Player Matchup

Cthulhu
Cthulhu
Chinardo542
Cthulhu
Level 14
God Stats
2W - 0L
1,456 SR
Queue Stats
5W - 3L
1,147 Elo+
Party 2
Kukulkan
Kukulkan
ElLoCoA
Kukulkan
Level 21
God Stats
5W - 0L
1,715 SR
Queue Stats
13W - 2L
1,791 Elo+
Party 2
Chaac
Chaac
Ludário
Chaac
Level 29
God Stats
4W - 4L
1,571 SR
Queue Stats
90W - 69L
1,511 Elo+
Solo
Thor
Thor
SoyElCarry
Thor
Level 14
God Stats
3W - 0L
1,808 SR
Queue Stats
14W - 4L
1,623 Elo+
Party 2
Medusa
Medusa
ZoADoBr
Medusa
Level 29
God Stats
3W - 2L
1,745 SR
Queue Stats
89W - 91L
1,438 Elo+
Solo
Team Averages
Level 21
1,659 SR
1,502 Elo+

VS

Team Averages
Level 15
1,503 SR
1,525 Elo+
King Arthur
King Arthur
Nizinha_Vo333
King Arthur
Level 8
God Stats
1W - 2L
1,537 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
benjaXD131
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,545 Elo+
Solo
Scylla
Scylla
gabrieljedi11
Scylla
Level 14
God Stats
1W - 2L
1,611 SR
Queue Stats
23W - 25L
1,515 Elo+
Solo
Nemesis
Nemesis
pinchadito1
Nemesis
Level 21
God Stats
4W - 2L
1,613 SR
Queue Stats
75W - 40L
1,692 Elo+
Solo
Merlin
Merlin
yMidnight_Killer
Merlin
Level 17
God Stats
0W - 2L
1,253 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chinardo542
Cthulhu
8
1 / 2 / 5
5,185
519
2,753
4,985
2,803
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ElLoCoA
Kukulkan
12
6 / 0 / 3
7,193
719
5,838
2,089
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Ludário
Chaac
12
3 / 0 / 0
6,331
633
6,615
6,546
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 1 / 3
5,845
585
3,093
6,917
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ZoADoBr
Medusa
11
10 / 0 / 0
7,069
707
8,537
5,040
1,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nizinha_Vo333
King Arthur
7
1 / 4 / 1
4,305
431
1,440
7,216
3,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
benjaXD131
Ne Zha
10
0 / 2 / 0
5,381
538
3,086
8,206
2,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
4,328
433
889
6,263
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
pinchadito1
Nemesis
8
2 / 6 / 0
5,261
526
6,115
10,061
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 2
4,143
414
2,431
7,199
2,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
23
Kills
3
3
Deaths
24
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chinardo542
Cthulhu
1
2
5
1.75
W
Kukulkan
ElLoCoA
Kukulkan
6
0
3
7.5
W
Chaac
Ludário
Chaac
3
0
0
3
L
King Arthur
Nizinha_Vo333
King Arthur
1
4
1
0.38
W
3
1
3
4.5
W
Medusa
ZoADoBr
Medusa
10
0
0
10
L
Ne Zha
benjaXD131
Ne Zha
0
2
0
0
L
0
5
1
0.1
L
Nemesis
pinchadito1
Nemesis
2
6
0
0.33
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
13,961
25,577
Taken
38,945
11,318
Mitigated
12,992
9,230
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chinardo542
Cthulhu
2,753
217
0
369
4,985
2,803
245
1,649
3,336
13,780
0
W
Kukulkan
ElLoCoA
Kukulkan
5,838
729
0
572
2,089
751
302
575
1,514
46,935
0
W
Chaac
Ludário
Chaac
6,615
983
0
4,414
6,546
4,365
513
0
6,546
0
34,608
L
King Arthur
Nizinha_Vo333
King Arthur
1,440
215
178
2,046
7,216
3,153
0
1,864
5,318
0
10,637
W
3,093
793
0
2,328
6,917
1,846
0
314
6,603
0
26,421
W
Medusa
ZoADoBr
Medusa
8,537
4,735
0
1,547
5,040
1,553
724
782
4,258
0
43,408
L
Ne Zha
benjaXD131
Ne Zha
3,086
1,374
0
2,646
8,206
2,595
0
0
7,468
0
30,437
L
889
39
0
610
6,263
1,587
0
2,469
3,632
15,060
0
L
Nemesis
pinchadito1
Nemesis
6,115
3,806
0
2,942
10,061
3,265
0
1,640
8,347
0
25,888
L
2,431
317
233
1,219
7,199
2,392
0
2,346
4,809
14,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
23,418
307
Minions Killed
167
0
Camps Cleared
0
1,022,506
Distance Traveled
907,480
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,185
519
14
1
0
190,710
0
W
Kukulkan
7,193
719
101
10
0
209,856
7
W
Chaac
6,331
633
65
7
0
213,436
4
L
King Arthur
4,305
431
18
2
0
195,604
1
W
Thor
5,845
585
51
5
0
214,295
1
W
Medusa
7,069
707
76
8
0
194,209
3
L
Ne Zha
5,381
538
63
6
0
197,410
1
L
Scylla
4,328
433
20
2
0
164,300
0
L
Nemesis
5,261
526
50
5
0
198,378
3
L
Merlin
4,143
414
16
2
0
151,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role