Player Matchup

Thor
Thor
BigBootyGamingHD
Thor
Level 156
God Stats
2W - 3L
1,433 SR
Queue Stats
515W - 512L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
FauxFernando
Cernunnos
Level 125
God Stats
4W - 2L
1,766 SR
Queue Stats
126W - 108L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Joker38127333
Kuzenbo
Level 138
God Stats
1W - 1L
1,314 SR
Queue Stats
419W - 389L
1,521 Elo+
Solo
Hades
Hades
Karma_XLI
Hades
Level 109
God Stats
11W - 6L
1,633 SR
Queue Stats
521W - 534L
1,472 Elo+
Solo
Chronos
Chronos
artherman
Chronos
Level 129
God Stats
15W - 8L
1,622 SR
Queue Stats
379W - 382L
1,501 Elo+
Party 2
Team Averages
Level 131
1,554 SR
1,493 Elo+

VS

Team Averages
Level 80
1,395 SR
1,478 Elo+
Janus
Janus
AR_527
Janus
Level 67
God Stats
7W - 12L
1,428 SR
Queue Stats
202W - 196L
1,507 Elo+
Solo
Fenrir
Fenrir
Blood_Rain116
Fenrir
Level 68
God Stats
0W - 1L
1,263 SR
Queue Stats
22W - 29L
1,403 Elo+
Party 1
Chaac
Chaac
Hibernyus
Chaac
Level 88
God Stats
153W - 122L
1,626 SR
Queue Stats
477W - 462L
1,542 Elo+
Solo
Sol
Sol
MLTN_BOSS
Sol
Level 108
God Stats
4W - 4L
1,368 SR
Queue Stats
411W - 420L
1,401 Elo+
Party 1
Hercules
Hercules
xKimiiq
Hercules
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
76W - 72L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,475
648
3,891
6,079
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
FauxFernando
Cernunnos
11
3 / 0 / 9
6,128
613
6,597
5,132
1,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
11
5 / 1 / 5
6,749
675
3,055
5,956
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
Karma_XLI
Hades
11
2 / 0 / 0
6,287
629
4,967
5,399
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
artherman
Chronos
11
2 / 2 / 1
6,207
621
2,650
4,920
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AR_527
Janus
11
2 / 2 / 2
6,677
668
3,446
5,051
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 1
5,331
533
2,472
8,271
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Hibernyus
Chaac
9
0 / 1 / 0
5,220
522
2,497
8,197
5,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 4 / 0
5,164
516
3,456
4,737
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
xKimiiq
Hercules
7
0 / 4 / 1
4,927
493
2,018
8,363
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
AR_527
Janus
2
2
2
1.5
W
4
1
3
5.5
L
1
5
1
0.3
W
Cernunnos
FauxFernando
Cernunnos
3
0
9
7.5
L
Chaac
Hibernyus
Chaac
0
1
0
0
W
Kuzenbo
5
1
5
7.5
W
Hades
Karma_XLI
Hades
2
0
0
2
L
1
4
0
0.25
W
Chronos
artherman
Chronos
2
2
1
1.25
L
Hercules
xKimiiq
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,160
Damage
13,889
27,486
Taken
34,619
13,890
Mitigated
14,602
10,363
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AR_527
Janus
3,446
44
0
780
5,051
1,365
0
1,754
3,297
42,806
0
W
3,891
1,117
0
3,008
6,079
1,929
0
369
5,670
0
26,046
L
2,472
581
173
3,070
8,271
2,482
0
1,515
6,756
0
25,259
W
Cernunnos
FauxFernando
Cernunnos
6,597
3,614
0
1,965
5,132
1,567
634
1,651
3,465
0
33,219
L
Chaac
Hibernyus
Chaac
2,497
543
0
3,367
8,197
5,446
0
4,248
3,949
0
29,735
W
Kuzenbo
3,055
1,147
0
1,537
5,956
5,894
248
1,756
4,200
21,438
0
W
Hades
Karma_XLI
Hades
4,967
386
60
3,178
5,399
3,001
264
0
5,399
38,680
0
L
3,456
1,478
0
730
4,737
1,335
0
1,442
3,295
22,642
3,310
W
Chronos
artherman
Chronos
2,650
1,332
0
615
4,920
1,499
1,230
2,291
2,367
32,452
0
L
Hercules
xKimiiq
Hercules
2,018
275
0
2,745
8,363
3,974
0
1,713
6,650
0
15,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
27,319
303
Minions Killed
296
0
Camps Cleared
0
993,417
Distance Traveled
989,273
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,677
668
94
9
0
211,761
6
W
Thor
6,475
648
62
6
0
210,011
2
L
Fenrir
5,331
533
58
6
0
208,494
1
W
Cernunnos
6,128
613
64
6
0
188,478
5
L
Chaac
5,220
522
63
6
0
192,943
3
W
Kuzenbo
6,749
675
41
4
0
214,187
3
W
Hades
6,287
629
67
7
0
184,636
0
L
Sol
5,164
516
53
5
0
175,904
1
W
Chronos
6,207
621
69
7
0
196,105
4
L
Hercules
4,927
493
28
3
0
200,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role