Player Matchup

Fenrir
Fenrir
CwazyChris
Fenrir
Level 160
God Stats
10W - 12L
1,760 SR
Queue Stats
507W - 306L
1,763 Elo+
Party 1
Bellona
Bellona
DaimyoHerp
Bellona
Level 160
God Stats
2W - 1L
1,942 SR
Queue Stats
131W - 72L
1,729 Elo+
Party 1
Athena
Athena
Farleez
Athena
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,808 Elo+
Party 1
Olorun
Olorun
SirSpoooon
Olorun
Level 154
God Stats
2W - 1L
1,933 SR
Queue Stats
271W - 143L
1,756 Elo+
Party 1
Ullr
Ullr
TsuToNami
Ullr
Level 158
God Stats
3W - 3L
1,748 SR
Queue Stats
459W - 263L
1,753 Elo+
Party 1
Team Averages
Level 156
1,777 SR
1,762 Elo+

VS

Team Averages
Level 136
1,671 SR
1,636 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AbusiveTeddy
Medusa
Level 148
God Stats
2W - 0L
1,867 SR
Queue Stats
223W - 219L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
FalcioValMond
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 397L
1,663 Elo+
Solo
Tsukuyomi
Tsukuyomi
Glacеon
Tsukuyomi
Level 160
God Stats
13W - 3L
1,760 SR
Queue Stats
222W - 95L
1,666 Elo+
Solo
Nemesis
Nemesis
RabbiGuruBeatnik
Nemesis
Level 127
God Stats
2W - 0L
1,729 SR
Queue Stats
170W - 134L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CwazyChris
Fenrir
17
11 / 5 / 9
12,748
579
13,420
27,555
32,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
DaimyoHerp
Bellona
20
10 / 4 / 6
13,168
599
18,841
21,561
23,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Farleez
Athena
16
2 / 7 / 15
10,227
465
12,409
22,174
13,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
SirSpoooon
Olorun
16
1 / 7 / 2
10,988
499
6,903
18,073
6,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
18
3 / 5 / 10
11,255
512
12,979
19,211
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 6 / 14
11,011
501
7,037
25,628
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
17
3 / 9 / 6
11,426
519
12,735
17,021
5,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
FalcioValMond
Baron Samedi
20
5 / 6 / 4
12,378
563
12,730
14,559
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Glacеon
Tsukuyomi
20
12 / 3 / 7
14,098
641
27,498
20,769
11,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 3 / 10
12,842
584
22,484
19,211
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
27
Kills
27
28
Deaths
27
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
6
14
1.17
W
Medusa
3
9
6
0.67
L
Fenrir
CwazyChris
Fenrir
11
5
9
3.1
L
Bellona
DaimyoHerp
Bellona
10
4
6
3.25
W
Baron Samedi
FalcioValMond
Baron Samedi
5
6
4
1.17
L
Athena
Farleez
Athena
2
7
15
1.36
W
Tsukuyomi
Glacеon
Tsukuyomi
12
3
7
5.17
W
7
3
10
4
L
Olorun
SirSpoooon
Olorun
1
7
2
0.29
L
Ullr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,552
Damage
82,484
108,574
Taken
97,188
82,973
Mitigated
54,904
18,227
Healing
39,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,037
1,616
0
6,152
25,628
24,662
237
5,062
20,424
26,151
0
W
Medusa
12,735
7,315
0
5,135
17,021
5,402
2,207
1,970
14,991
0
87,485
L
Fenrir
CwazyChris
Fenrir
13,420
2,627
0
3,073
27,555
32,263
74
3,456
24,099
0
47,587
L
Bellona
DaimyoHerp
Bellona
18,841
6,839
0
3,698
21,561
23,278
410
4,147
17,414
0
102,639
W
Baron Samedi
FalcioValMond
Baron Samedi
12,730
869
2,598
4,795
14,559
5,792
74
5,764
8,495
86,512
0
L
Athena
Farleez
Athena
12,409
1,992
0
613
22,174
13,763
113
6,699
15,475
59,160
0
W
Tsukuyomi
Glacеon
Tsukuyomi
27,498
6,264
0
12,199
20,769
11,242
1,885
4,643
15,841
0
117,977
W
22,484
9,410
0
8,205
19,211
7,806
1,011
4,586
13,929
0
99,281
L
Olorun
SirSpoooon
Olorun
6,903
3,303
142
6,349
18,073
6,220
0
3,264
14,809
69,651
0
L
Ullr
12,979
4,907
0
4,352
19,211
7,449
0
3,378
15,833
0
102,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,386
Gold Earned
61,755
601
Minions Killed
593
0
Camps Cleared
0
2,059,257
Distance Traveled
2,278,469
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,011
501
25
1
0
418,175
7
W
Medusa
11,426
519
118
5
0
411,625
2
L
Fenrir
12,748
579
45
2
0
434,053
6
L
Bellona
13,168
599
142
6
0
447,367
2
W
Baron Samedi
12,378
563
149
7
0
406,220
5
L
Athena
10,227
465
106
5
0
442,756
6
W
Tsukuyomi
14,098
641
176
8
0
501,558
3
W
Nemesis
12,842
584
125
6
0
540,891
8
L
Olorun
10,988
499
157
7
0
327,448
3
L
Ullr
11,255
512
151
7
0
407,633
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role