Player Matchup

Cabrakan
Cabrakan
BroodjesUnox
Cabrakan
Level 48
God Stats
2W - 4L
1,543 SR
Queue Stats
200W - 225L
1,440 Elo+
Party 3
Da Ji
Da Ji
Cthumlu
Da Ji
Level 108
God Stats
43W - 38L
1,538 SR
Queue Stats
277W - 290L
1,467 Elo+
Party 3
Apollo
Apollo
GewoonMilan0416
Apollo
Level 28
God Stats
34W - 35L
1,531 SR
Queue Stats
76W - 79L
1,369 Elo+
Party 3
Cthulhu
Cthulhu
tomvg66
Cthulhu
Level 70
God Stats
45W - 31L
1,657 SR
Queue Stats
169W - 174L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
willumenowen
Nu Wa
Level 85
God Stats
2W - 6L
1,331 SR
Queue Stats
248W - 283L
1,424 Elo+
Party 3
Team Averages
Level 68
1,520 SR
1,440 Elo+

VS

Team Averages
Level 45
1,538 SR
1,503 Elo+
Horus
Horus
JJ1615
Horus
Level 29
God Stats
3W - 1L
1,528 SR
Queue Stats
76W - 78L
1,441 Elo+
Party 2
Neith
Neith
Krysn
Neith
Level 57
God Stats
7W - 6L
1,513 SR
Queue Stats
54W - 65L
1,492 Elo+
Party 1
Chang'e
Chang'e
jobriroya
Chang'e
Level 67
God Stats
1W - 0L
1,477 SR
Queue Stats
49W - 47L
1,444 Elo+
Party 2
Anubis
Anubis
monpuceau
Anubis
Level 29
God Stats
28W - 16L
1,895 SR
Queue Stats
233W - 182L
1,579 Elo+
Party 1
Nemesis
Nemesis
omega9142
Nemesis
Level 41
God Stats
10W - 4L
1,278 SR
Queue Stats
231W - 161L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BroodjesUnox
Cabrakan
15
0 / 4 / 2
9,090
478
6,206
15,231
18,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
Cthumlu
Da Ji
17
13 / 6 / 3
10,730
565
17,363
15,208
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 5
7,777
409
7,486
12,041
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
tomvg66
Cthulhu
12
2 / 4 / 4
8,406
442
11,867
15,694
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 5
8,953
471
7,384
11,036
3,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JJ1615
Horus
12
2 / 3 / 4
8,634
454
6,191
17,270
18,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Krysn
Neith
17
0 / 3 / 3
10,325
543
7,848
9,551
3,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
jobriroya
Chang'e
12
1 / 5 / 7
7,800
411
7,004
13,429
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
monpuceau
Anubis
17
7 / 4 / 9
10,918
575
10,876
13,381
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
omega9142
Nemesis
20
15 / 3 / 5
12,789
673
19,017
17,108
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
17
Kills
25
25
Deaths
18
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BroodjesUnox
Cabrakan
0
4
2
0.25
L
Da Ji
Cthumlu
Da Ji
13
6
3
2.42
L
1
4
5
0.88
W
Horus
JJ1615
Horus
2
3
4
1.33
W
Neith
Krysn
Neith
0
3
3
0.5
W
Chang'e
jobriroya
Chang'e
1
5
7
0.9
W
Anubis
monpuceau
Anubis
7
4
9
2.88
W
Nemesis
omega9142
Nemesis
15
3
5
5.83
L
Cthulhu
tomvg66
Cthulhu
2
4
4
1
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,306
Damage
50,936
69,210
Taken
70,739
49,458
Mitigated
40,738
12,764
Healing
33,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BroodjesUnox
Cabrakan
6,206
754
0
4,681
15,231
18,267
210
1,344
13,887
51,082
0
L
Da Ji
Cthumlu
Da Ji
17,363
6,410
0
1,910
15,208
7,139
0
2,098
13,110
0
85,003
L
7,486
2,846
0
1,823
12,041
3,247
741
3,944
8,097
0
45,529
W
Horus
JJ1615
Horus
6,191
2,639
1,776
5,125
17,270
18,138
317
5,235
11,892
0
16,477
W
Neith
Krysn
Neith
7,848
5,529
0
4,533
9,551
3,491
3,372
4,046
5,505
0
80,931
W
Chang'e
jobriroya
Chang'e
7,004
792
2,057
4,054
13,429
4,775
1,382
4,562
8,867
39,525
0
W
Anubis
monpuceau
Anubis
10,876
637
519
7,028
13,381
6,093
552
5,747
7,634
60,534
0
W
Nemesis
omega9142
Nemesis
19,017
11,010
0
8,677
17,108
8,241
0
5,724
11,384
97
102,482
L
Cthulhu
tomvg66
Cthulhu
11,867
1,169
78
3,071
15,694
16,882
189
5,437
10,257
39,166
0
L
7,384
1,237
0
1,201
11,036
3,923
0
5,227
5,809
45,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,956
Gold Earned
50,466
443
Minions Killed
472
0
Camps Cleared
0
1,644,404
Distance Traveled
1,726,065
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,090
478
124
7
0
323,596
0
L
Da Ji
10,730
565
104
5
0
338,170
1
L
Apollo
7,777
409
76
4
0
324,099
1
W
Horus
8,634
454
27
1
0
347,411
3
W
Neith
10,325
543
142
7
0
312,295
0
W
Chang'e
7,800
411
77
4
0
329,853
7
W
Anubis
10,918
575
104
5
0
335,847
3
W
Nemesis
12,789
673
122
6
0
400,659
1
L
Cthulhu
8,406
442
46
2
0
340,678
5
L
Nu Wa
8,953
471
93
5
0
317,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role