Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EpitomeOfFailure
Neith
Level 12
God Stats
1W - 2L
1,403 SR
Queue Stats
2W - 3L
1,412 Elo+
Party 2
Pele
Pele
Mongol193
Pele
Level 68
God Stats
2W - 2L
1,539 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
origamikiller99
Gilgamesh
Level 83
God Stats
2W - 3L
1,726 SR
Queue Stats
10W - 9L
1,480 Elo+
Party 2
Sol
Sol
smallAtuin
Sol
Level 125
God Stats
0W - 1L
1,561 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 2
Team Averages
Level 83
1,546 SR
1,476 Elo+

VS

Team Averages
Level 69
1,601 SR
1,540 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Drone097
Nemesis
Level 121
God Stats
28W - 8L
1,695 SR
Queue Stats
218W - 130L
1,563 Elo+
Party 1
Artio
Artio
Gohan14_
Artio
Level 79
God Stats
43W - 27L
1,603 SR
Queue Stats
93W - 52L
1,551 Elo+
Party 1
Anhur
Anhur
Krato97
Anhur
Level 18
God Stats
9W - 7L
1,709 SR
Queue Stats
75W - 38L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 4 / 0
4,072
407
1,760
8,891
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 1
4,447
445
936
4,098
629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
9
2 / 2 / 0
5,403
540
2,144
5,480
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
origamikiller99
Gilgamesh
6
0 / 4 / 0
4,356
436
4,476
8,215
2,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 0
4,370
437
2,827
6,369
1,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
4 / 0 / 9
6,514
651
5,917
5,208
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
 
Mulan
11
2 / 1 / 0
6,513
651
3,961
5,857
2,735
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Drone097
Nemesis
12
7 / 0 / 5
6,726
673
6,668
7,081
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Gohan14_
Artio
9
2 / 0 / 10
6,212
621
3,191
5,481
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Krato97
Anhur
10
6 / 1 / 1
6,016
602
4,714
5,156
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
21
21
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
Eset
 
Eset
4
0
9
8.5
W
Mulan
 
Mulan
2
1
0
2
W
Nemesis
Drone097
Nemesis
7
0
5
9.5
L
0
5
1
0.1
W
Artio
Gohan14_
Artio
2
0
10
7
W
Anhur
Krato97
Anhur
6
1
1
6.5
L
Pele
2
2
0
1
L
Gilgamesh
origamikiller99
Gilgamesh
0
4
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,143
Damage
24,451
33,053
Taken
28,783
10,709
Mitigated
13,888
5,283
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,760
693
0
1,216
8,891
3,308
0
3,598
5,293
9,535
0
W
Eset
 
Eset
5,917
514
293
1,730
5,208
2,105
245
1,246
3,962
35,960
0
W
Mulan
 
Mulan
3,961
671
0
1,913
5,857
2,735
389
0
5,857
0
37,908
W
Nemesis
Drone097
Nemesis
6,668
3,251
0
4,490
7,081
2,514
153
1,144
5,937
0
35,265
L
936
740
0
62
4,098
629
0
674
3,424
0
11,188
W
Artio
Gohan14_
Artio
3,191
331
662
2,112
5,481
5,078
126
1,062
4,419
13,212
0
W
Anhur
Krato97
Anhur
4,714
2,094
0
1,757
5,156
1,456
1,094
1,035
4,121
0
25,781
L
Pele
2,144
350
0
1,164
5,480
1,924
0
729
4,751
0
21,771
L
Gilgamesh
origamikiller99
Gilgamesh
4,476
664
318
1,360
8,215
2,884
0
972
7,243
0
13,378
L
2,827
282
0
1,163
6,369
1,964
0
3,135
3,234
17,180
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,648
Gold Earned
31,981
158
Minions Killed
316
0
Camps Cleared
0
917,333
Distance Traveled
1,004,175
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,072
407
11
1
0
184,766
1
W
Eset
6,514
651
72
7
0
206,215
4
W
Mulan
6,513
651
107
11
0
194,995
3
W
Nemesis
6,726
673
72
7
0
225,380
0
L
Neith
4,447
445
29
3
0
157,394
0
W
Artio
6,212
621
19
2
0
187,175
5
W
Anhur
6,016
602
46
5
0
190,410
3
L
Pele
5,403
540
50
5
0
212,027
1
L
Gilgamesh
4,356
436
23
2
0
191,424
0
L
Sol
4,370
437
45
5
0
171,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role