Player Matchup

Hachiman
Hachiman
CanUBeatTrilly
Hachiman
Level 6
God Stats
1W - 2L
1,714 SR
Queue Stats
38W - 55L
1,510 Elo+
Solo
Amaterasu
Amaterasu
DasrelNex
Amaterasu
Level 6
God Stats
5W - 8L
1,555 SR
Queue Stats
18W - 20L
1,510 Elo+
Solo
Loki
Loki
JMF964548
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,457 Elo+
Solo
Zeus
Zeus
ShaBoiDylan
Zeus
Level 29
God Stats
143W - 93L
1,576 SR
Queue Stats
310W - 270L
1,483 Elo+
Party 1
He Bo
He Bo
Soulless Nite
He Bo
Level 31
God Stats
3W - 4L
1,468 SR
Queue Stats
107W - 105L
1,468 Elo+
Party 1
Team Averages
Level 17
1,563 SR
1,485 Elo+

VS

Team Averages
Level 25
1,528 SR
1,480 Elo+
Ymir
Ymir
BananaSmallz
Ymir
Level 25
God Stats
14W - 4L
1,767 SR
Queue Stats
53W - 44L
1,464 Elo+
Party 2
Chernobog
Chernobog
Southernsmokes69
Chernobog
Level 29
God Stats
5W - 6L
1,280 SR
Queue Stats
163W - 169L
1,449 Elo+
Party 2
Neith
Neith
SushiHour
Neith
Level 29
God Stats
30W - 18L
1,572 SR
Queue Stats
128W - 110L
1,482 Elo+
Party 2
Zeus
Zeus
XxWATERKITTYxX
Zeus
Level 24
God Stats
28W - 20L
1,601 SR
Queue Stats
43W - 36L
1,543 Elo+
Solo
Bellona
Bellona
brandolero2007
Bellona
Level 18
God Stats
24W - 25L
1,419 SR
Queue Stats
172W - 173L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 14 / 3
10,149
846
5,110
20,455
7,248
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
DasrelNex
Amaterasu
17
0 / 11 / 6
10,085
840
5,850
25,441
20,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
17
2 / 9 / 5
11,374
948
6,034
16,246
5,944
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 4
11,662
972
27,161
14,876
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 9 / 6
10,911
909
9,040
17,777
6,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 35
13,264
1,105
9,855
10,455
16,138
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
18
5 / 3 / 13
10,532
878
6,718
8,169
2,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
SushiHour
Neith
20
16 / 1 / 15
13,566
1,131
22,208
13,438
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 0 / 19
13,465
1,122
29,383
4,954
2,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 3 / 24
13,868
1,156
17,950
19,384
17,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
152
8
Kills
46
47
Deaths
8
24
Assists
106
Player
Kills
Deaths
Assists
KDA
W
3
1
35
20.5
L
Hachiman
1
14
3
0.18
L
Amaterasu
DasrelNex
Amaterasu
0
11
6
0.27
L
Loki
2
9
5
0.5
L
3
4
4
1.25
L
2
9
6
0.56
W
Chernobog
5
3
13
3.83
W
Neith
SushiHour
Neith
16
1
15
23.5
W
13
0
19
22.5
W
9
3
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,195
Damage
86,114
94,795
Taken
56,400
46,153
Mitigated
43,434
2,733
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,855
1,421
0
130
10,455
16,138
0
6,149
4,306
21,860
0
L
Hachiman
5,110
2,818
0
0
20,455
7,248
0
9,133
11,322
0
27,316
L
Amaterasu
DasrelNex
Amaterasu
5,850
1,641
0
1,569
25,441
20,970
0
9,241
16,200
5,299
8,400
L
Loki
6,034
823
0
0
16,246
5,944
0
6,329
9,917
0
30,577
L
27,161
814
210
810
14,876
5,054
0
7,512
7,364
64,766
0
L
9,040
630
0
144
17,777
6,937
0
7,504
10,273
30,585
0
W
Chernobog
6,718
5,217
0
476
8,169
2,890
0
6,200
1,969
0
12,953
W
Neith
SushiHour
Neith
22,208
11,541
0
4,617
13,438
4,670
0
9,546
3,892
0
39,114
W
29,383
720
599
706
4,954
2,205
0
3,369
1,585
54,523
0
W
17,950
8,388
1,849
1,821
19,384
17,531
0
12,590
6,794
481
42,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
64,695
224
Minions Killed
214
14
Camps Cleared
4
979,277
Distance Traveled
996,065
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,264
1,105
38
3
1
222,741
0
L
Hachiman
10,149
846
45
4
1
152,595
0
L
Amaterasu
10,085
840
12
1
0
198,720
0
L
Loki
11,374
948
39
3
12
221,788
1
L
Zeus
11,662
972
76
6
1
215,428
0
L
He Bo
10,911
909
52
4
0
190,746
0
W
Chernobog
10,532
878
7
1
1
99,530
0
W
Neith
13,566
1,131
36
3
0
231,537
0
W
Zeus
13,465
1,122
76
6
1
225,636
0
W
Bellona
13,868
1,156
57
5
1
216,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role