Player Matchup

Bacchus
Bacchus
GranMysterio
Bacchus
Level 118
God Stats
4W - 0L
1,683 SR
Queue Stats
151W - 198L
1,558 Elo+
Solo
Danzaburou
Danzaburou
lsosmakdflkamf
Danzaburou
Level 128
God Stats
1W - 0L
1,505 SR
Queue Stats
6W - 10L
1,272 Elo+
Party 1
Scylla
Scylla
sadlfhañ
Scylla
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 1
Team Averages
Level 109
1,562 SR
1,367 Elo+

VS

Team Averages
Level 82
1,461 SR
1,488 Elo+
Skadi
Skadi
CheddarHEAD2005
Skadi
Level 129
God Stats
12W - 21L
1,527 SR
Queue Stats
386W - 427L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
HalfBlood5617
Tsukuyomi
Level 88
God Stats
24W - 20L
1,547 SR
Queue Stats
156W - 193L
1,473 Elo+
Solo
Scylla
Scylla
Yake7799
Scylla
Level 29
God Stats
1W - 5L
1,308 SR
Queue Stats
87W - 73L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GranMysterio
Bacchus
16
3 / 2 / 7
13,354
703
10,510
19,894
34,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
lsosmakdflkamf
Danzaburou
19
10 / 4 / 3
14,761
777
15,602
13,958
5,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
sadlfhañ
Scylla
14
0 / 8 / 9
11,460
603
9,764
17,656
3,768
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
12,439
655
14,980
14,989
4,816
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
HalfBlood5617
Tsukuyomi
16
7 / 4 / 5
12,373
651
19,003
15,947
6,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Yake7799
Scylla
14
1 / 8 / 10
11,363
598
8,632
12,288
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
13
Kills
14
14
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
2
7
4.75
W
Bacchus
GranMysterio
Bacchus
3
2
7
3.25
L
Tsukuyomi
HalfBlood5617
Tsukuyomi
7
4
5
2.38
L
Scylla
Yake7799
Scylla
1
8
10
0.75
W
Danzaburou
lsosmakdflkamf
Danzaburou
10
4
3
2.88
W
Scylla
sadlfhañ
Scylla
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
42,615
51,508
Taken
43,224
43,198
Mitigated
14,615
8,802
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,980
7,581
0
1,489
14,989
4,816
1,096
7,196
7,793
0
45,611
W
Bacchus
GranMysterio
Bacchus
10,510
209
0
1,694
19,894
34,274
0
3,295
16,599
22,179
0
L
Tsukuyomi
HalfBlood5617
Tsukuyomi
19,003
3,944
0
1,781
15,947
6,186
721
7,332
8,615
0
50,810
L
Scylla
Yake7799
Scylla
8,632
800
0
1,203
12,288
3,613
1,194
6,669
5,619
44,349
0
W
Danzaburou
lsosmakdflkamf
Danzaburou
15,602
7,286
0
6,385
13,958
5,156
2,673
1,442
12,516
0
83,356
W
Scylla
sadlfhañ
Scylla
9,764
498
0
723
17,656
3,768
220
4,086
13,570
38,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
36,175
208
Minions Killed
202
7
Camps Cleared
10
952,257
Distance Traveled
1,034,097
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,439
655
74
4
0
344,119
5
W
Bacchus
13,354
703
25
1
0
314,601
3
L
Tsukuyomi
12,373
651
64
3
2
371,289
12
L
Scylla
11,363
598
64
3
8
318,689
0
W
Danzaburou
14,761
777
105
6
6
335,621
3
W
Scylla
11,460
603
78
4
1
302,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role