Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
DJ-Heck
Kukulkan
Level 125
God Stats
6W - 0L
1,602 SR
Queue Stats
278W - 238L
1,498 Elo+
Solo
Da Ji
Da Ji
Dankea
Da Ji
Level 121
God Stats
3W - 3L
1,503 SR
Queue Stats
134W - 130L
1,560 Elo+
Party 1
Yemoja
Yemoja
cat_spookie
Yemoja
Level 83
God Stats
2W - 1L
1,724 SR
Queue Stats
274W - 268L
1,440 Elo+
Party 1
Medusa
Medusa
vandehan
Medusa
Level 157
God Stats
1W - 2L
1,269 SR
Queue Stats
272W - 293L
1,494 Elo+
Party 4
Team Averages
Level 129
1,519 SR
1,499 Elo+

VS

Team Averages
Level 50
1,569 SR
1,491 Elo+
Sol
Sol
Isagor95
Sol
Level 38
God Stats
1W - 1L
1,723 SR
Queue Stats
291W - 255L
1,516 Elo+
Party 2
Discordia
Discordia
LegolasGR
Discordia
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 3
Susano
Susano
Lightwest
Susano
Level 89
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 3
Fafnir
Fafnir
OmegaShoutmonDX
Fafnir
Level 42
God Stats
0W - 2L
1,757 SR
Queue Stats
80W - 86L
1,489 Elo+
Party 2
He Bo
He Bo
prosniper110
He Bo
Level 42
God Stats
5W - 15L
1,338 SR
Queue Stats
486W - 441L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 3 / 12
8,134
813
11,547
9,458
6,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
DJ-Heck
Kukulkan
18
11 / 2 / 5
10,516
1,052
14,965
8,862
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Dankea
Da Ji
14
8 / 4 / 8
8,761
876
7,621
9,580
4,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
1 / 2 / 11
8,305
831
3,551
7,426
6,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
vandehan
Medusa
14
1 / 4 / 11
8,583
858
10,786
11,902
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
8,220
822
10,599
8,909
3,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
LegolasGR
Discordia
12
2 / 7 / 10
7,227
723
7,617
8,402
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Lightwest
Susano
12
1 / 5 / 10
6,850
685
4,328
10,293
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 14
7,821
782
5,871
17,035
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 8 / 4
8,060
806
10,018
10,014
4,002
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
23
Kills
15
15
Deaths
23
47
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
3
12
2.67
W
Kukulkan
DJ-Heck
Kukulkan
11
2
5
6.75
W
Da Ji
Dankea
Da Ji
8
4
8
3
L
7
2
7
5.25
L
Discordia
LegolasGR
Discordia
2
7
10
1
L
Susano
Lightwest
Susano
1
5
10
1.2
L
1
1
14
8
W
Yemoja
1
2
11
3.25
L
4
8
4
0.75
W
Medusa
vandehan
Medusa
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,470
Damage
38,433
47,228
Taken
54,653
26,001
Mitigated
29,577
20,013
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,547
208
852
3,009
9,458
6,687
651
7,464
1,994
18,685
0
W
Kukulkan
DJ-Heck
Kukulkan
14,965
770
914
980
8,862
4,128
474
6,775
2,087
32,738
0
W
Da Ji
Dankea
Da Ji
7,621
1,110
575
1,640
9,580
4,235
414
6,843
2,737
0
8,779
L
10,599
2,745
663
4,341
8,909
3,595
652
5,026
3,883
23,997
0
L
Discordia
LegolasGR
Discordia
7,617
408
489
925
8,402
3,248
62
6,436
1,966
12,486
0
L
Susano
Lightwest
Susano
4,328
394
89
2,039
10,293
4,352
0
5,149
5,144
0
9,649
L
5,871
2,410
1,164
9,967
17,035
14,380
0
7,358
9,677
8,982
0
W
Yemoja
3,551
715
6,383
1,461
7,426
6,734
464
5,613
1,813
9,532
0
L
10,018
88
881
1,108
10,014
4,002
0
6,094
3,920
18,569
0
W
Medusa
vandehan
Medusa
10,786
3,913
796
3,403
11,902
4,217
769
7,410
4,492
0
25,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
38,178
99
Minions Killed
75
0
Camps Cleared
0
1,028,669
Distance Traveled
971,719
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,134
813
14
1
0
214,493
0
W
Kukulkan
10,516
1,052
38
4
0
215,108
0
W
Da Ji
8,761
876
4
0
0
191,863
1
L
Sol
8,220
822
33
3
0
196,167
3
L
Discordia
7,227
723
10
1
0
191,472
0
L
Susano
6,850
685
5
1
0
209,702
0
L
Fafnir
7,821
782
7
1
0
203,661
0
W
Yemoja
8,305
831
13
1
0
187,983
1
L
He Bo
8,060
806
20
2
0
170,717
0
W
Medusa
8,583
858
30
3
0
219,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role