Player Matchup

Ra
Ra
HefeMundo69
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Wartymender
Jormungandr
Level 29
God Stats
9W - 10L
1,606 SR
Queue Stats
59W - 70L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
sweetpete888
Tsukuyomi
Level 7
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 13
1,483 SR
1,527 Elo+

VS

Team Averages
Level 47
1,592 SR
1,535 Elo+
Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GoorezyGamer
Hun Batz
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Pipiandehabas
Gilgamesh
Level 27
God Stats
11W - 3L
1,776 SR
Queue Stats
16W - 7L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 3
9,086
606
4,397
14,354
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Wartymender
Jormungandr
14
2 / 2 / 5
10,237
682
9,126
13,121
8,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
sweetpete888
Tsukuyomi
14
7 / 11 / 2
11,267
751
14,242
15,187
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 4 / 14
10,458
697
5,567
8,084
2,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
GoorezyGamer
Hun Batz
15
8 / 5 / 11
11,390
759
9,518
12,725
4,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Pipiandehabas
Gilgamesh
17
19 / 1 / 5
13,465
898
24,715
21,204
16,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
28
28
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
4
14
2
W
Hun Batz
GoorezyGamer
Hun Batz
8
5
11
2.7
L
1
15
3
0.17
W
Gilgamesh
Pipiandehabas
Gilgamesh
19
1
5
21.5
L
Jormungandr
Wartymender
Jormungandr
2
2
5
2.25
L
Tsukuyomi
sweetpete888
Tsukuyomi
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,765
Damage
39,800
42,662
Taken
42,013
17,201
Mitigated
23,661
1,167
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
5,567
269
0
1,307
8,084
2,276
29
2,225
5,767
24,898
0
W
Hun Batz
GoorezyGamer
Hun Batz
9,518
3,492
0
2,791
12,725
4,810
954
4,933
7,636
0
38,034
L
4,397
1,474
59
369
14,354
3,687
48
1,761
12,593
20,234
0
W
Gilgamesh
Pipiandehabas
Gilgamesh
24,715
10,059
0
7,737
21,204
16,575
2,357
6,323
14,765
87
58,187
L
Jormungandr
Wartymender
Jormungandr
9,126
2,900
0
390
13,121
8,892
84
2,056
11,065
31,235
0
L
Tsukuyomi
sweetpete888
Tsukuyomi
14,242
4,487
0
349
15,187
4,622
0
1,917
13,270
0
25,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
35,313
129
Minions Killed
150
3
Camps Cleared
6
688,643
Distance Traveled
860,878
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,458
697
35
2
0
274,479
0
W
Hun Batz
11,390
759
64
4
1
277,934
0
L
Ra
9,086
606
48
3
0
183,795
1
W
Gilgamesh
13,465
898
51
3
5
308,465
5
L
Jormungandr
10,237
682
58
4
1
264,351
0
L
Tsukuyomi
11,267
751
23
2
2
240,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role