Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
BongoNev
Mulan
Platinum III
Level 57
God Stats
8W - 0L
1,872 SR
Queue Stats
81W - 69L
2,073 MMR
Party 1
Discordia
Discordia
Platinum III
Bongu
Discordia
Platinum III
Level 125
God Stats
2W - 1L
1,630 SR
Queue Stats
63W - 46L
1,879 MMR
Solo
Ares
Ares
Platinum II
BratwurstBill
Ares
Platinum II
Level 94
God Stats
9W - 9L
1,621 SR
Queue Stats
180W - 177L
1,915 MMR
Solo
Hou Yi
Hou Yi
Gold II
flabbergast11
Hou Yi
Gold II
Level 68
God Stats
2W - 1L
1,792 SR
Queue Stats
100W - 93L
1,758 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,683 SR
1,825 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,664 SR
1,915 MMR
Merlin
Merlin
Diamond V
Garcellot
Merlin
Diamond V
Level 126
God Stats
17W - 21L
1,572 SR
Queue Stats
331W - 326L
1,956 MMR
Solo
Arachne
Arachne
Platinum IV
GoodestName
Arachne
Platinum IV
Level 118
God Stats
19W - 11L
1,718 SR
Queue Stats
244W - 239L
1,883 MMR
Solo
Ymir
Ymir
Diamond V
Jiabou
Ymir
Diamond V
Level 153
God Stats
33W - 26L
1,652 SR
Queue Stats
109W - 104L
1,979 MMR
Solo
Horus
Horus
Platinum II
Lord0fNiqht
Horus
Platinum II
Level 126
God Stats
63W - 48L
1,541 SR
Queue Stats
77W - 73L
1,885 MMR
Solo
Neith
Neith
Platinum IV
kennig
Neith
Platinum IV
Level 104
God Stats
1W - 3L
1,834 SR
Queue Stats
57W - 53L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 6 / 3
11,121
585
9,802
13,583
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
BongoNev
Mulan
17
2 / 3 / 6
10,961
577
8,710
14,016
9,678
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Bongu
Discordia
17
5 / 3 / 4
11,410
601
14,931
8,891
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 7
9,819
517
7,050
18,418
19,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
3 / 5 / 1
11,695
616
6,639
14,767
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
TiamatArtioGilgameshMorgan Le FayAthena

VS

Bans
TsukuyomiSolAwilixGebRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Garcellot
Merlin
15
0 / 6 / 7
9,188
484
9,800
14,055
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GoodestName
Arachne
18
9 / 4 / 6
10,906
574
11,926
17,641
9,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Jiabou
Ymir
10
2 / 1 / 0
7,828
412
4,286
5,931
5,118
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 4 / 11
9,987
526
8,298
19,508
23,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
kennig
Neith
15
4 / 3 / 12
9,749
513
10,251
10,814
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
18
Kills
22
22
Deaths
18
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
6
3
1.42
W
Mulan
BongoNev
Mulan
2
3
6
1.67
W
Discordia
Bongu
Discordia
5
3
4
2.33
W
1
5
7
0.9
L
Merlin
Garcellot
Merlin
0
6
7
0.58
L
Arachne
GoodestName
Arachne
9
4
6
3
L
Ymir
Jiabou
Ymir
2
1
0
2
L
7
4
11
3.13
W
3
5
1
0.7
L
Neith
kennig
Neith
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,132
Damage
44,561
69,675
Taken
67,949
44,139
Mitigated
47,747
15,487
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,802
2,242
0
1,693
13,583
6,469
520
3,036
10,496
0
67,852
W
Mulan
BongoNev
Mulan
8,710
1,244
0
4,983
14,016
9,678
725
5,073
8,943
2,198
64,086
W
Discordia
Bongu
Discordia
14,931
1,011
127
1,028
8,891
3,788
1,448
2,434
6,457
81,793
0
W
7,050
272
0
1,864
18,418
19,441
332
2,321
16,097
20,152
0
L
Merlin
Garcellot
Merlin
9,800
396
0
4,663
14,055
5,538
0
4,729
8,884
73,937
0
L
Arachne
GoodestName
Arachne
11,926
7,062
0
8,815
17,641
9,594
48
5,663
11,830
0
75,737
L
Ymir
Jiabou
Ymir
4,286
1,981
0
2,604
5,931
5,118
0
0
5,931
31,331
0
L
8,298
3,654
1,384
6,211
19,508
23,299
0
9,643
9,473
0
21,695
W
6,639
3,845
0
5,792
14,767
4,763
5,616
2,438
12,329
0
102,066
L
Neith
kennig
Neith
10,251
5,319
0
5,098
10,814
4,198
42
3,531
7,233
0
63,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,006
Gold Earned
47,658
585
Minions Killed
457
0
Camps Cleared
0
1,863,899
Distance Traveled
1,615,750
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,121
585
111
6
0
376,166
7
W
Mulan
10,961
577
145
8
0
398,479
2
W
Discordia
11,410
601
143
8
0
357,463
9
W
Ares
9,819
517
20
1
0
393,540
5
L
Merlin
9,188
484
142
7
0
317,739
8
L
Arachne
10,906
574
121
6
0
411,760
3
L
Ymir
7,828
412
58
3
0
174,933
5
L
Horus
9,987
526
23
1
0
360,258
5
W
Hou Yi
11,695
616
166
9
0
338,251
2
L
Neith
9,749
513
113
6
0
351,060
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role