Player Matchup

Danzaburou
Danzaburou
Absunt
Danzaburou
Level 160
God Stats
2W - 1L
1,567 SR
Queue Stats
85W - 86L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
FamousHrz
Sylvanus
Level 160
God Stats
2W - 2L
1,629 SR
Queue Stats
141W - 113L
1,576 Elo+
Party 2
Discordia
Discordia
Flava11
Discordia
Level 36
God Stats
8W - 9L
1,775 SR
Queue Stats
101W - 115L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Ozdva
Kukulkan
Level 39
God Stats
48W - 9L
1,828 SR
Queue Stats
48W - 9L
1,852 Elo+
Party 2
Susano
Susano
TheSsexTyRex
Susano
Level 90
God Stats
1W - 0L
1,662 SR
Queue Stats
47W - 14L
1,688 Elo+
Party 2
Team Averages
Level 97
1,692 SR
1,643 Elo+

VS

Team Averages
Level 70
1,616 SR
1,571 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Erdias
Cthulhu
Level 67
God Stats
1W - 1L
1,792 SR
Queue Stats
56W - 52L
1,558 Elo+
Party 1
Ra
Ra
SpongyBubble
Ra
Level 49
God Stats
1W - 3L
1,620 SR
Queue Stats
24W - 8L
1,917 Elo+
Party 3
Hera
Hera
eFlashZahnfee
Hera
Level 28
God Stats
1W - 2L
1,523 SR
Queue Stats
21W - 31L
1,473 Elo+
Party 1
Camazotz
Camazotz
skully00uno
Camazotz
Level 45
God Stats
13W - 6L
1,648 SR
Queue Stats
172W - 209L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Absunt
Danzaburou
18
16 / 2 / 14
13,572
1,357
24,184
15,316
6,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
FamousHrz
Sylvanus
19
1 / 1 / 31
12,050
1,205
5,258
14,284
20,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Flava11
Discordia
17
1 / 2 / 19
10,049
1,005
10,640
7,232
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Ozdva
Kukulkan
17
0 / 2 / 15
9,266
927
10,486
6,962
3,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
19
19 / 3 / 11
13,681
1,368
29,296
10,252
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

248

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 8 / 9
9,492
949
11,412
16,175
5,207
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Erdias
Cthulhu
16
0 / 3 / 8
9,049
905
9,934
18,300
22,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 9 / 2
11,000
1,100
12,633
14,945
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 8 / 5
9,082
908
9,503
14,469
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
skully00uno
Camazotz
15
1 / 9 / 6
9,210
921
7,470
20,748
5,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
37
Kills
10
10
Deaths
37
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
9
0.69
W
Danzaburou
Absunt
Danzaburou
16
2
14
11.5
L
Cthulhu
Erdias
Cthulhu
0
3
8
1.33
W
Sylvanus
FamousHrz
Sylvanus
1
1
31
16.5
W
Discordia
Flava11
Discordia
1
2
19
5.25
W
Kukulkan
Ozdva
Kukulkan
0
2
15
3.75
L
6
9
2
0.78
W
Susano
19
3
11
8.17
L
2
8
5
0.56
L
Camazotz
skully00uno
Camazotz
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,864
Damage
50,952
54,046
Taken
84,637
37,753
Mitigated
42,488
17,067
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,412
4,071
0
529
16,175
5,207
0
2,916
13,259
0
35,688
W
Danzaburou
Absunt
Danzaburou
24,184
15,989
0
5,235
15,316
6,738
0
9,029
6,287
0
42,097
L
Cthulhu
Erdias
Cthulhu
9,934
218
502
250
18,300
22,013
0
8,607
9,693
29,836
0
W
Sylvanus
FamousHrz
Sylvanus
5,258
918
3,908
6,403
14,284
20,625
0
8,326
5,958
13,142
0
W
Discordia
Flava11
Discordia
10,640
445
153
793
7,232
2,982
0
5,431
1,801
32,549
0
W
Kukulkan
Ozdva
Kukulkan
10,486
644
0
445
6,962
3,055
0
3,435
3,527
32,241
0
L
12,633
452
1,449
1,803
14,945
6,267
0
3,143
11,802
39,241
0
W
Susano
29,296
7,290
0
130
10,252
4,353
0
6,571
3,681
0
54,284
L
9,503
1,178
0
298
14,469
3,913
0
4,452
10,017
24,050
0
L
Camazotz
skully00uno
Camazotz
7,470
1,373
0
2,266
20,748
5,088
0
7,266
13,482
722
17,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,618
Gold Earned
47,833
215
Minions Killed
209
11
Camps Cleared
4
1,017,345
Distance Traveled
950,814
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,492
949
63
6
0
171,234
3
W
Danzaburou
13,572
1,357
47
5
2
204,528
2
L
Cthulhu
9,049
905
32
3
2
204,577
0
W
Sylvanus
12,050
1,205
7
1
0
209,896
0
W
Discordia
10,049
1,005
53
5
1
198,223
2
W
Kukulkan
9,266
927
51
5
0
195,345
0
L
Ra
11,000
1,100
49
5
0
177,118
3
W
Susano
13,681
1,368
57
6
8
209,353
1
L
Hera
9,082
908
40
4
1
190,816
0
L
Camazotz
9,210
921
25
3
1
207,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role