Player Matchup

Artemis
Artemis
FarmerCfC28
Artemis
Level 13
God Stats
18W - 11L
1,813 SR
Queue Stats
58W - 59L
1,603 Elo+
Party 2
Tiamat
Tiamat
Malzy0202
Tiamat
Level 42
God Stats
14W - 9L
1,618 SR
Queue Stats
177W - 181L
1,426 Elo+
Party 2
Erlang Shen
Erlang Shen
NotCabbagee
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,473 Elo+
Solo
Set
Set
spook27
Set
Level 29
God Stats
44W - 35L
1,595 SR
Queue Stats
257W - 280L
1,482 Elo+
Solo
Ymir
Ymir
swidroman
Ymir
Level 29
God Stats
34W - 27L
1,532 SR
Queue Stats
89W - 106L
1,464 Elo+
Party 2
Team Averages
Level 24
1,612 SR
1,490 Elo+

VS

Team Averages
Level 14
1,534 SR
1,414 Elo+
Kukulkan
Kukulkan
Danqtpie
Kukulkan
Level 10
God Stats
0W - 4L
1,663 SR
Queue Stats
16W - 9L
1,555 Elo+
Solo
Bacchus
Bacchus
Isaac Foster581
Bacchus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,320 Elo+
Party 1
Ratatoskr
Ratatoskr
Kirito8242
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
RestinPieces688
Cthulhu
Level 13
God Stats
13W - 14L
1,545 SR
Queue Stats
15W - 25L
1,320 Elo+
Party 1
Mulan
Mulan
dadoah
Mulan
Level 14
God Stats
1W - 2L
1,463 SR
Queue Stats
7W - 6L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FarmerCfC28
Artemis
18
6 / 3 / 6
11,779
512
16,275
14,904
5,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Malzy0202
Tiamat
17
9 / 3 / 8
11,871
516
17,938
14,811
9,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
NotCabbagee
Erlang Shen
7
0 / 3 / 1
7,694
335
3,605
6,258
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
20
6 / 4 / 6
12,185
530
10,827
20,089
7,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
5 / 1 / 13
11,861
516
10,799
16,279
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danqtpie
Kukulkan
20
7 / 3 / 0
12,530
545
18,250
14,451
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 5 / 4
7,976
347
5,998
15,931
12,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
Kirito8242
Ratatoskr
13
4 / 4 / 2
9,383
408
6,273
12,054
3,561
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 5
9,401
409
9,480
25,082
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
dadoah
Mulan
10
1 / 8 / 1
7,686
334
4,643
10,626
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
26
Kills
14
14
Deaths
26
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Danqtpie
Kukulkan
7
3
0
2.33
W
Artemis
FarmerCfC28
Artemis
6
3
6
3
L
1
5
4
0.6
L
Ratatoskr
Kirito8242
Ratatoskr
4
4
2
1.25
W
Tiamat
Malzy0202
Tiamat
9
3
8
4.33
W
Erlang Shen
NotCabbagee
Erlang Shen
0
3
1
0.17
L
1
6
5
0.58
L
Mulan
dadoah
Mulan
1
8
1
0.19
W
Set
6
4
6
2.25
W
Ymir
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,444
Damage
44,644
72,341
Taken
78,144
39,263
Mitigated
43,131
25,734
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Danqtpie
Kukulkan
18,250
1,023
0
1,995
14,451
6,518
0
3,459
10,992
119,488
0
W
Artemis
FarmerCfC28
Artemis
16,275
10,026
0
5,378
14,904
5,683
552
7,535
6,872
0
94,489
L
5,998
1,264
0
389
15,931
12,983
500
6,276
9,655
15,427
0
L
Ratatoskr
Kirito8242
Ratatoskr
6,273
1,517
0
220
12,054
3,561
0
4,553
7,501
0
24,222
W
Tiamat
Malzy0202
Tiamat
17,938
2,256
0
6,482
14,811
9,886
924
7,204
7,294
68,129
0
W
Erlang Shen
NotCabbagee
Erlang Shen
3,605
1,779
0
754
6,258
2,463
0
2,354
3,836
0
14,031
L
9,480
370
583
7,283
25,082
16,292
855
8,032
17,050
35,691
0
L
Mulan
dadoah
Mulan
4,643
1,504
0
2,316
10,626
3,777
313
6,417
4,209
0
16,542
W
Set
10,827
6,563
0
8,641
20,089
7,990
1,360
6,946
12,723
0
122,007
W
Ymir
10,799
2,816
0
4,479
16,279
13,241
696
7,512
7,888
44,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,390
Gold Earned
46,976
455
Minions Killed
349
0
Camps Cleared
0
1,894,983
Distance Traveled
1,863,996
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,530
545
195
8
0
404,412
1
W
Artemis
11,779
512
120
5
0
410,935
1
L
Bacchus
7,976
347
16
1
0
315,821
1
L
Ratatoskr
9,383
408
37
2
0
471,690
2
W
Tiamat
11,871
516
108
5
0
447,889
5
W
Erlang Shen
7,694
335
28
1
0
202,556
2
L
Cthulhu
9,401
409
71
3
0
437,763
5
L
Mulan
7,686
334
30
1
0
234,310
2
W
Set
12,185
530
140
6
0
427,779
2
W
Ymir
11,861
516
59
3
0
405,824
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role