Player Matchup

Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Death_Soldier03
Izanami
Level 15
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 5L
1,561 Elo+
Solo
Fenrir
Fenrir
Rivermongler
Fenrir
Level 4
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Guan Yu
Guan Yu
THUGGNNIFFIC3NT
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Yoinkersboinkers
Anubis
Level 25
God Stats
19W - 21L
1,460 SR
Queue Stats
35W - 40L
1,449 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,441 Elo+

VS

Team Averages
Level 12
1,522 SR
1,455 Elo+
Agni
Agni
AlanLokuras
Agni
Level 13
God Stats
7W - 8L
1,500 SR
Queue Stats
43W - 40L
1,521 Elo+
Solo
Arachne
Arachne
BigWock1
Arachne
Level 12
God Stats
22W - 18L
1,584 SR
Queue Stats
43W - 42L
1,356 Elo+
Solo
Ah Puch
Ah Puch
Darkk_dev_is_sus
Ah Puch
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SeeK_Disaster
Chiron
Level 29
God Stats
2W - 3L
1,542 SR
Queue Stats
203W - 193L
1,470 Elo+
Solo
Neith
Neith
notmizzyabeast
Neith
Level 3
God Stats
5W - 2L
1,483 SR
Queue Stats
5W - 3L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 5 / 3
5,259
405
947
7,766
4,685
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 1
7,234
556
5,080
8,295
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
10
4 / 4 / 1
6,626
510
6,196
11,694
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,946
380
907
6,144
4,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
6,445
496
1,778
6,789
2,934
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,634
664
4,186
5,463
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
BigWock1
Arachne
13
10 / 2 / 3
8,589
661
10,583
8,204
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 3
5,764
443
2,151
6,782
2,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 0
7,944
611
5,279
4,863
1,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 1 / 1
6,840
526
4,970
7,196
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
17
17
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
3
0.3
W
3
1
4
5
W
Arachne
BigWock1
Arachne
10
2
3
5.75
W
0
2
3
0.75
L
2
2
1
1.25
L
Fenrir
4
4
1
1.13
W
2
1
0
2
L
0
2
0
0
L
1
4
0
0.25
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
27,169
40,688
Taken
32,508
18,871
Mitigated
11,368
7,611
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
947
352
0
768
7,766
4,685
0
1,718
6,008
9,259
0
W
4,186
332
66
1,580
5,463
1,927
0
393
5,070
57,816
0
W
Arachne
BigWock1
Arachne
10,583
7,530
0
3,296
8,204
3,552
0
809
7,395
0
48,780
W
2,151
340
0
3,382
6,782
2,189
0
732
6,050
21,875
0
L
5,080
3,174
0
2,243
8,295
2,533
128
1,120
7,175
0
60,186
L
Fenrir
6,196
1,695
0
2,254
11,694
4,280
0
1,690
9,908
0
27,443
W
5,279
1,036
0
1,411
4,863
1,873
2,232
459
4,389
0
50,497
L
907
109
35
650
6,144
4,439
0
524
5,620
0
7,871
L
1,778
46
0
1,661
6,789
2,934
274
1,180
5,497
34,960
0
W
4,970
2,301
0
1,726
7,196
1,827
878
812
6,384
0
30,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
37,771
275
Minions Killed
389
0
Camps Cleared
0
1,209,850
Distance Traveled
1,194,558
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,259
405
16
1
0
203,751
0
W
Agni
8,634
664
120
9
0
271,539
5
W
Arachne
8,589
661
78
6
0
260,879
0
W
Ah Puch
5,764
443
35
3
0
205,047
1
L
Izanami
7,234
556
126
10
0
239,454
3
L
Fenrir
6,626
510
49
4
0
257,006
1
W
Chiron
7,944
611
100
8
0
213,972
2
L
Guan Yu
4,946
380
16
1
0
271,517
0
L
Anubis
6,445
496
68
5
0
238,122
0
W
Neith
6,840
526
56
4
0
243,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role