Player Matchup

Khepri
Khepri
LimothyTeary
Khepri
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,419 Elo+
Party 3
Thor
Thor
Uremom9990
Thor
Level 29
God Stats
2W - 3L
1,265 SR
Queue Stats
55W - 55L
1,224 Elo+
Party 2
Artemis
Artemis
dimmuborgor
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,440 Elo+
Party 3
Bellona
Bellona
kenny132
Bellona
Level 17
God Stats
3W - 5L
1,362 SR
Queue Stats
32W - 33L
1,331 Elo+
Solo
Chang'e
Chang'e
marzulic
Chang'e
Level 15
God Stats
1W - 0L
1,273 SR
Queue Stats
27W - 25L
1,341 Elo+
Party 2
Team Averages
Level 22
1,380 SR
1,351 Elo+

VS

Team Averages
Level 20
1,466 SR
1,296 Elo+
Cabrakan
Cabrakan
BigBoiGilly
Cabrakan
Level 27
God Stats
6W - 2L
1,285 SR
Queue Stats
37W - 43L
1,257 Elo+
Solo
Artemis
Artemis
FlyLikeAG6
Artemis
Level 28
God Stats
3W - 1L
1,535 SR
Queue Stats
22W - 32L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
Zealotry1
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,347 Elo+
Party 1
Zeus
Zeus
Zenohh
Zeus
Level 8
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 1
Nemesis
Nemesis
ionutz2713
Nemesis
Level 22
God Stats
27W - 25L
1,316 SR
Queue Stats
116W - 129L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 0 / 6
5,808
581
2,138
4,710
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
5 / 1 / 1
5,787
579
3,765
5,943
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
dimmuborgor
Artemis
9
4 / 0 / 3
5,489
549
4,286
2,601
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
kenny132
Bellona
10
4 / 1 / 2
6,226
623
5,176
6,265
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
marzulic
Chang'e
10
0 / 0 / 3
5,448
545
1,182
3,577
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBoiGilly
Cabrakan
6
0 / 4 / 1
4,374
437
2,304
6,433
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
FlyLikeAG6
Artemis
7
0 / 3 / 1
4,533
453
4,664
5,709
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Zealotry1
Gilgamesh
7
0 / 3 / 0
4,304
430
1,066
5,676
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
Zenohh
Zeus
8
1 / 3 / 0
5,175
518
2,354
3,255
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ionutz2713
Nemesis
9
1 / 1 / 0
5,155
516
2,193
5,025
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
2
2
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BigBoiGilly
Cabrakan
0
4
1
0.13
L
Artemis
FlyLikeAG6
Artemis
0
3
1
0.17
W
Khepri
1
0
6
4
W
5
1
1
5.5
L
Gilgamesh
Zealotry1
Gilgamesh
0
3
0
0
L
Zeus
Zenohh
Zeus
1
3
0
0.33
W
Artemis
dimmuborgor
Artemis
4
0
3
5.5
L
Nemesis
ionutz2713
Nemesis
1
1
0
1
W
Bellona
kenny132
Bellona
4
1
2
5
W
Chang'e
marzulic
Chang'e
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,547
Damage
12,581
23,096
Taken
26,098
14,172
Mitigated
11,455
8,184
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BigBoiGilly
Cabrakan
2,304
175
0
1,166
6,433
4,886
0
1,413
5,020
10,937
0
L
Artemis
FlyLikeAG6
Artemis
4,664
3,039
0
942
5,709
1,537
0
1,047
4,662
0
17,302
W
Khepri
2,138
341
0
1,965
4,710
3,910
192
1,292
3,418
8,765
0
W
3,765
1,525
0
1,204
5,943
2,415
295
721
5,102
0
20,963
L
Gilgamesh
Zealotry1
Gilgamesh
1,066
315
0
1,566
5,676
2,398
0
626
5,050
0
13,191
L
Zeus
Zenohh
Zeus
2,354
180
0
500
3,255
679
0
762
2,493
17,901
0
W
Artemis
dimmuborgor
Artemis
4,286
1,931
0
1,094
2,601
979
500
370
2,231
0
20,248
L
Nemesis
ionutz2713
Nemesis
2,193
726
0
707
5,025
1,955
0
459
4,566
0
19,701
W
Bellona
kenny132
Bellona
5,176
1,639
49
2,396
6,265
5,953
427
459
5,806
7,511
20,162
W
Chang'e
marzulic
Chang'e
1,182
338
75
1,401
3,577
915
545
1,458
1,881
17,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,758
Gold Earned
23,541
189
Minions Killed
156
0
Camps Cleared
0
931,037
Distance Traveled
883,737
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,374
437
19
2
0
154,298
1
L
Artemis
4,533
453
33
3
0
176,792
0
W
Khepri
5,808
581
10
1
0
206,035
3
W
Thor
5,787
579
37
4
0
223,268
2
L
Gilgamesh
4,304
430
23
2
0
172,797
0
L
Zeus
5,175
518
45
5
0
154,028
0
W
Artemis
5,489
549
48
5
0
178,618
4
L
Nemesis
5,155
516
36
4
0
225,822
0
W
Bellona
6,226
623
58
6
0
165,470
0
W
Chang'e
5,448
545
36
4
0
157,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role