Player Matchup

Sun Wukong
Sun Wukong
DEviLivE
Sun Wukong
Level 156
God Stats
0W - 1L
1,409 SR
Queue Stats
20W - 32L
1,373 Elo+
Party 1
Thor
Thor
darkstrider92
Thor
Level 132
God Stats
5W - 9L
1,290 SR
Queue Stats
24W - 39L
1,406 Elo+
Party 1
Hera
Hera
demonil0
Hera
Level 61
God Stats
16W - 11L
1,584 SR
Queue Stats
74W - 73L
1,522 Elo+
Solo
Team Averages
Level 116
1,427 SR
1,434 Elo+

VS

Team Averages
Level 115
1,487 SR
1,448 Elo+
Ah Puch
Ah Puch
Golivydka
Ah Puch
Level 114
God Stats
26W - 31L
1,429 SR
Queue Stats
317W - 373L
1,389 Elo+
Party 2
Sylvanus
Sylvanus
LastDayMan
Sylvanus
Level 127
God Stats
11W - 23L
1,441 SR
Queue Stats
389W - 399L
1,432 Elo+
Party 2
Izanami
Izanami
SCARTA
Izanami
Level 104
God Stats
3W - 2L
1,591 SR
Queue Stats
128W - 133L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEviLivE
Sun Wukong
12
1 / 4 / 3
8,393
600
6,571
14,216
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 5 / 4
9,030
645
5,527
11,704
3,760
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
13
3 / 3 / 3
8,993
642
11,728
8,125
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Golivydka
Ah Puch
14
6 / 2 / 4
10,344
739
11,065
8,346
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
LastDayMan
Sylvanus
13
2 / 0 / 7
9,288
663
5,940
8,816
10,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
SCARTA
Izanami
14
4 / 5 / 4
9,761
697
11,502
11,781
4,392
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
12
12
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DEviLivE
Sun Wukong
1
4
3
0.63
W
Ah Puch
Golivydka
Ah Puch
6
2
4
4
W
Sylvanus
LastDayMan
Sylvanus
2
0
7
5.5
W
Izanami
SCARTA
Izanami
4
5
4
1.2
L
3
5
4
1
L
Hera
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
28,507
34,045
Taken
28,943
22,074
Mitigated
18,199
4,528
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DEviLivE
Sun Wukong
6,571
940
0
2,566
14,216
14,655
0
6,879
6,967
38
24,124
W
Ah Puch
Golivydka
Ah Puch
11,065
812
0
2,760
8,346
3,310
150
3,968
4,079
29,765
0
W
Sylvanus
LastDayMan
Sylvanus
5,940
1,252
2,328
3,845
8,816
10,497
441
3,088
5,328
21,540
0
W
Izanami
SCARTA
Izanami
11,502
8,080
0
2,069
11,781
4,392
1,481
5,210
6,318
0
54,746
L
5,527
653
0
832
11,704
3,760
0
5,438
6,040
0
21,441
L
Hera
11,728
2,888
32
1,098
8,125
3,659
0
4,458
3,515
29,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
29,393
139
Minions Killed
166
4
Camps Cleared
9
763,642
Distance Traveled
715,078
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,393
600
40
3
1
270,884
5
W
Ah Puch
10,344
739
45
3
4
238,940
5
W
Sylvanus
9,288
663
34
2
0
221,327
8
W
Izanami
9,761
697
87
6
5
254,811
4
L
Thor
9,030
645
42
3
3
238,447
3
L
Hera
8,993
642
57
4
0
254,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role