Player Matchup

Aphrodite
Aphrodite
Becca93
Aphrodite
Level 48
God Stats
2W - 5L
1,281 SR
Queue Stats
71W - 92L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
NanaNiash
Jing Wei
Level 115
God Stats
1W - 3L
1,286 SR
Queue Stats
103W - 107L
1,413 Elo+
Party 1
Loki
Loki
Psycop4te77
Loki
Level 29
God Stats
3W - 1L
1,752 SR
Queue Stats
58W - 95L
1,291 Elo+
Solo
Fenrir
Fenrir
Zpain
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
origina1
The Morrigan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,372 Elo+
Party 1
Team Averages
Level 55
1,464 SR
1,389 Elo+

VS

Team Averages
Level 123
1,509 SR
1,421 Elo+
Artemis
Artemis
ELProfesorDodo
Artemis
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Geb
Geb
Edgey113
Geb
Level 119
God Stats
1W - 0L
1,602 SR
Queue Stats
71W - 62L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Jyn Erso 596612
Cthulhu
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 171L
1,429 Elo+
Solo
Thor
Thor
justreaper38
Thor
Level 88
God Stats
1W - 0L
1,445 SR
Queue Stats
15W - 22L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
ᅠᅠᅠᅠᅠᅠᅠᅠ
Gilgamesh
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Becca93
Aphrodite
14
1 / 5 / 6
7,887
717
10,644
11,802
6,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
NanaNiash
Jing Wei
16
4 / 2 / 8
9,176
834
6,414
16,660
7,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 4
7,574
689
8,081
11,293
5,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Zpain
Fenrir
15
5 / 8 / 3
8,754
796
9,524
16,390
11,432
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
origina1
The Morrigan
13
0 / 6 / 8
7,965
724
6,280
14,906
4,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
9,819
893
16,751
11,382
6,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 15
10,432
948
12,552
17,382
21,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 2 / 19
9,950
905
16,739
15,217
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 4 / 11
9,759
887
13,819
10,462
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 2 / 17
8,598
782
7,343
17,200
14,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
12
Kills
27
27
Deaths
14
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Becca93
Aphrodite
1
5
6
0.8
W
6
3
14
4.33
W
8
3
15
5.17
W
5
2
19
7.25
L
Jing Wei
NanaNiash
Jing Wei
4
2
8
4
L
2
6
4
0.67
L
Fenrir
Zpain
Fenrir
5
8
3
0.81
W
7
4
11
3.13
L
The Morrigan
origina1
The Morrigan
0
6
8
0.67
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
67,204
71,051
Taken
71,643
35,181
Mitigated
63,808
24,435
Healing
27,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Becca93
Aphrodite
10,644
2,502
4,709
4,953
11,802
6,361
0
4,782
6,795
18,249
0
W
16,751
6,927
689
3,350
11,382
6,098
1,623
2,683
8,699
0
39,128
W
12,552
2,050
2,809
2,725
17,382
21,380
224
3,983
12,585
25,335
0
W
16,739
1,170
2,590
4,132
15,217
15,800
733
3,687
11,530
26,148
0
L
Jing Wei
NanaNiash
Jing Wei
6,414
3,517
1,880
7,844
16,660
7,101
0
7,611
8,726
0
15,570
L
8,081
1,983
0
973
11,293
5,404
0
3,515
7,544
0
14,298
L
Fenrir
Zpain
Fenrir
9,524
3,336
0
867
16,390
11,432
0
5,920
9,983
0
12,741
W
13,819
2,508
990
1,831
10,462
6,419
1,240
2,327
8,135
330
20,375
L
The Morrigan
origina1
The Morrigan
6,280
2,365
0
3,209
14,906
4,883
0
5,813
8,692
16,419
664
W
7,343
798
1,729
6,385
17,200
14,111
225
3,580
13,620
0
17,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,356
Gold Earned
48,558
84
Minions Killed
109
0
Camps Cleared
0
898,508
Distance Traveled
1,104,724
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,887
717
26
2
0
180,504
0
W
Artemis
9,819
893
47
4
0
183,318
0
W
Geb
10,432
948
11
1
0
222,326
2
W
Cthulhu
9,950
905
24
2
0
244,623
3
L
Jing Wei
9,176
834
23
2
0
205,314
2
L
Loki
7,574
689
12
1
0
168,425
0
L
Fenrir
8,754
796
8
1
0
177,535
4
W
Thor
9,759
887
12
1
0
216,085
0
L
The Morrigan
7,965
724
15
1
0
166,730
0
W
Gilgamesh
8,598
782
15
1
0
238,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role