Player Matchup

Artemis
Artemis
EdwardElric6529
Artemis
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Ra
Ra
Spongehz
Ra
Level 69
God Stats
0W - 3L
1,165 SR
Queue Stats
13W - 18L
1,406 Elo+
Solo
Sylvanus
Sylvanus
strawberrymorley
Sylvanus
Level 87
God Stats
3W - 2L
1,813 SR
Queue Stats
65W - 86L
1,386 Elo+
Solo
Team Averages
Level 53
1,564 SR
1,499 Elo+

VS

Team Averages
Level 78
1,686 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
AtlasAssasin
Tsukuyomi
Level 101
God Stats
3W - 0L
1,679 SR
Queue Stats
97W - 79L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nickapon
Cu Chulainn
Level 107
God Stats
2W - 1L
1,826 SR
Queue Stats
85W - 107L
1,450 Elo+
Solo
He Bo
He Bo
ThatMellonman
He Bo
Level 27
God Stats
29W - 18L
1,554 SR
Queue Stats
32W - 22L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,882
588
4,032
5,995
2,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 2
6,694
669
5,912
5,522
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 2
6,837
684
3,829
10,295
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AtlasAssasin
Tsukuyomi
11
2 / 2 / 7
7,247
725
8,130
5,874
2,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Nickapon
Cu Chulainn
11
2 / 1 / 6
7,114
711
6,741
11,632
5,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 1 / 3
7,452
745
4,963
5,365
1,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AtlasAssasin
Tsukuyomi
2
2
7
2.75
L
0
4
3
0.38
W
Cu Chulainn
Nickapon
Cu Chulainn
2
1
6
5
L
2
2
2
1.5
W
5
1
3
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
19,834
21,812
Taken
22,871
11,534
Mitigated
9,437
6,958
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AtlasAssasin
Tsukuyomi
8,130
1,396
0
1,177
5,874
2,091
15
1,844
3,892
0
23,567
L
4,032
1,762
0
382
5,995
2,113
0
1,617
4,378
0
7,912
W
Cu Chulainn
Nickapon
Cu Chulainn
6,741
1,274
0
5,194
11,632
5,960
472
4,634
6,734
0
24,439
L
5,912
129
1,575
993
5,522
2,004
0
1,075
4,447
29,725
0
W
4,963
267
475
1,673
5,365
1,386
220
3,038
2,163
20,169
0
L
3,829
781
1,297
2,711
10,295
7,417
0
2,600
7,695
9,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,413
Gold Earned
21,813
86
Minions Killed
114
3
Camps Cleared
6
461,526
Distance Traveled
544,701
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,247
725
33
3
3
183,145
2
L
Artemis
5,882
588
12
1
0
157,970
0
W
Cu Chulainn
7,114
711
40
4
2
187,208
1
L
Ra
6,694
669
63
6
2
163,435
3
W
He Bo
7,452
745
41
4
1
174,348
0
L
Sylvanus
6,837
684
11
1
1
140,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role