Player Matchup

Zeus
Zeus
Silver III
DRTHIEF
Zeus
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,497 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
HuMaNiTy999
Gilgamesh
Gold IV
Level 160
God Stats
7W - 3L
1,590 SR
Queue Stats
145W - 179L
1,582 MMR
Solo
Tyr
Tyr
Gold II
ThatTicklesMe
Tyr
Gold II
Level 47
God Stats
21W - 17L
1,590 SR
Queue Stats
235W - 288L
1,523 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,560 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,662 SR
1,543 MMR
Merlin
Merlin
Silver I
ImReaven
Merlin
Silver I
Level 129
God Stats
7W - 7L
1,621 SR
Queue Stats
268W - 297L
1,314 MMR
Party 1
Hercules
Hercules
Gold II
ImVeleno
Hercules
Gold II
Level 132
God Stats
2W - 1L
1,865 SR
Queue Stats
194W - 203L
1,664 MMR
Party 1
Guan Yu
Guan Yu
Gold V
kenixe
Guan Yu
Gold V
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DRTHIEF
Zeus
17
16 / 6 / 6
13,872
816
30,483
16,768
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
HuMaNiTy999
Gilgamesh
16
8 / 4 / 15
12,720
748
18,027
20,678
27,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 3 / 19
11,520
678
12,382
23,255
23,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaThothMorgan Le FayDiscordiaPersephone

VS

Bans
NoxAh PuchNu WaAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImReaven
Merlin
15
5 / 8 / 5
12,052
709
16,237
16,234
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ImVeleno
Hercules
13
3 / 7 / 4
10,830
637
14,394
25,264
21,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
kenixe
Guan Yu
14
5 / 11 / 6
11,518
678
17,550
28,453
31,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
13
13
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
DRTHIEF
Zeus
16
6
6
3.17
W
Gilgamesh
HuMaNiTy999
Gilgamesh
8
4
15
3.88
L
Merlin
ImReaven
Merlin
5
8
5
0.94
L
Hercules
ImVeleno
Hercules
3
7
4
0.71
W
2
3
19
3.83
L
Guan Yu
kenixe
Guan Yu
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,892
Damage
48,181
60,701
Taken
69,951
60,731
Mitigated
59,176
13,519
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DRTHIEF
Zeus
30,483
7,000
288
4,255
16,768
10,018
1,824
5,264
11,504
70,604
0
W
Gilgamesh
HuMaNiTy999
Gilgamesh
18,027
3,775
1,490
2,025
20,678
27,081
284
7,685
12,655
9,422
29,626
L
Merlin
ImReaven
Merlin
16,237
1,177
165
1,946
16,234
6,562
0
8,266
7,920
41,811
0
L
Hercules
ImVeleno
Hercules
14,394
2,900
405
3,895
25,264
21,152
0
14,883
9,574
0
27,286
W
12,382
969
0
5,461
23,255
23,632
84
8,815
14,440
2,124
30,962
L
Guan Yu
kenixe
Guan Yu
17,550
2,973
779
5,194
28,453
31,462
0
13,118
14,616
11,377
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
34,400
172
Minions Killed
129
7
Camps Cleared
6
953,499
Distance Traveled
866,189
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,872
816
95
6
4
262,510
2
W
Gilgamesh
12,720
748
40
2
1
322,947
10
L
Merlin
12,052
709
61
4
2
251,792
2
L
Hercules
10,830
637
30
2
0
326,906
6
W
Tyr
11,520
678
37
2
2
368,042
2
L
Guan Yu
11,518
678
38
2
4
287,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role