Player Matchup

Geb
Geb
BigBritishBollox
Geb
Level 153
God Stats
3W - 1L
1,633 SR
Queue Stats
190W - 172L
1,490 Elo+
Solo
Loki
Loki
MorgannNXT7
Loki
Level 60
God Stats
2W - 3L
1,772 SR
Queue Stats
54W - 48L
1,521 Elo+
Party 2
Bellona
Bellona
itiias
Bellona
Level 73
God Stats
10W - 3L
1,676 SR
Queue Stats
61W - 56L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
regnboge
Baron Samedi
Level 89
God Stats
4W - 3L
1,638 SR
Queue Stats
92W - 81L
1,503 Elo+
Solo
Chiron
Chiron
tufty101
Chiron
Level 67
God Stats
48W - 46L
1,499 SR
Queue Stats
238W - 271L
1,468 Elo+
Solo
Team Averages
Level 88
1,644 SR
1,498 Elo+

VS

Team Averages
Level 103
1,515 SR
1,497 Elo+
Ymir
Ymir
AlexRedPT
Ymir
Level 123
God Stats
1W - 1L
1,568 SR
Queue Stats
39W - 33L
1,478 Elo+
Solo
Rama
Rama
Gunzestar
Rama
Level 118
God Stats
17W - 12L
1,635 SR
Queue Stats
148W - 141L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
ThePeridot27
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,472 Elo+
Solo
Set
Set
hisyden
Set
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 249L
1,518 Elo+
Party 1
Tiamat
Tiamat
kacperossimo
Tiamat
Level 64
God Stats
9W - 15L
1,370 SR
Queue Stats
515W - 501L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 3
3,373
675
867
2,683
894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
3 / 0 / 0
3,928
786
997
2,685
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
itiias
Bellona
7
2 / 0 / 1
4,210
842
2,072
2,774
1,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
regnboge
Baron Samedi
5
1 / 1 / 0
3,514
703
1,041
1,774
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
tufty101
Chiron
5
1 / 0 / 3
3,293
659
2,077
716
125
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 2 / 0
2,830
566
619
3,096
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
5
0 / 2 / 0
3,171
634
681
2,633
551
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ThePeridot27
Erlang Shen
5
0 / 3 / 0
3,072
614
1,129
3,156
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
6
1 / 0 / 0
3,776
755
937
2,470
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
1
0 / 0 / 0
2,409
482
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
0
0
3
1.5
L
Rama
0
2
0
0
W
3
0
0
3
L
Erlang Shen
ThePeridot27
Erlang Shen
0
3
0
0
L
Set
1
0
0
1
W
Bellona
itiias
Bellona
2
0
1
2.5
L
Tiamat
0
0
0
0
W
Baron Samedi
regnboge
Baron Samedi
1
1
0
1
W
Chiron
tufty101
Chiron
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,054
Damage
3,366
10,632
Taken
11,355
3,937
Mitigated
3,916
5,445
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
619
300
0
406
3,096
1,109
0
862
2,234
5,780
0
W
867
347
0
1,242
2,683
894
0
343
2,340
7,471
0
L
Rama
681
661
0
828
2,633
551
0
345
2,288
0
10,733
W
997
477
0
1,710
2,685
564
0
128
2,557
0
9,624
L
Erlang Shen
ThePeridot27
Erlang Shen
1,129
443
0
686
3,156
1,388
0
0
2,992
0
8,402
L
Set
937
367
0
1,238
2,470
868
0
701
1,769
0
15,702
W
Bellona
itiias
Bellona
2,072
760
0
1,164
2,774
1,696
0
0
2,774
0
17,243
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
regnboge
Baron Samedi
1,041
78
0
593
1,774
658
0
0
1,774
12,632
0
W
Chiron
tufty101
Chiron
2,077
860
578
158
716
125
0
148
568
0
11,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,318
Gold Earned
15,258
144
Minions Killed
103
0
Camps Cleared
0
511,906
Distance Traveled
375,425
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,830
566
11
2
0
75,326
2
W
Geb
3,373
675
10
2
0
99,197
1
L
Rama
3,171
634
29
6
0
85,679
0
W
Loki
3,928
786
34
7
0
115,266
0
L
Erlang Shen
3,072
614
16
3
0
100,779
1
L
Set
3,776
755
47
9
0
109,601
0
W
Bellona
4,210
842
48
10
0
114,129
1
L
Tiamat
2,409
482
0
0
0
4,040
0
W
Baron Samedi
3,514
703
28
6
0
91,753
1
W
Chiron
3,293
659
24
5
0
91,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role