Player Matchup

Izanami
Izanami
JeanLeMomonne
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,510 Elo+
Party 4
Janus
Janus
La_Cassonade
Janus
Level 100
God Stats
37W - 28L
1,492 SR
Queue Stats
725W - 592L
1,612 Elo+
Party 1
Terra
Terra
amio-74
Terra
Level 147
God Stats
0W - 1L
1,303 SR
Queue Stats
89W - 102L
1,440 Elo+
Party 4
Ratatoskr
Ratatoskr
patlefield
Ratatoskr
Level 145
God Stats
33W - 22L
1,609 SR
Queue Stats
406W - 361L
1,648 Elo+
Party 1
Discordia
Discordia
temp-890412
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 69L
1,683 Elo+
Party 1
Team Averages
Level 90
1,481 SR
1,579 Elo+

VS

Team Averages
Level 79
1,700 SR
1,547 Elo+
Sol
Sol
Empy9189
Sol
Level 45
God Stats
5W - 4L
1,654 SR
Queue Stats
187W - 145L
1,588 Elo+
Solo
Thanatos
Thanatos
Frodo-Teebeutlin
Thanatos
Level 130
God Stats
14W - 9L
1,565 SR
Queue Stats
964W - 893L
1,493 Elo+
Party 2
Horus
Horus
JrMasterDan
Horus
Level 49
God Stats
5W - 3L
1,744 SR
Queue Stats
92W - 80L
1,531 Elo+
Party 3
King Arthur
King Arthur
RABBI-RAFFZAHN
King Arthur
Level 45
God Stats
6W - 0L
1,979 SR
Queue Stats
224W - 166L
1,586 Elo+
Party 2
Hera
Hera
ReagyDoodle7483
Hera
Level 126
God Stats
22W - 20L
1,558 SR
Queue Stats
679W - 660L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
8 / 3 / 2
10,865
604
12,746
12,832
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 3
8,930
496
5,953
10,684
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
amio-74
Terra
14
2 / 0 / 5
8,997
500
3,339
10,028
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
patlefield
Ratatoskr
15
6 / 6 / 1
9,500
528
9,628
15,569
14,716
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
temp-890412
Discordia
10
0 / 5 / 1
6,801
378
2,943
6,541
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
10,753
597
7,707
12,378
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 4 / 1
11,646
647
10,473
14,706
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 3
8,175
454
4,096
13,355
7,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
RABBI-RAFFZAHN
King Arthur
17
1 / 3 / 5
10,485
583
7,773
12,706
10,046
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 2 / 5
10,424
579
11,378
8,519
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
17
Kills
18
18
Deaths
17
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
0
0.5
W
11
4
1
2.88
L
Izanami
8
3
2
3
W
1
4
3
0.63
L
1
4
3
0.63
W
King Arthur
RABBI-RAFFZAHN
King Arthur
1
3
5
1.17
W
3
2
5
2.75
L
Terra
amio-74
Terra
2
0
5
4.5
L
Ratatoskr
patlefield
Ratatoskr
6
6
1
1.08
L
Discordia
temp-890412
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
41,427
55,654
Taken
61,664
35,909
Mitigated
30,672
18,243
Healing
33,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,707
2,633
0
6,385
12,378
3,217
0
1,301
11,077
86,294
0
W
10,473
3,364
0
15,933
14,706
6,969
192
3,115
11,195
0
80,642
L
Izanami
12,746
7,226
0
5,525
12,832
5,193
2,746
6,513
6,296
0
88,502
W
4,096
1,962
2,351
3,347
13,355
7,376
0
2,769
10,507
0
20,974
L
5,953
83
0
2,994
10,684
2,601
0
2,425
8,123
63,430
0
W
King Arthur
RABBI-RAFFZAHN
King Arthur
7,773
1,023
0
3,694
12,706
10,046
0
570
11,278
0
73,820
W
11,378
2,370
105
2,053
8,519
3,064
0
4,632
3,441
77,780
0
L
Terra
amio-74
Terra
3,339
265
765
4,102
10,028
11,533
0
3,903
6,008
31,318
0
L
Ratatoskr
patlefield
Ratatoskr
9,628
1,739
0
3,926
15,569
14,716
78
2,032
13,441
0
57,094
L
Discordia
temp-890412
Discordia
2,943
50
0
931
6,541
1,866
0
3,582
2,701
29,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
51,483
528
Minions Killed
602
0
Camps Cleared
0
1,687,625
Distance Traveled
1,862,350
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,753
597
161
9
0
324,600
3
W
Thanatos
11,646
647
116
6
0
413,034
1
L
Izanami
10,865
604
163
9
0
316,425
3
W
Horus
8,175
454
27
2
0
363,672
2
L
Janus
8,930
496
133
7
0
395,637
0
W
King Arthur
10,485
583
151
8
0
386,338
0
W
Hera
10,424
579
147
8
0
374,706
3
L
Terra
8,997
500
52
3
0
368,800
0
L
Ratatoskr
9,500
528
123
7
0
345,438
3
L
Discordia
6,801
378
57
3
0
261,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role