Player Matchup

Osiris
Osiris
Fraktalmrt
Osiris
Level 142
God Stats
3W - 1L
1,605 SR
Queue Stats
149W - 133L
1,555 Elo+
Party 1
Skadi
Skadi
Rosobenkô
Skadi
Level 128
God Stats
8W - 6L
1,634 SR
Queue Stats
33W - 29L
1,600 Elo+
Party 1
Discordia
Discordia
Zlaine
Discordia
Level 154
God Stats
1W - 2L
1,346 SR
Queue Stats
169W - 115L
1,659 Elo+
Party 1
Team Averages
Level 141
1,528 SR
1,605 Elo+

VS

Team Averages
Level 50
1,596 SR
1,519 Elo+
Medusa
Medusa
BigXomka
Medusa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,453 Elo+
Solo
Khepri
Khepri
DoudzTh
Khepri
Level 128
God Stats
14W - 8L
1,787 SR
Queue Stats
157W - 116L
1,590 Elo+
Party 2
Xing Tian
Xing Tian
VVingartchoum
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fraktalmrt
Osiris
14
8 / 4 / 8
10,974
732
13,527
12,927
10,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
14
7 / 3 / 10
10,963
731
23,035
9,904
3,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Zlaine
Discordia
15
6 / 1 / 12
11,300
753
16,083
6,474
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigXomka
Medusa
11
2 / 11 / 2
9,121
608
5,938
16,819
6,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
DoudzTh
Khepri
12
2 / 7 / 5
9,939
663
5,365
20,791
21,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
VVingartchoum
Xing Tian
13
4 / 3 / 4
10,697
713
10,096
20,556
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
8
8
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigXomka
Medusa
2
11
2
0.27
L
Khepri
DoudzTh
Khepri
2
7
5
0.64
W
Osiris
Fraktalmrt
Osiris
8
4
8
3
W
Skadi
7
3
10
4
L
Xing Tian
VVingartchoum
Xing Tian
4
3
4
2
W
Discordia
Zlaine
Discordia
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,645
Damage
21,399
29,305
Taken
58,166
15,781
Mitigated
52,432
7,781
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigXomka
Medusa
5,938
2,847
0
1,188
16,819
6,319
128
3,928
12,477
0
27,528
L
Khepri
DoudzTh
Khepri
5,365
598
604
2,481
20,791
21,759
0
5,840
14,487
15,504
0
W
Osiris
Fraktalmrt
Osiris
13,527
6,067
0
2,562
12,927
10,538
465
5,394
7,533
0
31,452
W
Skadi
23,035
13,653
0
3,276
9,904
3,110
1,727
6,969
2,935
0
42,821
L
Xing Tian
VVingartchoum
Xing Tian
10,096
1,818
0
1,648
20,556
24,354
0
4,970
15,115
26,472
0
W
Discordia
Zlaine
Discordia
16,083
928
0
1,943
6,474
2,133
497
3,532
2,942
58,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
29,757
191
Minions Killed
93
12
Camps Cleared
0
847,730
Distance Traveled
754,152
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,121
608
32
2
0
229,793
4
L
Khepri
9,939
663
16
1
0
247,536
1
W
Osiris
10,974
732
42
3
5
272,996
2
W
Skadi
10,963
731
44
3
3
270,757
1
L
Xing Tian
10,697
713
45
3
0
276,823
3
W
Discordia
11,300
753
105
7
4
303,977
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role