Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cesareaeaea
Merlin
Level 147
God Stats
1W - 2L
1,520 SR
Queue Stats
66W - 72L
1,683 Elo+
Solo
Sylvanus
Sylvanus
Yeikzon13
Sylvanus
Level 148
God Stats
0W - 3L
1,680 SR
Queue Stats
100W - 121L
1,613 Elo+
Solo
Team Averages
Level 132
1,567 SR
1,599 Elo+

VS

Team Averages
Level 69
1,706 SR
1,645 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AnhurRaStar
Ullr
Level 35
God Stats
26W - 31L
1,480 SR
Queue Stats
111W - 103L
1,609 Elo+
Party 1
Thoth
Thoth
Dΰsky
Thoth
Level 109
God Stats
11W - 1L
2,137 SR
Queue Stats
150W - 86L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 2 / 3
7,153
596
9,845
10,077
2,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
9
1 / 5 / 1
7,097
591
4,568
8,766
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Yeikzon13
Sylvanus
11
2 / 3 / 2
7,916
660
4,325
14,436
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 1 / 5
7,711
643
4,888
9,026
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 6
7,656
638
5,874
10,082
3,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Dΰsky
Thoth
14
8 / 0 / 2
9,053
754
19,502
6,031
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
10
10
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
3
1.25
W
Gilgamesh
 
Gilgamesh
1
1
5
3.5
W
1
3
6
1.33
L
Merlin
1
5
1
0.3
W
Thoth
Dΰsky
Thoth
8
0
2
9
L
Sylvanus
Yeikzon13
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
30,264
33,279
Taken
25,139
19,535
Mitigated
12,705
12,560
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,845
4,938
0
1,774
10,077
2,846
0
6,609
3,468
0
28,345
W
Gilgamesh
 
Gilgamesh
4,888
1,331
0
1,028
9,026
7,421
805
3,454
5,572
0
12,487
W
5,874
2,002
0
1,039
10,082
3,324
333
3,624
6,458
0
29,063
L
Merlin
4,568
79
0
996
8,766
3,064
0
6,183
2,537
20,841
0
W
Thoth
Dΰsky
Thoth
19,502
297
0
691
6,031
1,960
0
2,179
3,852
48,431
0
L
Sylvanus
Yeikzon13
Sylvanus
4,325
914
3,949
5,841
14,436
13,625
15
6,948
6,979
12,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
24,420
97
Minions Killed
162
1
Camps Cleared
10
601,325
Distance Traveled
704,056
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,153
596
42
4
0
223,581
4
W
Gilgamesh
7,711
643
30
3
3
234,801
1
W
Ullr
7,656
638
69
6
6
212,262
1
L
Merlin
7,097
591
38
3
1
175,333
1
W
Thoth
9,053
754
63
5
1
256,993
4
L
Sylvanus
7,916
660
17
1
0
202,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role