Player Matchup

Chang'e
Chang'e
Lukas_redinho
Chang'e
Level 104
God Stats
0W - 1L
1,710 SR
Queue Stats
82W - 102L
1,390 Elo+
Party 1
Bakasura
Bakasura
Stormtrooper_379
Bakasura
Level 88
God Stats
8W - 15L
1,431 SR
Queue Stats
103W - 162L
1,388 Elo+
Party 1
Chiron
Chiron
bibrandao
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 123L
1,347 Elo+
Party 1
Team Averages
Level 74
1,547 SR
1,375 Elo+

VS

Team Averages
Level 80
1,576 SR
1,523 Elo+
Fafnir
Fafnir
 
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Darkrevan
Merlin
Level 148
God Stats
13W - 2L
1,730 SR
Queue Stats
191W - 86L
1,728 Elo+
Party 2
Artemis
Artemis
UchihaChaos
Artemis
Level 24
God Stats
16W - 14L
1,497 SR
Queue Stats
24W - 29L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
2 / 4 / 2
7,383
615
5,653
12,422
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
7,360
613
4,940
10,600
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
bibrandao
Chiron
11
2 / 4 / 4
7,743
645
8,228
12,196
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 0 / 9
9,087
757
6,338
9,343
11,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Darkrevan
Merlin
14
3 / 0 / 8
8,908
742
12,000
7,282
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
UchihaChaos
Artemis
12
6 / 6 / 5
9,190
766
10,495
11,200
4,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
9
7.5
W
Merlin
Darkrevan
Merlin
3
0
8
7
L
Chang'e
2
4
2
0.75
L
2
4
2
0.75
W
Artemis
UchihaChaos
Artemis
6
6
5
1.42
L
Chiron
bibrandao
Chiron
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,821
Damage
28,833
35,218
Taken
27,825
17,412
Mitigated
18,807
8,787
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,338
1,283
0
4,406
9,343
11,565
275
1,781
7,323
23,063
0
W
Merlin
Darkrevan
Merlin
12,000
832
195
1,735
7,282
2,930
943
2,599
4,433
51,532
0
L
Chang'e
5,653
266
1,100
3,534
12,422
7,261
0
7,282
5,140
24,970
0
L
4,940
2,422
0
2,099
10,600
5,656
0
4,155
6,445
0
13,201
W
Artemis
UchihaChaos
Artemis
10,495
7,302
0
1,015
11,200
4,312
1,105
1,908
8,570
0
35,027
L
Chiron
bibrandao
Chiron
8,228
2,135
494
1,560
12,196
4,495
0
7,526
4,670
0
27,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,486
Gold Earned
27,185
120
Minions Killed
165
5
Camps Cleared
7
615,689
Distance Traveled
644,258
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,087
757
24
2
1
240,168
4
W
Merlin
8,908
742
88
7
5
222,770
3
L
Chang'e
7,383
615
40
3
1
191,050
0
L
Bakasura
7,360
613
42
4
3
220,854
1
W
Artemis
9,190
766
53
4
1
181,320
1
L
Chiron
7,743
645
38
3
1
203,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role