Player Matchup

Osiris
Osiris
Silver II
Donatella7670
Osiris
Silver II
Level 69
God Stats
1W - 1L
1,767 SR
Queue Stats
28W - 44L
1,359 MMR
Solo
Bastet
Bastet
Silver I
EmpressBelial
Bastet
Silver I
Level 155
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 1L
1,584 MMR
Party 1
Ah Puch
Ah Puch
Gold II
FollowYaBL1sS
Ah Puch
Gold II
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
232W - 222L
1,422 MMR
Solo
Skadi
Skadi
Gold III
Icaro_Zero
Skadi
Gold III
Level 155
God Stats
29W - 15L
1,624 SR
Queue Stats
264W - 269L
1,470 MMR
Solo
Ymir
Ymir
Silver V
The great KAYO
Ymir
Silver V
Level 127
God Stats
2W - 1L
1,623 SR
Queue Stats
21W - 28L
1,229 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,645 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,535 SR
1,444 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
 
Olorun
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
DivineMurdera
Terra
Gold IV
Level 125
God Stats
8W - 10L
1,505 SR
Queue Stats
124W - 116L
1,438 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
HmanLive
Cu Chulainn
Gold IV
Level 148
God Stats
5W - 7L
1,484 SR
Queue Stats
85W - 80L
1,355 MMR
Solo
Arachne
Arachne
Gold IV
NanmanKing
Arachne
Gold IV
Level 157
God Stats
10W - 8L
1,684 SR
Queue Stats
327W - 323L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,090
554
1,563
4,894
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 4
5,598
509
4,349
6,695
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
11
3 / 0 / 3
6,461
587
5,542
3,815
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
11
1 / 0 / 1
5,966
542
4,126
3,732
1,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 1 / 3
5,650
514
1,978
7,282
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayTiamatGebGilgameshSusano

VS

Bans
AthenaPersephoneUllrHeraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 0
5,804
528
3,515
4,117
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
 
Olorun
10
0 / 1 / 0
5,609
510
1,420
4,770
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
5,615
510
2,078
8,258
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
HmanLive
Cu Chulainn
10
0 / 1 / 0
5,935
540
4,292
6,971
3,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
NanmanKing
Arachne
9
0 / 4 / 1
5,300
482
3,092
8,422
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
0
2
L
Olorun
 
Olorun
0
1
0
0
L
0
1
2
1
W
1
0
0
1
W
2
1
4
4
W
Ah Puch
3
0
3
4.5
L
Cu Chulainn
HmanLive
Cu Chulainn
0
1
0
0
W
Skadi
1
0
1
1.5
L
Arachne
NanmanKing
Arachne
0
4
1
0.13
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
14,397
26,418
Taken
32,538
12,912
Mitigated
14,201
9,437
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,515
124
0
1,442
4,117
970
0
557
3,560
33,841
0
L
Olorun
 
Olorun
1,420
790
120
1,712
4,770
1,308
0
487
4,283
40,082
0
L
2,078
262
448
3,057
8,258
4,989
0
2,983
5,275
13,459
0
W
1,563
422
0
621
4,894
3,521
158
144
4,750
0
37,179
W
4,349
1,288
0
2,699
6,695
1,868
0
1,047
5,612
0
23,922
W
Ah Puch
5,542
408
0
1,984
3,815
1,152
114
610
3,193
41,916
0
L
Cu Chulainn
HmanLive
Cu Chulainn
4,292
545
0
2,542
6,971
3,760
128
1,371
5,600
2,911
31,427
W
Skadi
4,126
2,356
0
2,029
3,732
1,145
142
1,485
2,237
0
47,630
L
Arachne
NanmanKing
Arachne
3,092
2,519
0
2,327
8,422
3,174
0
2,122
6,300
0
30,219
W
1,978
934
0
2,104
7,282
5,226
0
4,157
3,000
10,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
28,263
316
Minions Killed
351
0
Camps Cleared
0
1,071,956
Distance Traveled
1,039,315
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,804
528
84
8
0
208,783
3
L
Olorun
5,609
510
89
8
0
188,941
5
L
Terra
5,615
510
32
3
0
211,680
2
W
Osiris
6,090
554
83
8
0
215,178
3
W
Bastet
5,598
509
41
4
0
234,463
4
W
Ah Puch
6,461
587
85
8
0
220,831
4
L
Cu Chulainn
5,935
540
83
8
0
208,284
4
W
Skadi
5,966
542
90
8
0
203,173
3
L
Arachne
5,300
482
63
6
0
221,627
2
W
Ymir
5,650
514
17
2
0
198,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role