Player Matchup

Nu Wa
Nu Wa
LitaTrishFanHoF
Nu Wa
Level 123
God Stats
11W - 19L
1,454 SR
Queue Stats
171W - 244L
1,251 Elo+
Party 2
Ne Zha
Ne Zha
QfficialXIII
Ne Zha
Level 122
God Stats
72W - 62L
1,531 SR
Queue Stats
445W - 581L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
elementXGHILLIE
Sylvanus
Level 88
God Stats
19W - 15L
1,551 SR
Queue Stats
63W - 77L
1,407 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,361 Elo+

VS

Team Averages
Level 53
1,523 SR
1,337 Elo+
Hera
Hera
EGA NICK STICK
Hera
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 119L
1,319 Elo+
Party 1
King Arthur
King Arthur
Lonelywolf90545
King Arthur
Level 69
God Stats
130W - 91L
1,569 SR
Queue Stats
475W - 427L
1,416 Elo+
Solo
Pele
Pele
Nonstickcow556
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 96L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
11,670
686
23,295
10,076
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
12 / 1 / 10
12,440
732
25,127
22,368
11,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
15
6 / 2 / 11
11,217
660
11,178
23,025
28,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
9,751
574
15,341
15,580
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Lonelywolf90545
King Arthur
14
2 / 4 / 3
10,169
598
14,971
29,556
28,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 10 / 3
8,572
504
7,194
21,563
6,791
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
23
Kills
5
5
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
5
2
14
6
L
King Arthur
Lonelywolf90545
King Arthur
2
4
3
0.88
L
0
10
3
0.15
W
Ne Zha
12
1
10
17
W
Sylvanus
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,600
Damage
37,506
55,469
Taken
66,699
43,462
Mitigated
38,593
26,635
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,341
5,195
84
1,444
15,580
3,223
0
6,928
8,334
41,414
0
W
23,295
6,276
565
1,134
10,076
4,147
706
3,752
6,164
61,968
0
L
King Arthur
Lonelywolf90545
King Arthur
14,971
2,449
0
4,797
29,556
28,579
0
13,347
15,594
0
51,570
L
7,194
1,550
0
603
21,563
6,791
0
12,178
8,881
0
25,398
W
Ne Zha
25,127
5,285
1,133
11,583
22,368
11,289
1,424
3,459
18,783
0
76,133
W
Sylvanus
11,178
3,001
4,605
7,615
23,025
28,026
324
8,044
14,435
24,450
4,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
28,492
219
Minions Killed
164
10
Camps Cleared
3
915,650
Distance Traveled
788,079
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,751
574
64
4
3
236,260
0
W
Nu Wa
11,670
686
80
5
3
295,651
0
L
King Arthur
10,169
598
60
4
0
294,265
1
L
Pele
8,572
504
40
2
0
257,554
2
W
Ne Zha
12,440
732
103
6
6
334,498
1
W
Sylvanus
11,217
660
36
2
1
285,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role