Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MadTrix
He Bo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 2
Chiron
Chiron
finalwave
Chiron
Level 66
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 2
Team Averages
Level 95
1,554 SR
1,377 Elo+

VS

Team Averages
Level 86
1,496 SR
1,461 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ra4dus
Kukulkan
Level 29
God Stats
6W - 8L
1,487 SR
Queue Stats
21W - 31L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 3 / 2
8,999
600
9,903
18,625
19,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
MadTrix
He Bo
11
2 / 9 / 1
8,475
565
3,066
9,695
2,864
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
finalwave
Chiron
12
1 / 6 / 4
8,753
584
6,472
11,126
4,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
9 / 2 / 7
10,639
709
13,147
13,859
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
 
Set
14
4 / 1 / 9
10,473
698
8,264
10,511
6,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Ra4dus
Kukulkan
13
5 / 3 / 6
10,060
671
10,545
6,792
2,515
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
3
2
1.33
W
Hercules
 
Hercules
9
2
7
6.25
W
Set
 
Set
4
1
9
8.5
L
He Bo
MadTrix
He Bo
2
9
1
0.28
W
Kukulkan
Ra4dus
Kukulkan
5
3
6
2.67
L
Chiron
finalwave
Chiron
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,441
Damage
31,956
39,446
Taken
31,162
26,977
Mitigated
17,893
8,303
Healing
5,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,903
495
465
5,305
18,625
19,817
136
5,573
12,656
30,569
0
W
Hercules
 
Hercules
13,147
2,300
0
3,218
13,859
8,940
658
5,452
8,407
0
28,809
W
Set
 
Set
8,264
3,111
0
1,728
10,511
6,438
148
3,907
6,604
0
38,975
L
He Bo
MadTrix
He Bo
3,066
0
0
281
9,695
2,864
0
1,993
7,351
15,260
0
W
Kukulkan
Ra4dus
Kukulkan
10,545
843
0
1,006
6,792
2,515
278
4,949
1,843
31,686
0
L
Chiron
finalwave
Chiron
6,472
2,800
667
1,585
11,126
4,296
798
3,817
7,104
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
31,172
120
Minions Killed
148
4
Camps Cleared
8
747,382
Distance Traveled
798,137
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,999
600
41
3
2
276,238
5
W
Hercules
10,639
709
30
2
2
287,870
0
W
Set
10,473
698
53
4
5
285,025
2
L
He Bo
8,475
565
29
2
1
230,442
1
W
Kukulkan
10,060
671
65
4
1
225,242
0
L
Chiron
8,753
584
50
3
1
240,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role