / 2
5,801
387
1,725
7,703
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Shots1Qstns2
Artemis
12
1 / 2 / 0
7,227
482
4,857
7,293
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Shunne2088
Ao Kuang
13
5 / 5 / 0
8,125
542
6,473
12,258
5,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
cumDRUNK_
Morgan Le Fay
10
2 / 6 / 2
7,252
483
3,105
6,690
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
8
8
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigBlitzBoy
Arachne
15
1
1
15.5
L
0
4
1
0.13
L
Fenrir
H1_Maximum
Fenrir
0
2
2
0.5
W
2
2
3
1.75
W
Janus
JackHams
Janus
0
3
6
1
W
1
1
5
3.5
L
Artemis
Shots1Qstns2
Artemis
1
2
0
0.5
L
Ao Kuang
Shunne2088
Ao Kuang
5
5
0
1
L
Morgan Le Fay
cumDRUNK_
Morgan Le Fay
2
6
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
25,521
43,662
Taken
46,723
21,059
Mitigated
21,872
16,819
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigBlitzBoy
Arachne
12,491
6,944
0
6,271
10,810
5,090
0
3,342
7,305
0
65,777
L
9,361
1,127
0
5,091
12,779
7,648
263
5,670
7,109
0
44,283
L
Fenrir
H1_Maximum
Fenrir
1,725
411
0
1,558
7,703
3,795
0
2,297
5,406
0
12,141
W
2,338
381
0
2,342
7,795
4,401
238
1,649
5,980
22,293
0
W
Janus
JackHams
Janus
3,761
115
0
1,182
5,703
1,696
62
1,933
3,564
43,469
0
W
6,658
5,718
0
3,534
8,197
2,419
868
478
7,639
0
46,734
L
Artemis
Shots1Qstns2
Artemis
4,857
1,406
0
1,064
7,293
2,894
428
1,233
6,060
0
56,812
L
Ao Kuang
Shunne2088
Ao Kuang
6,473
1,458
0
4,989
12,258
5,295
0
1,171
11,087
33,952
9,219
L
Morgan Le Fay
cumDRUNK_
Morgan Le Fay
3,105
511
0
527
6,690
2,240
507
1,349
5,341
32,173
0
W
5,506
1,165
0
3,490
11,157
7,453
0
1,481
8,947
56,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,475
Gold Earned
35,661
423
Minions Killed
347
0
Camps Cleared
0
1,461,109
Distance Traveled
1,189,250
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,289
686
106
7
0
354,875
1
L
Mulan
7,256
484
94
6
0
220,449
1
L
Fenrir
5,801
387
17
1
0
237,613
4
W
Geb
7,769
518
36
2
0
265,298
0
W
Janus
7,187
479
81
5
0
303,674
7
W
Rama
7,378
492
79
5
0
265,382
0
L
Artemis
7,227
482
100
7
0
240,811
3
L
Ao Kuang
8,125
542
70
5
0
308,903
1
L
Morgan Le Fay
7,252
483
66
4
0
181,474
1
W
Ymir
8,852
590
121
8
0
271,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role