Player Matchup

Merlin
Merlin
AntmanFTW2021
Merlin
Level 6
God Stats
2W - 2L
1,244 SR
Queue Stats
4W - 6L
1,220 Elo+
Solo
Ratatoskr
Ratatoskr
NvM Shin
Ratatoskr
Level 29
God Stats
4W - 4L
1,439 SR
Queue Stats
91W - 128L
1,269 Elo+
Solo
Bacchus
Bacchus
alex_bizzz
Bacchus
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
59W - 84L
1,314 Elo+
Party 1
Eset
Eset
iLisir
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Artemis
Artemis
lolodemon79
Artemis
Level 29
God Stats
0W - 2L
1,295 SR
Queue Stats
61W - 84L
1,306 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,322 Elo+

VS

Team Averages
Level 33
1,406 SR
1,267 Elo+
Hera
Hera
Absolut__CapTain
Hera
Level 59
God Stats
12W - 12L
1,453 SR
Queue Stats
236W - 317L
1,225 Elo+
Party 2
Sylvanus
Sylvanus
Absolut__KameloN
Sylvanus
Level 9
God Stats
3W - 4L
1,298 SR
Queue Stats
4W - 9L
1,118 Elo+
Party 2
Ravana
Ravana
Absolut__NeSti
Ravana
Level 66
God Stats
14W - 19L
1,395 SR
Queue Stats
288W - 424L
1,302 Elo+
Party 2
Neith
Neith
Absolut__Shadow
Neith
Level 8
God Stats
22W - 29L
1,472 SR
Queue Stats
37W - 56L
1,328 Elo+
Party 2
He Bo
He Bo
bunny0822
He Bo
Level 24
God Stats
5W - 5L
1,413 SR
Queue Stats
35W - 45L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 1
5,127
366
402
1,140
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NvM Shin
Ratatoskr
12
10 / 2 / 0
8,192
585
6,409
8,570
3,686
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
alex_bizzz
Bacchus
10
2 / 0 / 6
6,522
466
5,087
8,645
5,786
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Eset
iLisir
Eset
12
0 / 3 / 4
7,162
512
4,636
7,280
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
lolodemon79
Artemis
9
1 / 5 / 3
5,806
415
7,140
8,324
2,073
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 3
8,123
580
8,241
6,224
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 5
6,690
478
2,327
12,647
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 1 / 0
7,462
533
3,559
5,954
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 3
6,038
431
3,570
9,694
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
bunny0822
He Bo
14
0 / 1 / 1
7,725
552
3,052
6,139
2,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
14
Kills
11
12
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
0
4
5
0.63
W
4
1
0
4
W
0
4
3
0.38
L
1
2
1
0.75
L
Ratatoskr
NvM Shin
Ratatoskr
10
2
0
5
L
Bacchus
alex_bizzz
Bacchus
2
0
6
5
W
He Bo
bunny0822
He Bo
0
1
1
0.5
L
Eset
iLisir
Eset
0
3
4
0.67
L
Artemis
lolodemon79
Artemis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
20,749
33,959
Taken
40,658
14,703
Mitigated
14,778
7,171
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,241
1,742
0
1,501
6,224
1,783
1,313
1,477
4,645
36,017
0
W
2,327
1,589
1,526
3,442
12,647
6,084
232
4,252
8,333
13,706
0
W
3,559
568
0
304
5,954
1,925
0
299
5,597
0
51,405
W
3,570
1,297
80
3,217
9,694
2,825
655
1,797
7,897
0
31,944
L
402
84
0
0
1,140
205
116
281
773
4,078
0
L
Ratatoskr
NvM Shin
Ratatoskr
6,409
2,432
0
1,514
8,570
3,686
715
2,684
5,760
0
34,273
L
Bacchus
alex_bizzz
Bacchus
5,087
443
0
2,918
8,645
5,786
0
3,155
5,369
25,306
0
W
He Bo
bunny0822
He Bo
3,052
112
0
1,917
6,139
2,161
784
1,998
3,749
43,387
0
L
Eset
iLisir
Eset
4,636
86
0
576
7,280
2,953
528
3,962
3,274
34,344
0
L
Artemis
lolodemon79
Artemis
7,140
1,856
0
2,163
8,324
2,073
406
3,048
5,163
0
26,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
36,038
213
Minions Killed
329
0
Camps Cleared
0
1,123,730
Distance Traveled
1,302,913
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,123
580
66
5
0
271,507
0
W
Sylvanus
6,690
478
27
2
0
236,770
0
W
Ravana
7,462
533
79
6
0
315,983
0
W
Neith
6,038
431
64
5
0
237,660
0
L
Merlin
5,127
366
8
1
0
40,252
0
L
Ratatoskr
8,192
585
54
4
0
301,483
4
L
Bacchus
6,522
466
30
2
0
296,214
7
W
He Bo
7,725
552
93
7
0
240,993
0
L
Eset
7,162
512
73
5
0
244,981
0
L
Artemis
5,806
415
48
3
0
240,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role