Player Matchup

Tyr
Tyr
GrooveGang74
Tyr
Level 7
God Stats
15W - 13L
1,331 SR
Queue Stats
29W - 30L
1,634 Elo+
Solo
Artio
Artio
Lucienium
Artio
Level 24
God Stats
5W - 7L
1,272 SR
Queue Stats
177W - 171L
1,379 Elo+
Solo
Merlin
Merlin
Tysven
Merlin
Level 17
God Stats
2W - 2L
1,328 SR
Queue Stats
57W - 32L
1,549 Elo+
Solo
Fenrir
Fenrir
drail2019
Fenrir
Level 9
God Stats
4W - 11L
1,430 SR
Queue Stats
28W - 30L
1,296 Elo+
Solo
Artemis
Artemis
spyki457
Artemis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 83L
1,219 Elo+
Solo
Team Averages
Level 12
1,372 SR
1,415 Elo+

VS

Team Averages
Level 9
1,613 SR
1,475 Elo+
Fenrir
Fenrir
Huanter3297
Fenrir
Level 8
God Stats
2W - 1L
1,884 SR
Queue Stats
5W - 6L
1,485 Elo+
Solo
Hachiman
Hachiman
Leedlez
Hachiman
Level 7
God Stats
1W - 2L
1,467 SR
Queue Stats
2W - 4L
1,311 Elo+
Solo
Ares
Ares
WrongHole420
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
mayhew mayhem01
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,539 Elo+
Solo
Janus
Janus
uhry69
Janus
Level 8
God Stats
1W - 3L
1,712 SR
Queue Stats
32W - 25L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 18
13,541
1,042
13,854
14,071
12,599
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Lucienium
Artio
19
1 / 1 / 21
11,609
893
7,700
15,766
21,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Tysven
Merlin
20
14 / 1 / 17
14,612
1,124
36,051
4,679
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
drail2019
Fenrir
19
11 / 1 / 9
13,677
1,052
14,068
10,701
4,749
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
spyki457
Artemis
19
4 / 5 / 17
12,047
927
14,294
10,095
4,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
2 / 12 / 4
11,157
858
12,178
26,327
20,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Leedlez
Hachiman
17
1 / 4 / 3
10,690
822
9,029
11,228
4,073
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 11 / 3
10,348
796
3,113
22,760
9,665
17
1 / 5 / 5
10,686
822
7,621
13,834
5,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
uhry69
Janus
18
4 / 6 / 1
12,313
947
17,257
18,001
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
38
Kills
8
8
Deaths
38
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
18
17
L
Fenrir
2
12
4
0.33
L
Hachiman
Leedlez
Hachiman
1
4
3
0.63
W
Artio
Lucienium
Artio
1
1
21
11.5
W
Merlin
Tysven
Merlin
14
1
17
22.5
L
0
11
3
0.14
W
Fenrir
drail2019
Fenrir
11
1
9
15.5
L
1
5
5
0.7
W
Artemis
spyki457
Artemis
4
5
17
2.5
L
Janus
uhry69
Janus
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,967
Damage
49,198
55,312
Taken
92,150
45,732
Mitigated
45,843
10,396
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,854
1,672
0
2,883
14,071
12,599
0
6,352
7,719
4,342
24,036
L
Fenrir
12,178
1,810
0
179
26,327
20,480
0
12,461
13,866
0
19,391
L
Hachiman
Leedlez
Hachiman
9,029
4,795
0
260
11,228
4,073
0
5,892
5,336
0
21,326
W
Artio
Lucienium
Artio
7,700
90
1,319
2,823
15,766
21,790
0
7,375
8,391
21,438
0
W
Merlin
Tysven
Merlin
36,051
897
470
1,936
4,679
2,147
0
2,165
2,514
89,346
0
L
3,113
266
0
0
22,760
9,665
0
12,932
9,828
14,634
0
W
Fenrir
drail2019
Fenrir
14,068
2,702
0
725
10,701
4,749
0
6,252
4,224
0
25,793
L
7,621
785
7,439
2,858
13,834
5,233
0
5,383
8,451
12,374
0
W
Artemis
spyki457
Artemis
14,294
6,715
0
240
10,095
4,447
0
5,847
4,248
0
25,284
L
Janus
uhry69
Janus
17,257
386
0
696
18,001
6,392
0
8,780
9,221
72,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,486
Gold Earned
55,194
246
Minions Killed
197
15
Camps Cleared
3
1,217,003
Distance Traveled
1,036,731
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,541
1,042
32
2
3
271,024
1
L
Fenrir
11,157
858
12
1
1
243,739
1
L
Hachiman
10,690
822
13
1
0
143,793
0
W
Artio
11,609
893
14
1
1
276,681
0
W
Merlin
14,612
1,124
149
11
2
235,805
1
L
Ares
10,348
796
12
1
0
203,171
4
W
Fenrir
13,677
1,052
15
1
8
255,090
0
L
Hel
10,686
822
15
1
1
223,183
0
W
Artemis
12,047
927
36
3
1
178,403
0
L
Janus
12,313
947
145
11
1
222,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role