Player Matchup

Guan Yu
Guan Yu
Aknilat
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Khepri
Khepri
MafaldaOff
Khepri
Level 62
God Stats
22W - 17L
1,490 SR
Queue Stats
240W - 294L
1,495 Elo+
Party 2
Olorun
Olorun
NataPastel
Olorun
Level 12
God Stats
2W - 0L
1,724 SR
Queue Stats
12W - 6L
1,543 Elo+
Party 2
Serqet
Serqet
dgonzacrack
Serqet
Level 25
God Stats
7W - 5L
1,592 SR
Queue Stats
28W - 33L
1,473 Elo+
Solo
Sol
Sol
putosminions
Sol
Level 29
God Stats
7W - 3L
1,668 SR
Queue Stats
69W - 62L
1,475 Elo+
Solo
Team Averages
Level 28
1,595 SR
1,497 Elo+

VS

Team Averages
Level 23
1,355 SR
1,461 Elo+
Skadi
Skadi
Goulibi
Skadi
Level 29
God Stats
4W - 3L
1,191 SR
Queue Stats
57W - 54L
1,450 Elo+
Party 1
Chaac
Chaac
Grutmar94
Chaac
Level 18
God Stats
5W - 4L
1,451 SR
Queue Stats
75W - 84L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Keedz
Jormungandr
Level 28
God Stats
3W - 3L
1,512 SR
Queue Stats
48W - 39L
1,541 Elo+
Party 1
Merlin
Merlin
Neraxxes
Merlin
Level 14
God Stats
1W - 2L
1,564 SR
Queue Stats
10W - 9L
1,396 Elo+
Solo
Loki
Loki
lokrwr
Loki
Level 27
God Stats
2W - 4L
1,060 SR
Queue Stats
116W - 123L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aknilat
Guan Yu
8
1 / 3 / 1
4,751
475
1,832
5,066
2,621
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
MafaldaOff
Khepri
7
0 / 0 / 4
4,838
484
1,161
3,086
1,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
NataPastel
Olorun
8
2 / 2 / 3
5,402
540
3,958
4,968
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
6 / 0 / 1
6,804
680
2,365
4,885
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
5 / 0 / 3
6,386
639
4,973
3,853
1,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Goulibi
Skadi
8
1 / 2 / 1
5,194
519
2,945
4,458
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Grutmar94
Chaac
8
1 / 2 / 1
4,917
492
2,830
4,943
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Keedz
Jormungandr
8
1 / 3 / 1
5,466
547
3,175
7,768
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Neraxxes
Merlin
9
0 / 3 / 0
4,830
483
1,103
3,108
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
lokrwr
Loki
8
2 / 4 / 0
5,126
513
1,778
4,897
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
5
5
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aknilat
Guan Yu
1
3
1
0.5
L
Skadi
Goulibi
Skadi
1
2
1
0.75
L
Chaac
Grutmar94
Chaac
1
2
1
0.75
L
Jormungandr
Keedz
Jormungandr
1
3
1
0.5
W
Khepri
MafaldaOff
Khepri
0
0
4
2
W
Olorun
NataPastel
Olorun
2
2
3
1.75
L
Merlin
Neraxxes
Merlin
0
3
0
0
W
Serqet
6
0
1
6.5
L
Loki
lokrwr
Loki
2
4
0
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,289
Damage
11,831
21,858
Taken
25,174
8,028
Mitigated
10,775
9,213
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aknilat
Guan Yu
1,832
374
85
1,372
5,066
2,621
424
0
4,792
0
8,369
L
Skadi
Goulibi
Skadi
2,945
1,332
0
603
4,458
1,249
0
2,496
1,962
0
28,237
L
Chaac
Grutmar94
Chaac
2,830
210
0
1,773
4,943
3,032
121
79
4,639
0
17,010
L
Jormungandr
Keedz
Jormungandr
3,175
773
129
1,864
7,768
4,411
0
5,021
2,747
16,393
0
W
Khepri
MafaldaOff
Khepri
1,161
179
0
1,196
3,086
1,203
216
787
2,258
5,742
0
W
Olorun
NataPastel
Olorun
3,958
2,431
191
1,204
4,968
1,400
958
1,742
3,185
29,668
0
L
Merlin
Neraxxes
Merlin
1,103
127
0
0
3,108
727
0
1,077
2,031
23,509
0
W
Serqet
2,365
252
0
3,519
4,885
1,525
0
211
4,551
0
37,532
L
Loki
lokrwr
Loki
1,778
538
0
467
4,897
1,356
0
1,419
3,338
0
19,833
W
4,973
1,813
0
1,646
3,853
1,279
325
1,538
2,315
32,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,181
Gold Earned
25,533
227
Minions Killed
207
0
Camps Cleared
0
951,232
Distance Traveled
918,787
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,751
475
17
2
0
160,810
2
L
Skadi
5,194
519
63
6
0
166,436
1
L
Chaac
4,917
492
30
3
0
194,228
0
L
Jormungandr
5,466
547
26
3
0
167,254
1
W
Khepri
4,838
484
10
1
0
162,337
4
W
Olorun
5,402
540
61
6
0
188,728
4
L
Merlin
4,830
483
41
4
0
171,041
1
W
Serqet
6,804
680
76
8
0
243,463
3
L
Loki
5,126
513
47
5
0
219,828
1
W
Sol
6,386
639
63
6
0
195,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role