Player Matchup

Ymir
Ymir
Gold I
COD_PR0_333
Ymir
Gold I
Level 42
God Stats
9W - 6L
1,570 SR
Queue Stats
23W - 16L
1,726 MMR
Party 2
Neith
Neith
Gold IV
ChApMaNking
Neith
Gold IV
Level 107
God Stats
17W - 24L
1,503 SR
Queue Stats
266W - 260L
1,325 MMR
Party 2
Anubis
Anubis
Platinum I
L0v3r-0F-D4nK-99
Anubis
Platinum I
Level 118
God Stats
11W - 10L
1,708 SR
Queue Stats
151W - 135L
2,065 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 89
1,594 SR
1,705 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,593 SR
1,833 MMR
Anhur
Anhur
Gold III
HenryDawgy
Anhur
Gold III
Level 129
God Stats
0W - 4L
1,221 SR
Queue Stats
103W - 138L
1,519 MMR
Solo
Scylla
Scylla
Platinum I
SlamMyCIam
Scylla
Platinum I
Level 115
God Stats
23W - 20L
1,717 SR
Queue Stats
219W - 169L
2,092 MMR
Party 1
Cerberus
Cerberus
Platinum IV
TheSnortGoblin
Cerberus
Platinum IV
Level 134
God Stats
10W - 5L
1,839 SR
Queue Stats
141W - 123L
1,889 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
11,896
744
8,677
20,866
27,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 1 / 10
11,314
707
18,936
10,337
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 3 / 5
12,190
762
16,933
18,136
9,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshTiamatAthenaMorgan Le FayCthulhu

VS

Bans
FenrirChironArtemisHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
2 / 5 / 2
9,470
592
8,132
10,663
2,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SlamMyCIam
Scylla
14
2 / 6 / 3
9,947
622
18,026
13,345
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
1 / 6 / 4
9,918
620
9,519
26,829
28,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
5
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
5
1
10
10
L
Anhur
2
5
2
0.6
W
10
3
5
4.17
L
Scylla
SlamMyCIam
Scylla
2
6
3
0.58
L
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,546
Damage
35,677
49,339
Taken
50,837
41,732
Mitigated
35,003
22,948
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,677
1,973
0
7,352
20,866
27,452
472
7,811
13,055
24,186
0
W
18,936
9,263
0
4,459
10,337
4,483
2,223
6,767
3,570
0
59,942
L
Anhur
8,132
3,420
0
565
10,663
2,954
0
6,470
4,193
0
28,357
W
16,933
1,095
0
11,137
18,136
9,797
833
14,074
4,062
58,212
0
L
Scylla
SlamMyCIam
Scylla
18,026
1,309
0
1,219
13,345
3,727
0
6,614
6,731
45,530
0
L
Cerberus
9,519
592
0
5,861
26,829
28,322
0
12,739
14,090
26,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,400
Gold Earned
29,335
198
Minions Killed
182
10
Camps Cleared
3
835,775
Distance Traveled
778,534
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,896
744
21
1
0
290,935
5
W
Neith
11,314
707
82
5
4
281,147
1
L
Anhur
9,470
592
38
2
2
248,391
3
W
Anubis
12,190
762
95
6
6
263,693
1
L
Scylla
9,947
622
70
4
0
266,501
6
L
Cerberus
9,918
620
74
5
1
263,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role