Player Matchup

Kuzenbo
Kuzenbo
ChaelMail
Kuzenbo
Level 28
God Stats
1W - 0L
1,973 SR
Queue Stats
44W - 49L
1,494 Elo+
Party 1
Chiron
Chiron
XamTic13
Chiron
Level 49
God Stats
3W - 1L
1,296 SR
Queue Stats
210W - 251L
1,363 Elo+
Solo
Loki
Loki
camelcı
Loki
Level 89
God Stats
29W - 21L
1,737 SR
Queue Stats
1,133W - 1,255L
1,411 Elo+
Solo
Jing Wei
Jing Wei
leafyfood02
Jing Wei
Level 101
God Stats
2W - 0L
1,748 SR
Queue Stats
147W - 144L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
marcelotorres544
Kukulkan
Level 148
God Stats
35W - 36L
1,467 SR
Queue Stats
345W - 374L
1,410 Elo+
Solo
Team Averages
Level 83
1,644 SR
1,443 Elo+

VS

Team Averages
Level 54
1,460 SR
1,425 Elo+
Yemoja
Yemoja
Kennesaw
Yemoja
Level 48
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 6L
1,429 Elo+
Solo
Scylla
Scylla
Rich-_-con_crocs
Scylla
Level 69
God Stats
6W - 12L
1,437 SR
Queue Stats
424W - 442L
1,456 Elo+
Solo
Hades
Hades
SIRkight54
Hades
Level 75
God Stats
16W - 15L
1,608 SR
Queue Stats
77W - 74L
1,451 Elo+
Solo
Neith
Neith
iiDrax9157
Neith
Level 40
God Stats
12W - 15L
1,275 SR
Queue Stats
74W - 79L
1,439 Elo+
Solo
Fenrir
Fenrir
loboclickDW
Fenrir
Level 36
God Stats
5W - 13L
1,267 SR
Queue Stats
101W - 109L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChaelMail
Kuzenbo
11
3 / 0 / 6
7,732
515
6,312
10,573
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
XamTic13
Chiron
15
7 / 2 / 1
9,307
620
9,810
12,928
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
3 / 0 / 1
7,932
529
4,800
11,659
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
leafyfood02
Jing Wei
16
5 / 0 / 3
9,214
614
6,141
7,320
2,581
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 4
7,227
482
8,732
5,478
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kennesaw
Yemoja
10
0 / 4 / 1
6,459
431
2,527
12,435
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 1 / 0
5,362
357
895
1,577
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
4 / 1 / 0
8,350
557
12,398
14,822
7,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
0 / 7 / 2
6,781
452
4,705
9,630
2,467
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
13
2 / 5 / 0
7,713
514
6,335
11,516
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
6
6
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ChaelMail
Kuzenbo
3
0
6
6
L
Yemoja
Kennesaw
Yemoja
0
4
1
0.13
L
0
1
0
0
L
Hades
4
1
0
4
W
Chiron
XamTic13
Chiron
7
2
1
3.75
W
Loki
3
0
1
3.5
L
Neith
0
7
2
0.14
W
Jing Wei
leafyfood02
Jing Wei
5
0
3
6.5
L
Fenrir
2
5
0
0.4
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
26,860
47,958
Taken
49,980
23,471
Mitigated
23,127
18,581
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ChaelMail
Kuzenbo
6,312
2,840
0
3,542
10,573
10,537
281
4,678
5,895
22,611
0
L
Yemoja
Kennesaw
Yemoja
2,527
738
916
4,004
12,435
8,691
609
4,147
8,056
16,440
0
L
895
108
0
544
1,577
277
0
0
1,577
11,511
0
L
Hades
12,398
870
241
9,347
14,822
7,547
314
7,964
6,511
67,233
0
W
Chiron
XamTic13
Chiron
9,810
4,570
246
7,090
12,928
4,983
1,726
2,896
9,908
0
60,787
W
Loki
4,800
1,305
0
3,748
11,659
3,640
0
2,400
9,235
0
47,018
L
Neith
4,705
2,390
0
1,480
9,630
2,467
1,127
2,300
7,276
0
36,862
W
Jing Wei
leafyfood02
Jing Wei
6,141
5,517
0
3,500
7,320
2,581
2,766
1,409
5,911
0
71,262
L
Fenrir
6,335
2,282
0
3,212
11,516
4,145
838
0
11,516
0
33,487
W
8,732
1,079
121
334
5,478
1,730
40
4,359
1,119
48,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
34,665
455
Minions Killed
294
0
Camps Cleared
0
1,405,875
Distance Traveled
1,137,930
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,732
515
26
2
0
294,363
3
L
Yemoja
6,459
431
26
2
0
278,960
1
L
Scylla
5,362
357
28
2
0
73,500
0
L
Hades
8,350
557
122
8
0
281,719
2
W
Chiron
9,307
620
131
9
0
264,109
0
W
Loki
7,932
529
71
5
0
309,342
8
L
Neith
6,781
452
58
4
0
256,981
0
W
Jing Wei
9,214
614
119
8
0
284,020
6
L
Fenrir
7,713
514
60
4
0
246,770
1
W
Kukulkan
7,227
482
108
7
0
254,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role