Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Brxdxn666
Bellona
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
22W - 15L
1,543 Elo+
Party 1
Fenrir
Fenrir
Exurak
Fenrir
Level 36
God Stats
1W - 5L
1,199 SR
Queue Stats
87W - 125L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
HatterMadd
Baron Samedi
Level 108
God Stats
0W - 1L
1,538 SR
Queue Stats
22W - 16L
1,526 Elo+
Party 1
Chronos
Chronos
R34LG4NG
Chronos
Level 39
God Stats
7W - 6L
1,542 SR
Queue Stats
139W - 185L
1,388 Elo+
Solo
Team Averages
Level 59
1,411 SR
1,456 Elo+

VS

Team Averages
Level 42
1,460 SR
1,382 Elo+
Raijin
Raijin
 
Raijin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kristalynn
Da Ji
Level 44
God Stats
7W - 9L
1,545 SR
Queue Stats
100W - 115L
1,444 Elo+
Solo
Chiron
Chiron
Nova474747
Chiron
Level 37
God Stats
6W - 8L
1,500 SR
Queue Stats
75W - 73L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
groverisbad69
Sun Wukong
Level 17
God Stats
12W - 16L
1,373 SR
Queue Stats
20W - 37L
1,282 Elo+
Party 2
Kuzenbo
Kuzenbo
hangerguardian
Kuzenbo
Level 68
God Stats
7W - 7L
1,381 SR
Queue Stats
17W - 35L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 6 / 0
4,721
393
2,666
10,907
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Brxdxn666
Bellona
9
0 / 2 / 0
5,329
444
3,985
6,522
4,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Exurak
Fenrir
11
1 / 1 / 1
5,919
493
2,594
5,639
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
HatterMadd
Baron Samedi
10
3 / 3 / 0
6,251
521
4,703
8,919
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
R34LG4NG
Chronos
7
0 / 3 / 1
4,532
378
3,624
6,749
1,657
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
4 / 1 / 0
7,183
599
4,009
6,465
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
12
5 / 1 / 2
7,126
594
6,593
7,116
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Nova474747
Chiron
11
4 / 0 / 5
6,859
572
9,081
6,250
1,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
groverisbad69
Sun Wukong
11
0 / 1 / 2
6,810
568
3,043
9,066
3,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 5
6,448
537
3,035
7,670
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
0
0
W
Raijin
 
Raijin
4
1
0
4
L
Bellona
Brxdxn666
Bellona
0
2
0
0
L
Fenrir
Exurak
Fenrir
1
1
1
1.5
L
Baron Samedi
HatterMadd
Baron Samedi
3
3
0
1
W
Da Ji
5
1
2
6
W
Chiron
Nova474747
Chiron
4
0
5
6.5
L
Chronos
R34LG4NG
Chronos
0
3
1
0.17
W
Sun Wukong
groverisbad69
Sun Wukong
0
1
2
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,572
Damage
25,761
38,736
Taken
36,567
17,057
Mitigated
17,321
9,203
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,666
86
0
1,665
10,907
5,647
0
2,470
8,395
10,821
0
W
Raijin
 
Raijin
4,009
134
0
1,600
6,465
1,995
0
3,033
3,432
32,334
0
L
Bellona
Brxdxn666
Bellona
3,985
536
0
1,540
6,522
4,216
0
0
6,522
4,011
20,705
L
Fenrir
Exurak
Fenrir
2,594
661
150
2,325
5,639
2,367
0
867
4,698
0
31,265
L
Baron Samedi
HatterMadd
Baron Samedi
4,703
544
88
2,337
8,919
3,170
0
2,167
6,419
29,141
0
W
Da Ji
6,593
1,819
0
1,145
7,116
2,862
0
1,470
5,646
0
44,610
W
Chiron
Nova474747
Chiron
9,081
4,358
524
3,579
6,250
1,938
627
3,664
2,586
0
40,225
L
Chronos
R34LG4NG
Chronos
3,624
1,485
0
1,098
6,749
1,657
0
1,003
5,658
19,665
0
W
Sun Wukong
groverisbad69
Sun Wukong
3,043
402
0
3,971
9,066
3,876
774
423
8,643
0
36,769
W
3,035
1,233
0
2,201
7,670
6,650
207
2,826
4,844
16,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
34,426
211
Minions Killed
323
0
Camps Cleared
0
1,051,245
Distance Traveled
1,169,084
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,721
393
0
0
0
181,739
3
W
Raijin
7,183
599
65
5
0
235,313
1
L
Bellona
5,329
444
50
4
0
223,640
0
L
Fenrir
5,919
493
62
5
0
229,524
1
L
Baron Samedi
6,251
521
58
5
0
220,795
5
W
Da Ji
7,126
594
85
7
0
261,649
3
W
Chiron
6,859
572
65
5
0
222,529
0
L
Chronos
4,532
378
41
3
0
195,547
2
W
Sun Wukong
6,810
568
84
7
0
221,725
1
W
Kuzenbo
6,448
537
24
2
0
227,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role