Player Matchup

Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Philostratus
Jormungandr
Gold IV
Level 141
God Stats
66W - 64L
1,631 SR
Queue Stats
436W - 448L
1,512 MMR
Solo
Anubis
Anubis
Gold IV
Steiin1998
Anubis
Gold IV
Level 129
God Stats
0W - 1L
1,668 SR
Queue Stats
35W - 33L
1,595 MMR
Party 1
Nemesis
Nemesis
Gold IV
SubZero1127
Nemesis
Gold IV
Level 160
God Stats
0W - 2L
1,196 SR
Queue Stats
271W - 271L
1,305 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,499 SR
1,482 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,703 SR
1,481 MMR
Fenrir
Fenrir
Gold V
ESCΑNΦR
Fenrir
Gold V
Level 38
God Stats
10W - 10L
1,903 SR
Queue Stats
209W - 226L
1,436 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
MrUrixD
Morgan Le Fay
Silver I
Level 145
God Stats
2W - 1L
1,779 SR
Queue Stats
19W - 9L
1,522 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
PuppyPoggers
Erlang Shen
Silver II
Level 89
God Stats
2W - 0L
1,752 SR
Queue Stats
4W - 6L
1,455 MMR
Solo
Bacchus
Bacchus
Gold II
SamTR
Bacchus
Gold II
Level 149
God Stats
5W - 6L
1,422 SR
Queue Stats
319W - 310L
1,515 MMR
Solo
Neith
Neith
Gold II
SixGöd
Neith
Gold II
Level 157
God Stats
19W - 16L
1,660 SR
Queue Stats
231W - 225L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 4 / 3
5,155
469
2,294
9,418
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
 
Hou Yi
9
0 / 3 / 0
5,125
466
1,799
6,426
1,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Philostratus
Jormungandr
10
0 / 2 / 2
5,838
531
2,342
7,298
2,978
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Steiin1998
Anubis
12
7 / 4 / 0
7,394
672
7,493
9,887
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SubZero1127
Nemesis
9
0 / 4 / 1
5,419
493
2,397
7,102
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
TiamatArtioGilgameshOdinAthena

VS

Bans
GebSerqetArtemisUllrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ESCΑNΦR
Fenrir
12
3 / 1 / 2
6,666
606
3,566
5,794
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
MrUrixD
Morgan Le Fay
12
4 / 0 / 3
6,954
632
6,286
3,546
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
PuppyPoggers
Erlang Shen
10
2 / 5 / 3
5,782
526
5,704
9,381
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SamTR
Bacchus
9
2 / 3 / 10
6,093
554
5,612
7,143
6,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
SixGöd
Neith
12
6 / 0 / 2
7,375
670
7,332
4,443
1,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
17
17
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
3
0.63
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Fenrir
ESCΑNΦR
Fenrir
3
1
2
4
W
Morgan Le Fay
MrUrixD
Morgan Le Fay
4
0
3
5.5
L
Jormungandr
Philostratus
Jormungandr
0
2
2
0.5
W
Erlang Shen
PuppyPoggers
Erlang Shen
2
5
3
0.7
W
Bacchus
SamTR
Bacchus
2
3
10
2.33
W
Neith
SixGöd
Neith
6
0
2
7
L
Anubis
Steiin1998
Anubis
7
4
0
1.75
L
Nemesis
SubZero1127
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
28,500
40,131
Taken
30,307
18,939
Mitigated
13,703
11,536
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,294
577
0
3,010
9,418
7,036
0
3,337
5,953
9,493
0
L
Hou Yi
 
Hou Yi
1,799
1,229
0
1,276
6,426
1,395
0
868
5,558
0
30,113
W
Fenrir
ESCΑNΦR
Fenrir
3,566
917
0
2,828
5,794
1,726
663
1,931
3,863
0
36,018
W
Morgan Le Fay
MrUrixD
Morgan Le Fay
6,286
672
0
871
3,546
1,104
0
1,104
2,442
37,998
0
L
Jormungandr
Philostratus
Jormungandr
2,342
688
0
1,180
7,298
2,978
0
3,252
3,900
35,823
0
W
Erlang Shen
PuppyPoggers
Erlang Shen
5,704
3,134
0
2,254
9,381
2,987
0
6,373
3,008
0
20,109
W
Bacchus
SamTR
Bacchus
5,612
1,156
120
1,245
7,143
6,533
0
2,111
5,032
14,401
0
W
Neith
SixGöd
Neith
7,332
3,550
0
2,839
4,443
1,353
2,151
610
3,833
0
48,348
L
Anubis
Steiin1998
Anubis
7,493
715
0
4,761
9,887
4,905
282
1,771
8,082
42,272
0
L
Nemesis
SubZero1127
Nemesis
2,397
758
0
1,309
7,102
2,625
0
2,254
4,740
0
31,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
32,870
304
Minions Killed
329
0
Camps Cleared
0
1,037,124
Distance Traveled
1,099,936
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,155
469
11
1
0
209,956
2
L
Hou Yi
5,125
466
55
5
0
198,972
3
W
Fenrir
6,666
606
87
8
0
223,387
1
W
Morgan Le Fay
6,954
632
78
7
0
236,718
2
L
Jormungandr
5,838
531
76
7
0
209,483
3
W
Erlang Shen
5,782
526
39
4
0
207,508
1
W
Bacchus
6,093
554
16
1
0
231,857
9
W
Neith
7,375
670
109
10
0
200,466
2
L
Anubis
7,394
672
92
8
0
179,996
1
L
Nemesis
5,419
493
70
6
0
238,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role