Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Laszitu
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Solo
King Arthur
King Arthur
TLaw24
King Arthur
Level 29
God Stats
6W - 5L
1,490 SR
Queue Stats
108W - 87L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
alex_bizzz
Baron Samedi
Level 28
God Stats
6W - 0L
1,581 SR
Queue Stats
59W - 84L
1,312 Elo+
Party 1
Ra
Ra
lolodemon79
Ra
Level 29
God Stats
4W - 2L
1,264 SR
Queue Stats
61W - 84L
1,305 Elo+
Party 1
Team Averages
Level 24
1,467 SR
1,389 Elo+

VS

Team Averages
Level 13
1,255 SR
1,218 Elo+
Hades
Hades
Smokest Oak
Hades
Level 11
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 9L
1,118 Elo+
Solo
Fenrir
Fenrir
Vagnersouza78
Fenrir
Level 5
God Stats
0W - 3L
1,085 SR
Queue Stats
2W - 5L
910 Elo+
Party 2
Cabrakan
Cabrakan
ZANTOZNZ
Cabrakan
Level 8
God Stats
0W - 3L
1,220 SR
Queue Stats
87W - 105L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
apolo13_lima
Sun Wukong
Level 14
God Stats
1W - 3L
1,439 SR
Queue Stats
13W - 21L
1,260 Elo+
Party 2
Merlin
Merlin
leandro2018monto
Merlin
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
58W - 56L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
14 / 2 / 6
10,829
637
11,592
13,185
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Laszitu
Loki
14
4 / 2 / 7
9,027
531
4,910
10,374
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
TLaw24
King Arthur
12
9 / 2 / 11
8,814
518
9,776
14,625
11,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
alex_bizzz
Baron Samedi
12
4 / 2 / 12
8,424
496
6,566
11,365
4,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 1 / 9
9,592
564
9,654
12,404
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 2
7,744
456
5,935
13,749
7,717
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 14 / 3
6,229
366
6,077
16,343
7,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
ZANTOZNZ
Cabrakan
12
5 / 4 / 1
8,533
502
9,042
9,876
5,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
apolo13_lima
Sun Wukong
9
0 / 10 / 2
6,114
360
3,058
12,396
7,991
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 5
6,690
394
12,763
12,001
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
42
Kills
8
9
Deaths
46
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
14
2
6
8.5
W
Loki
Laszitu
Loki
4
2
7
3.75
L
3
9
2
0.44
W
King Arthur
TLaw24
King Arthur
9
2
11
7.25
L
0
14
3
0.11
L
Cabrakan
ZANTOZNZ
Cabrakan
5
4
1
1.38
W
Baron Samedi
alex_bizzz
Baron Samedi
4
2
12
5
L
Sun Wukong
apolo13_lima
Sun Wukong
0
10
2
0.1
L
0
9
5
0.28
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
36,875
61,953
Taken
64,365
30,403
Mitigated
32,335
21,484
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,592
9,984
0
3,581
13,185
5,549
2,836
2,077
11,108
0
56,118
W
Loki
Laszitu
Loki
4,910
1,908
0
1,989
10,374
3,976
1,126
3,722
6,652
0
54,246
L
5,935
976
167
3,560
13,749
7,717
989
3,275
10,095
27,986
0
W
King Arthur
TLaw24
King Arthur
9,776
1,713
0
1,360
14,625
11,605
287
6,529
8,096
0
29,799
L
6,077
1,490
0
1,364
16,343
7,512
46
2,162
13,597
0
31,086
L
Cabrakan
ZANTOZNZ
Cabrakan
9,042
1,532
0
86
9,876
5,423
0
3,621
5,931
38,165
0
W
Baron Samedi
alex_bizzz
Baron Samedi
6,566
1,228
2,355
4,826
11,365
4,666
654
7,762
3,603
33,528
0
L
Sun Wukong
apolo13_lima
Sun Wukong
3,058
557
0
115
12,396
7,991
324
3,536
8,699
0
26,033
L
12,763
1,501
126
2,250
12,001
3,692
96
2,943
8,396
44,524
0
W
9,654
1,762
1,702
5,671
12,404
4,607
1,083
7,796
4,608
40,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
35,310
380
Minions Killed
246
0
Camps Cleared
0
1,634,298
Distance Traveled
1,383,234
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,829
637
124
7
0
336,233
0
W
Loki
9,027
531
79
5
0
354,195
1
L
Hades
7,744
456
53
3
0
258,780
2
W
King Arthur
8,814
518
51
3
0
325,828
0
L
Fenrir
6,229
366
34
2
0
289,755
1
L
Cabrakan
8,533
502
63
4
0
284,459
0
W
Baron Samedi
8,424
496
47
3
0
304,879
8
L
Sun Wukong
6,114
360
35
2
0
281,532
0
L
Merlin
6,690
394
61
4
0
268,708
0
W
Ra
9,592
564
79
5
0
313,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role