Player Matchup

Thor
Thor
Silver I
Amsofookingtoxic
Thor
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,534 MMR
Solo
Raijin
Raijin
Gold V
DadPrivilege
Raijin
Gold V
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 147L
1,506 MMR
Solo
Sobek
Sobek
Gold IV
LivinWithLava
Sobek
Gold IV
Level 157
God Stats
2W - 3L
1,481 SR
Queue Stats
78W - 67L
1,466 MMR
Solo
Hachiman
Hachiman
Gold IV
ShamanChavo
Hachiman
Gold IV
Level 160
God Stats
13W - 21L
1,491 SR
Queue Stats
384W - 383L
1,342 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
reaL42GUY
Sun Wukong
Gold V
Level 145
God Stats
2W - 5L
1,446 SR
Queue Stats
132W - 143L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,484 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,553 SR
1,440 MMR
Set
Set
Gold I
 
Set
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Primaxium
Bacchus
Silver I
Level 134
God Stats
7W - 6L
1,692 SR
Queue Stats
141W - 154L
1,451 MMR
Solo
Cthulhu
Cthulhu
Gold III
bestshorty
Cthulhu
Gold III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 92L
1,455 MMR
Solo
Danzaburou
Danzaburou
Gold III
imcww
Danzaburou
Gold III
Level 129
God Stats
38W - 36L
1,588 SR
Queue Stats
239W - 244L
1,314 MMR
Solo
Medusa
Medusa
Gold IV
pplzdude
Medusa
Gold IV
Level 156
God Stats
13W - 7L
1,487 SR
Queue Stats
178W - 158L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,518
501
5,400
10,621
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
11
1 / 6 / 2
6,530
502
5,448
8,417
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 5 / 1
5,495
423
2,153
11,752
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
ShamanChavo
Hachiman
11
1 / 2 / 1
6,389
491
4,739
6,778
1,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
reaL42GUY
Sun Wukong
11
1 / 3 / 0
6,636
510
2,879
9,585
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArtioTiamatPersephoneMorgan Le Fay

VS

Bans
OdinAthenaJing WeiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
9 / 1 / 5
8,536
657
9,894
9,335
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Primaxium
Bacchus
10
1 / 0 / 11
6,904
531
3,459
5,624
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
bestshorty
Cthulhu
13
2 / 1 / 6
7,820
602
5,741
9,398
10,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
imcww
Danzaburou
13
3 / 1 / 3
7,965
613
5,815
8,608
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
pplzdude
Medusa
15
7 / 2 / 5
9,008
693
8,135
6,648
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
22
22
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
1
5
11.5
L
2
6
1
0.42
L
Raijin
1
6
2
0.33
L
0
5
1
0.1
W
Bacchus
Primaxium
Bacchus
1
0
11
6.5
L
Hachiman
ShamanChavo
Hachiman
1
2
1
0.75
W
Cthulhu
bestshorty
Cthulhu
2
1
6
5
W
Danzaburou
imcww
Danzaburou
3
1
3
4.5
W
Medusa
pplzdude
Medusa
7
2
5
4.75
L
Sun Wukong
reaL42GUY
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
33,044
47,153
Taken
39,613
18,977
Mitigated
26,121
12,403
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,894
4,433
0
3,902
9,335
3,881
81
1,113
8,222
0
48,779
L
5,400
1,159
0
2,650
10,621
2,984
0
1,167
9,407
0
37,001
L
Raijin
5,448
353
0
750
8,417
2,134
636
1,015
7,354
38,812
0
L
2,153
0
0
2,977
11,752
7,934
0
2,779
8,795
10,969
0
W
Bacchus
Primaxium
Bacchus
3,459
565
0
1,167
5,624
5,857
0
1,519
4,105
12,245
0
L
Hachiman
ShamanChavo
Hachiman
4,739
1,314
0
2,165
6,778
1,736
0
192
6,586
0
39,435
W
Cthulhu
bestshorty
Cthulhu
5,741
864
259
2,908
9,398
10,792
64
1,123
8,275
41,223
0
W
Danzaburou
imcww
Danzaburou
5,815
2,318
0
3,436
8,608
2,895
648
716
7,892
0
54,300
W
Medusa
pplzdude
Medusa
8,135
3,991
0
1,721
6,648
2,696
2,498
3,278
3,370
0
66,984
L
Sun Wukong
reaL42GUY
Sun Wukong
2,879
871
0
3,861
9,585
4,189
0
3,281
5,811
0
35,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
40,233
336
Minions Killed
438
0
Camps Cleared
0
1,181,102
Distance Traveled
1,314,974
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,536
657
87
7
0
298,205
5
L
Thor
6,518
501
74
6
0
237,743
2
L
Raijin
6,530
502
84
6
0
220,740
4
L
Sobek
5,495
423
9
1
0
258,828
3
W
Bacchus
6,904
531
19
1
0
266,626
2
L
Hachiman
6,389
491
90
7
0
229,446
5
W
Cthulhu
7,820
602
101
8
0
250,214
0
W
Danzaburou
7,965
613
113
9
0
245,535
2
W
Medusa
9,008
693
118
9
0
254,394
6
L
Sun Wukong
6,636
510
79
6
0
234,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role