Player Matchup

Athena
Athena
 
Athena
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
AcaSalinas
Sobek
Level 125
God Stats
7W - 6L
1,772 SR
Queue Stats
684W - 616L
1,581 Elo+
Party 2
Scylla
Scylla
FrGraisseJr
Scylla
Level 86
God Stats
11W - 14L
1,583 SR
Queue Stats
230W - 240L
1,474 Elo+
Party 2
Hercules
Hercules
Gilgamesh017
Hercules
Level 49
God Stats
25W - 14L
1,629 SR
Queue Stats
298W - 241L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
pangadulce
Hou Yi
Level 48
God Stats
2W - 1L
1,696 SR
Queue Stats
117W - 145L
1,450 Elo+
Party 1
Team Averages
Level 77
1,636 SR
1,517 Elo+

VS

Team Averages
Level 52
1,417 SR
1,499 Elo+
Zeus
Zeus
Dasanmej
Zeus
Level 36
God Stats
2W - 6L
1,324 SR
Queue Stats
175W - 166L
1,561 Elo+
Solo
Anhur
Anhur
Defyings
Anhur
Level 41
God Stats
14W - 21L
1,339 SR
Queue Stats
331W - 359L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Dladolle1971
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,477 Elo+
Party 3
Ao Kuang
Ao Kuang
Manifestt
Ao Kuang
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 110L
1,544 Elo+
Solo
Bacchus
Bacchus
MrPete1
Bacchus
Level 109
God Stats
3W - 6L
1,422 SR
Queue Stats
36W - 49L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
9 / 1 / 3
9,303
620
7,681
8,860
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
12
3 / 0 / 9
8,309
554
5,848
10,907
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
13
3 / 1 / 3
7,527
502
2,495
5,949
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Gilgamesh017
Hercules
15
2 / 0 / 8
8,630
575
9,003
9,479
7,118
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
pangadulce
Hou Yi
13
2 / 5 / 6
8,070
538
5,510
10,658
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
0 / 2 / 0
6,929
462
6,093
5,259
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Defyings
Anhur
12
4 / 4 / 1
7,730
515
7,584
9,926
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Dladolle1971
Guan Yu
11
0 / 6 / 1
6,451
430
2,968
10,887
6,433
Ao Kuang
Manifestt
Ao Kuang
12
1 / 3 / 1
7,004
467
2,158
10,552
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MrPete1
Bacchus
10
2 / 4 / 2
7,096
473
6,862
11,400
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
7
7
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
9
1
3
10.5
W
Sobek
3
0
9
7.5
L
Zeus
0
2
0
0
L
Anhur
Defyings
Anhur
4
4
1
1.13
L
Guan Yu
Dladolle1971
Guan Yu
0
6
1
0.08
W
Scylla
3
1
3
4.5
W
Hercules
Gilgamesh017
Hercules
2
0
8
6
L
Ao Kuang
Manifestt
Ao Kuang
1
3
1
0.5
L
Bacchus
MrPete1
Bacchus
2
4
2
0.75
W
Hou Yi
pangadulce
Hou Yi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
25,665
45,853
Taken
48,024
29,994
Mitigated
28,910
14,609
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,681
2,449
0
3,695
8,860
3,740
710
2,972
5,888
56,560
0
W
Sobek
5,848
493
0
4,739
10,907
14,571
0
3,940
6,967
23,748
0
L
Zeus
6,093
616
0
750
5,259
2,125
0
3,211
2,048
49,889
0
L
Anhur
Defyings
Anhur
7,584
2,933
0
1,551
9,926
2,878
0
3,095
6,831
0
44,963
L
Guan Yu
Dladolle1971
Guan Yu
2,968
681
144
1,738
10,887
6,433
0
2,503
8,384
0
30,773
W
Scylla
2,495
165
0
750
5,949
2,058
0
3,803
2,146
42,856
0
W
Hercules
Gilgamesh017
Hercules
9,003
1,600
0
3,521
9,479
7,118
0
3,199
6,280
0
52,364
L
Ao Kuang
Manifestt
Ao Kuang
2,158
436
0
3,797
10,552
4,378
0
2,465
8,087
35,218
10,617
L
Bacchus
MrPete1
Bacchus
6,862
865
0
1,506
11,400
13,096
0
4,750
6,650
16,429
0
W
Hou Yi
pangadulce
Hou Yi
5,510
1,876
0
1,904
10,658
2,507
291
1,089
9,569
0
45,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
35,210
422
Minions Killed
367
0
Camps Cleared
0
1,494,190
Distance Traveled
1,344,296
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,303
620
104
7
0
322,469
2
W
Sobek
8,309
554
31
2
0
289,851
2
L
Zeus
6,929
462
105
7
0
272,735
2
L
Anhur
7,730
515
85
6
0
210,065
1
L
Guan Yu
6,451
430
69
5
0
281,751
2
W
Scylla
7,527
502
93
6
0
281,515
0
W
Hercules
8,630
575
110
7
0
329,458
4
L
Ao Kuang
7,004
467
90
6
0
294,221
1
L
Bacchus
7,096
473
18
1
0
285,524
3
W
Hou Yi
8,070
538
84
6
0
270,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role