Player Matchup

Tsukuyomi
Tsukuyomi
MonsterB02
Tsukuyomi
Level 29
God Stats
30W - 16L
1,669 SR
Queue Stats
93W - 101L
1,370 Elo+
Solo
Loki
Loki
Shadowykiller05
Loki
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
219W - 212L
1,580 Elo+
Solo
Chang'e
Chang'e
Tagedieb
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,538 Elo+
Solo
Fafnir
Fafnir
TimeTanuki
Fafnir
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
238W - 254L
1,445 Elo+
Solo
Scylla
Scylla
Zenoptimist
Scylla
Level 14
God Stats
7W - 12L
1,357 SR
Queue Stats
33W - 41L
1,360 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,459 Elo+

VS

Team Averages
Level 21
1,538 SR
1,533 Elo+
Kukulkan
Kukulkan
Myxanoid
Kukulkan
Level 26
God Stats
50W - 48L
1,459 SR
Queue Stats
62W - 71L
1,378 Elo+
Party 1
Hachiman
Hachiman
Quasisollen
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,670 Elo+
Solo
Thor
Thor
SneekSpeed
Thor
Level 4
God Stats
1W - 1L
1,581 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Anhur
Anhur
SuparSaiyan
Anhur
Level 18
God Stats
0W - 1L
1,607 SR
Queue Stats
20W - 13L
1,588 Elo+
Solo
Hera
Hera
oksanasalvatore
Hera
Level 27
God Stats
45W - 34L
1,543 SR
Queue Stats
65W - 71L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MonsterB02
Tsukuyomi
20
13 / 7 / 20
15,614
1,201
31,653
29,352
16,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
20 / 4 / 16
17,033
1,310
29,881
15,510
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Tagedieb
Chang'e
19
0 / 10 / 13
11,787
907
2,760
16,829
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
TimeTanuki
Fafnir
20
4 / 2 / 23
13,798
1,061
8,242
15,504
27,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
20
6 / 4 / 11
13,055
1,004
11,495
15,016
5,107
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Myxanoid
Kukulkan
19
1 / 7 / 11
12,306
947
13,221
14,321
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Quasisollen
Hachiman
19
10 / 6 / 6
13,174
1,013
19,742
13,249
3,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 12 / 11
13,103
1,008
11,025
19,851
6,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
11 / 12 / 15
14,924
1,148
26,954
24,371
7,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
0 / 6 / 17
11,907
916
12,250
16,243
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
87
43
Kills
27
27
Deaths
43
83
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
MonsterB02
Tsukuyomi
13
7
20
3.29
L
Kukulkan
Myxanoid
Kukulkan
1
7
11
0.93
L
Hachiman
Quasisollen
Hachiman
10
6
6
2.17
W
20
4
16
7
L
5
12
11
0.88
L
11
12
15
1.54
W
Chang'e
Tagedieb
Chang'e
0
10
13
0.65
W
Fafnir
TimeTanuki
Fafnir
4
2
23
7.75
W
Scylla
6
4
11
2.88
L
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,031
Damage
83,192
92,211
Taken
88,035
60,661
Mitigated
24,997
13,764
Healing
592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
MonsterB02
Tsukuyomi
31,653
8,804
0
5,624
29,352
16,604
0
7,947
21,405
0
57,002
L
Kukulkan
Myxanoid
Kukulkan
13,221
594
0
92
14,321
4,129
0
750
13,571
59,515
0
L
Hachiman
Quasisollen
Hachiman
19,742
12,786
0
0
13,249
3,616
0
4,088
9,161
0
39,280
W
29,881
4,724
0
250
15,510
5,955
0
2,582
12,928
0
45,190
L
11,025
3,220
0
0
19,851
6,194
0
7,141
12,710
0
15,118
L
26,954
17,203
0
500
24,371
7,249
0
7,373
16,998
0
45,851
W
Chang'e
Tagedieb
Chang'e
2,760
1,073
2,174
1,649
16,829
5,556
0
5,573
11,256
22,278
0
W
Fafnir
TimeTanuki
Fafnir
8,242
2,336
444
2,453
15,504
27,439
0
5,439
10,065
17,343
0
W
Scylla
11,495
2,037
0
1,170
15,016
5,107
0
3,930
11,086
51,912
0
L
12,250
2,775
0
0
16,243
3,809
0
3,145
13,098
27,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,287
Gold Earned
65,414
221
Minions Killed
227
9
Camps Cleared
6
1,195,193
Distance Traveled
967,877
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,614
1,201
45
3
1
270,488
0
L
Kukulkan
12,306
947
112
9
1
188,263
1
L
Hachiman
13,174
1,013
37
3
2
181,768
0
W
Loki
17,033
1,310
32
2
4
277,124
3
L
Thor
13,103
1,008
6
0
0
164,816
0
L
Anhur
14,924
1,148
37
3
3
211,673
0
W
Chang'e
11,787
907
31
2
0
195,281
1
W
Fafnir
13,798
1,061
23
2
3
236,418
0
W
Scylla
13,055
1,004
90
7
1
215,882
0
L
Hera
11,907
916
35
3
0
221,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role