Player Matchup

Ares
Ares
AlittleGOAT
Ares
Level 24
God Stats
6W - 4L
1,570 SR
Queue Stats
151W - 123L
1,499 Elo+
Solo
Cernunnos
Cernunnos
IncognitoDoritos
Cernunnos
Level 29
God Stats
1W - 2L
1,257 SR
Queue Stats
26W - 34L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
Kamikazki11er
Kukulkan
Level 14
God Stats
3W - 2L
1,590 SR
Queue Stats
8W - 5L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
Rexfaun
Erlang Shen
Level 7
God Stats
5W - 4L
1,556 SR
Queue Stats
7W - 5L
1,436 Elo+
Solo
Loki
Loki
blueswearbox
Loki
Level 27
God Stats
2W - 6L
1,145 SR
Queue Stats
27W - 32L
1,424 Elo+
Party 2
Team Averages
Level 20
1,424 SR
1,472 Elo+

VS

Team Averages
Level 5
1,439 SR
1,425 Elo+
Chaac
Chaac
Caann
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Sol
Sol
Deckard1488
Sol
Level 8
God Stats
0W - 1L
1,518 SR
Queue Stats
12W - 10L
1,282 Elo+
Party 1
Ymir
Ymir
Domc98
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,640 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SlivoviiCamshot
Tsukuyomi
Level 8
God Stats
0W - 3L
1,176 SR
Queue Stats
11W - 9L
1,066 Elo+
Party 1
Artemis
Artemis
TheParamedic62
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 14
10,526
585
10,578
11,758
11,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
16
10 / 1 / 11
10,463
581
15,583
11,551
4,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Kamikazki11er
Kukulkan
16
1 / 1 / 7
9,927
552
6,660
5,060
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Rexfaun
Erlang Shen
18
9 / 5 / 3
11,005
611
10,525
14,297
12,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 1 / 8
9,207
512
5,855
9,978
3,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caann
Chaac
10
1 / 8 / 1
7,235
402
8,383
15,620
7,159
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 2
8,178
454
5,619
8,676
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Domc98
Ymir
10
1 / 5 / 0
7,402
411
5,074
14,170
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
SlivoviiCamshot
Tsukuyomi
14
5 / 6 / 0
9,222
512
5,888
15,472
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 9 / 1
6,698
372
3,841
11,018
3,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
30
Kills
8
8
Deaths
30
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
L
Chaac
Caann
Chaac
1
8
1
0.19
L
1
2
2
1
L
Ymir
Domc98
Ymir
1
5
0
0.2
W
Cernunnos
10
1
11
15.5
W
Kukulkan
Kamikazki11er
Kukulkan
1
1
7
4.5
W
Erlang Shen
Rexfaun
Erlang Shen
9
5
3
2.1
L
Tsukuyomi
SlivoviiCamshot
Tsukuyomi
5
6
0
0.83
L
0
9
1
0.06
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,201
Damage
28,805
52,644
Taken
64,956
33,255
Mitigated
33,893
18,787
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,578
159
2,596
2,541
11,758
11,264
285
2,946
8,660
28,754
0
L
Chaac
Caann
Chaac
8,383
2,485
0
2,235
15,620
7,159
514
3,416
12,204
0
34,053
L
5,619
422
0
1,666
8,676
2,935
1,230
3,458
5,218
42,880
0
L
Ymir
Domc98
Ymir
5,074
566
0
2,409
14,170
14,149
0
4,949
9,140
15,938
0
W
Cernunnos
15,583
6,565
0
4,510
11,551
4,143
830
4,620
6,879
0
67,224
W
Kukulkan
Kamikazki11er
Kukulkan
6,660
589
0
1,631
5,060
2,097
0
1,293
3,718
69,060
0
W
Erlang Shen
Rexfaun
Erlang Shen
10,525
3,844
0
2,092
14,297
12,535
2,095
1,102
12,777
15,354
58,551
L
Tsukuyomi
SlivoviiCamshot
Tsukuyomi
5,888
1,355
0
2,790
15,472
6,589
0
3,672
11,800
0
60,703
L
3,841
2,536
0
847
11,018
3,061
884
3,425
7,593
0
26,260
W
5,855
1,397
0
5,417
9,978
3,216
0
732
9,064
0
58,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
38,735
515
Minions Killed
306
0
Camps Cleared
0
1,721,894
Distance Traveled
1,505,989
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,526
585
23
1
0
363,008
6
L
Chaac
7,235
402
43
2
0
250,337
1
L
Sol
8,178
454
90
5
0
329,640
5
L
Ymir
7,402
411
23
1
0
300,469
5
W
Cernunnos
10,463
581
92
5
0
346,620
1
W
Kukulkan
9,927
552
151
8
0
315,690
0
W
Erlang Shen
11,005
611
140
8
0
304,711
0
L
Tsukuyomi
9,222
512
94
5
0
335,987
1
L
Artemis
6,698
372
56
3
0
289,556
0
W
Loki
9,207
512
109
6
0
391,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role