Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 20
1,514 SR
1,420 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MyRuthlessAnger
Neith
Level 18
God Stats
1W - 3L
1,179 SR
Queue Stats
54W - 64L
1,444 Elo+
Solo
Fenrir
Fenrir
Salokhen
Fenrir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Zupydo
Cthulhu
Level 17
God Stats
5W - 4L
1,804 SR
Queue Stats
35W - 46L
1,381 Elo+
Party 2
Aphrodite
Aphrodite
olegomg
Aphrodite
Level 26
God Stats
10W - 8L
1,589 SR
Queue Stats
30W - 40L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 0 / 9
9,115
829
0
397
262
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
 
Bellona
14
0 / 0 / 8
8,948
813
0
1,861
930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
 
Ra
14
0 / 0 / 8
8,920
811
0
2,074
654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
14
0 / 0 / 8
8,920
811
0
618
460
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
 
Yemoja
14
0 / 0 / 8
8,920
811
0
1,753
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

500

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 3 / 0
9,856
896
2,845
7,766
1,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 0 / 0
10,407
946
0
1,094
482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Salokhen
Fenrir
16
0 / 2 / 0
9,505
864
0
5,263
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Zupydo
Cthulhu
15
0 / 3 / 0
9,004
819
864
6,484
870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
olegomg
Aphrodite
15
0 / 4 / 0
9,376
852
2,994
6,488
722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
0
Kills
0
0
Deaths
12
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
9
4.5
L
Bellona
 
Bellona
0
0
8
4
L
Ra
 
Ra
0
0
8
4
L
Ares
 
Ares
0
0
8
4
L
Yemoja
 
Yemoja
0
0
8
4
W
Danzaburou
 
Danzaburou
0
3
0
0
W
0
0
0
0
W
Fenrir
Salokhen
Fenrir
0
2
0
0
W
Cthulhu
Zupydo
Cthulhu
0
3
0
0
W
Aphrodite
olegomg
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
6,703
6,703
Taken
27,095
3,644
Mitigated
6,127
74
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
397
262
0
90
307
0
0
L
Bellona
 
Bellona
0
0
56
18
1,861
930
0
1,595
266
0
0
L
Ra
 
Ra
0
0
0
0
2,074
654
0
1,574
500
0
0
L
Ares
 
Ares
0
0
0
0
618
460
0
103
515
0
0
L
Yemoja
 
Yemoja
0
0
0
0
1,753
1,338
0
496
1,257
0
0
W
Danzaburou
 
Danzaburou
2,845
882
0
1,757
7,766
1,838
0
0
4,050
0
48,943
W
0
0
0
68
1,094
482
0
0
1,094
0
34,512
W
Fenrir
Salokhen
Fenrir
0
0
0
69
5,263
2,215
0
0
5,263
0
10,755
W
Cthulhu
Zupydo
Cthulhu
864
0
0
0
6,484
870
0
0
832
3,452
0
W
Aphrodite
olegomg
Aphrodite
2,994
358
479
1,598
6,488
722
0
0
1,930
22,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
48,148
0
Minions Killed
257
0
Camps Cleared
12
1,285
Distance Traveled
813,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,115
829
0
0
0
337
0
L
Bellona
8,948
813
0
0
0
202
0
L
Ra
8,920
811
0
0
0
275
0
L
Ares
8,920
811
0
0
0
180
0
L
Yemoja
8,920
811
0
0
0
291
0
W
Danzaburou
9,856
896
102
9
1
167,212
0
W
Neith
10,407
946
72
7
8
175,751
1
W
Fenrir
9,505
864
23
2
1
188,549
0
W
Cthulhu
9,004
819
6
1
1
124,526
0
W
Aphrodite
9,376
852
54
5
1
157,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role