Player Matchup

Izanami
Izanami
Bronze III
J-Chubbz
Izanami
Bronze III
Level 60
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 12L
1,244 MMR
Party 1
Odin
Odin
Silver I
TheJester_6
Odin
Silver I
Level 115
God Stats
4W - 3L
1,657 SR
Queue Stats
116W - 145L
1,179 MMR
Solo
Persephone
Persephone
Bronze III
WhIt3_RhIn0709
Persephone
Bronze III
Level 36
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 9L
1,187 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,417 SR
1,203 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,702 SR
1,239 MMR
Jormungandr
Jormungandr
Gold IV
Filipemg2BR
Jormungandr
Gold IV
Level 128
God Stats
1W - 0L
1,798 SR
Queue Stats
316W - 296L
1,323 MMR
Party 2
Fenrir
Fenrir
Gold IV
VitorAugusto__
Fenrir
Gold IV
Level 106
God Stats
20W - 11L
1,663 SR
Queue Stats
310W - 290L
1,374 MMR
Party 2
Kukulkan
Kukulkan
Silver I
lucasbr1223
Kukulkan
Silver I
Level 55
God Stats
7W - 5L
1,645 SR
Queue Stats
102W - 82L
1,020 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J-Chubbz
Izanami
16
4 / 9 / 6
12,499
625
15,930
18,724
6,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 2 / 8
13,798
690
13,703
32,498
23,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
WhIt3_RhIn0709
Persephone
13
3 / 8 / 6
12,039
602
12,297
13,270
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeDanzaburouChaacAthenaSkadi

VS

Bans
ArtemisHou YiKumbhakarnaAnubisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Filipemg2BR
Jormungandr
16
3 / 5 / 15
12,981
649
20,397
23,229
26,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 6 / 3
13,208
660
16,214
20,467
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
lucasbr1223
Kukulkan
17
7 / 4 / 9
13,580
679
18,424
11,943
5,691
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
19
19
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Filipemg2BR
Jormungandr
3
5
15
2.1
L
Izanami
J-Chubbz
Izanami
4
9
6
0.78
L
7
2
8
5.5
W
9
6
3
1.75
L
Persephone
WhIt3_RhIn0709
Persephone
3
8
6
0.75
W
Kukulkan
lucasbr1223
Kukulkan
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
55,035
64,492
Taken
55,639
33,558
Mitigated
40,597
14,187
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Filipemg2BR
Jormungandr
20,397
2,950
0
4,092
23,229
26,242
427
7,053
16,176
48,980
0
L
Izanami
J-Chubbz
Izanami
15,930
11,220
0
3,340
18,724
6,527
585
11,297
6,902
0
64,136
L
13,703
3,663
0
9,865
32,498
23,077
48
16,954
14,478
0
39,423
W
16,214
4,282
129
7,393
20,467
8,664
1,165
3,613
16,116
0
61,820
L
Persephone
WhIt3_RhIn0709
Persephone
12,297
1,355
0
982
13,270
3,954
252
8,850
3,960
25,351
0
W
Kukulkan
lucasbr1223
Kukulkan
18,424
2,051
9
2,718
11,943
5,691
821
2,411
9,532
47,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
39,769
200
Minions Killed
208
7
Camps Cleared
10
984,127
Distance Traveled
1,053,815
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,981
649
76
4
1
332,635
5
L
Izanami
12,499
625
117
6
5
298,976
2
L
Odin
13,798
690
54
3
2
395,345
3
W
Fenrir
13,208
660
56
3
7
365,627
2
L
Persephone
12,039
602
29
1
0
289,806
0
W
Kukulkan
13,580
679
76
4
2
355,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role