Player Matchup

Erlang Shen
Erlang Shen
Dovahkiin16
Erlang Shen
Level 158
God Stats
13W - 0L
2,019 SR
Queue Stats
336W - 88L
1,865 Elo+
Party 2
Scylla
Scylla
LoliTiburoncin
Scylla
Level 160
God Stats
186W - 57L
1,970 SR
Queue Stats
355W - 119L
1,879 Elo+
Party 2
Susano
Susano
MikuNakanoUwU
Susano
Level 144
God Stats
11W - 5L
1,643 SR
Queue Stats
284W - 138L
1,806 Elo+
Party 2
Yemoja
Yemoja
NeGRoCCuDDa
Yemoja
Level 157
God Stats
8W - 4L
1,502 SR
Queue Stats
222W - 184L
1,602 Elo+
Party 2
Artemis
Artemis
juankblaster
Artemis
Level 29
God Stats
28W - 4L
1,988 SR
Queue Stats
194W - 38L
1,935 Elo+
Party 2
Team Averages
Level 130
1,824 SR
1,817 Elo+

VS

Team Averages
Level 72
1,505 SR
1,406 Elo+
Terra
Terra
HeitoraP90
Terra
Level 62
God Stats
2W - 2L
1,712 SR
Queue Stats
212W - 223L
1,452 Elo+
Solo
Anubis
Anubis
Kevinrth
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 1
Fenrir
Fenrir
TheDestroyerBR
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,381 Elo+
Party 1
Ra
Ra
miguel__super
Ra
Level 82
God Stats
18W - 26L
1,498 SR
Queue Stats
184W - 194L
1,386 Elo+
Solo
Xbalanque
Xbalanque
minecara750
Xbalanque
Level 106
God Stats
1W - 2L
1,314 SR
Queue Stats
12W - 28L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dovahkiin16
Erlang Shen
10
5 / 0 / 2
6,393
639
3,779
6,149
4,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 0 / 3
6,711
671
4,079
3,732
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
11 / 0 / 3
7,039
704
7,097
5,167
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
9
0 / 0 / 9
5,711
571
1,953
2,310
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
juankblaster
Artemis
12
2 / 1 / 1
6,268
627
2,728
5,078
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
0 / 3 / 1
4,388
439
941
5,660
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Kevinrth
Anubis
6
0 / 7 / 1
4,304
430
2,209
5,378
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,419
442
1,658
7,595
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,892
489
2,130
5,761
1,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
minecara750
Xbalanque
8
1 / 4 / 0
5,064
506
1,856
4,681
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
24
Kills
1
1
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dovahkiin16
Erlang Shen
5
0
2
6
L
Terra
0
3
1
0.17
L
Anubis
Kevinrth
Anubis
0
7
1
0.07
W
6
0
3
7.5
W
11
0
3
12.5
W
Yemoja
0
0
9
4.5
L
0
5
0
0
W
Artemis
juankblaster
Artemis
2
1
1
2.5
L
0
5
0
0
L
Xbalanque
minecara750
Xbalanque
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
8,794
22,436
Taken
29,075
9,453
Mitigated
10,615
8,145
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dovahkiin16
Erlang Shen
3,779
1,625
0
1,498
6,149
4,028
206
1,537
4,406
0
29,031
L
Terra
941
170
58
1,032
5,660
3,517
0
1,730
3,896
13,530
0
L
Anubis
Kevinrth
Anubis
2,209
210
0
298
5,378
1,952
0
1,960
3,312
14,542
0
W
4,079
839
0
865
3,732
867
170
1,599
2,133
41,284
0
W
7,097
2,599
0
2,192
5,167
1,716
0
760
4,363
0
33,793
W
Yemoja
1,953
732
805
948
2,310
1,268
20
759
1,551
8,952
0
L
1,658
608
0
1,890
7,595
2,464
0
985
6,586
0
22,355
W
Artemis
juankblaster
Artemis
2,728
890
0
1,837
5,078
1,574
150
435
4,643
0
46,256
L
2,130
496
14
1,457
5,761
1,609
0
0
5,761
21,605
0
L
Xbalanque
minecara750
Xbalanque
1,856
482
0
925
4,681
1,073
0
1,165
3,488
0
17,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
23,067
327
Minions Killed
195
0
Camps Cleared
0
976,271
Distance Traveled
830,735
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,393
639
71
7
0
205,463
0
L
Terra
4,388
439
25
3
0
165,406
2
L
Anubis
4,304
430
35
4
0
154,741
2
W
Scylla
6,711
671
99
10
0
192,453
3
W
Susano
7,039
704
67
7
0
231,588
1
W
Yemoja
5,711
571
19
2
0
190,431
2
L
Fenrir
4,419
442
46
5
0
175,595
5
W
Artemis
6,268
627
71
7
0
156,336
2
L
Ra
4,892
489
48
5
0
154,134
3
L
Xbalanque
5,064
506
41
4
0
180,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role