Player Matchup

Mulan
Mulan
 
Mulan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Aiazu
Baron Samedi
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 64L
1,162 Elo+
Solo
Sol
Sol
EderPlay
Sol
Level 111
God Stats
2W - 6L
1,343 SR
Queue Stats
226W - 285L
1,445 Elo+
Solo
Team Averages
Level 70
1,448 SR
1,369 Elo+

VS

Team Averages
Level 59
1,370 SR
1,477 Elo+
Chaac
Chaac
Poohpaloop
Chaac
Level 52
God Stats
1W - 6L
1,201 SR
Queue Stats
33W - 45L
1,361 Elo+
Party 1
Bakasura
Bakasura
UncleHugmeFunny
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,615 Elo+
Party 1
Chang'e
Chang'e
xWeiss
Chang'e
Level 24
God Stats
7W - 7L
1,408 SR
Queue Stats
41W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 3 / 15
9,695
808
13,181
12,461
11,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Aiazu
Baron Samedi
15
10 / 1 / 11
10,525
877
10,607
9,586
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 2 / 11
10,507
876
16,250
10,744
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 8 / 3
8,378
698
7,798
18,312
15,574
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
12
2 / 9 / 3
8,762
730
8,550
16,301
6,304
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xWeiss
Chang'e
11
2 / 6 / 2
7,536
628
9,422
12,233
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
23
Kills
6
6
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
15
3.83
W
Baron Samedi
Aiazu
Baron Samedi
10
1
11
15.5
W
9
2
11
7.25
L
Chaac
2
8
3
0.44
L
Bakasura
2
9
3
0.39
L
Chang'e
xWeiss
Chang'e
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,038
Damage
25,770
32,791
Taken
46,846
21,203
Mitigated
25,839
15,439
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,181
1,304
288
2,601
12,461
11,130
179
5,581
6,380
10,954
22,661
W
Baron Samedi
Aiazu
Baron Samedi
10,607
1,812
1,589
5,184
9,586
5,967
749
2,988
5,748
36,469
0
W
16,250
8,411
0
5,777
10,744
4,106
2,076
1,476
8,970
39,927
6,158
L
Chaac
7,798
1,019
458
2,613
18,312
15,574
0
12,193
6,119
0
21,007
L
Bakasura
8,550
6,245
0
1,926
16,301
6,304
0
9,983
6,318
0
18,952
L
Chang'e
xWeiss
Chang'e
9,422
738
2,196
2,075
12,233
3,961
0
6,873
5,360
22,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
24,676
173
Minions Killed
96
7
Camps Cleared
4
655,285
Distance Traveled
616,272
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,695
808
40
3
3
228,500
1
W
Baron Samedi
10,525
877
53
4
2
221,960
4
W
Sol
10,507
876
80
7
2
204,825
2
L
Chaac
8,378
698
15
1
0
198,941
5
L
Bakasura
8,762
730
50
4
3
221,712
1
L
Chang'e
7,536
628
31
3
1
195,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role