Player Matchup

Mercury
Mercury
BradypusPitt
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,401 Elo+
Solo
Ymir
Ymir
Pidrillo
Ymir
Level 34
God Stats
8W - 8L
1,699 SR
Queue Stats
62W - 66L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
Sepelite
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Solo
Skadi
Skadi
kisapaanda
Skadi
Level 27
God Stats
16W - 17L
1,714 SR
Queue Stats
20W - 34L
1,331 Elo+
Party 2
Sol
Sol
kitler1488
Sol
Level 23
God Stats
7W - 7L
1,561 SR
Queue Stats
56W - 46L
1,508 Elo+
Party 2
Team Averages
Level 22
1,595 SR
1,390 Elo+

VS

Team Averages
Level 25
1,434 SR
1,410 Elo+
Chiron
Chiron
DieKremigeKruste
Chiron
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
48W - 58L
1,376 Elo+
Party 1
Ares
Ares
Dreilochstute69
Ares
Level 20
God Stats
3W - 3L
1,299 SR
Queue Stats
34W - 36L
1,396 Elo+
Party 1
Loki
Loki
Orestanable
Loki
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 66L
1,489 Elo+
Solo
Nike
Nike
ShadowMo0oN
Nike
Level 26
God Stats
5W - 5L
1,331 SR
Queue Stats
97W - 127L
1,349 Elo+
Solo
Olorun
Olorun
jopsski
Olorun
Level 29
God Stats
6W - 7L
1,541 SR
Queue Stats
98W - 103L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BradypusPitt
Mercury
12
1 / 8 / 3
7,501
441
4,709
13,678
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
2 / 9 / 4
7,896
464
5,869
19,310
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Sepelite
Guan Yu
12
2 / 4 / 2
8,044
473
4,845
11,665
8,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
12
0 / 7 / 6
7,588
446
6,288
10,707
2,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
10 / 6 / 3
10,189
599
19,748
18,510
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 13
10,652
627
20,372
13,982
5,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 22
9,838
579
12,758
15,212
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 5 / 13
10,331
608
8,159
10,134
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 13
8,281
487
7,152
9,949
7,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
jopsski
Olorun
16
7 / 3 / 4
9,185
540
9,245
12,316
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
15
Kills
34
34
Deaths
15
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mercury
BradypusPitt
Mercury
1
8
3
0.31
W
13
5
13
3.9
W
7
2
22
9
W
7
5
13
2.7
L
Ymir
2
9
4
0.44
L
Guan Yu
Sepelite
Guan Yu
2
4
2
0.75
W
0
0
13
6.5
W
Olorun
jopsski
Olorun
7
3
4
3
L
Skadi
0
7
6
0.43
L
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
57,686
73,870
Taken
61,593
38,184
Mitigated
36,004
13,359
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BradypusPitt
Mercury
4,709
1,634
0
954
13,678
4,530
0
1,817
11,861
0
44,217
W
20,372
11,535
1,318
5,704
13,982
5,089
2,074
5,001
8,965
0
61,168
W
12,758
1,788
0
4,237
15,212
14,898
320
7,597
7,615
27,776
0
W
8,159
3,023
0
2,233
10,134
4,135
417
3,891
6,243
0
64,620
L
Ymir
5,869
1,014
226
2,405
19,310
16,093
0
8,283
11,027
26,368
0
L
Guan Yu
Sepelite
Guan Yu
4,845
795
621
1,058
11,665
8,326
543
4,903
6,762
0
26,673
W
7,152
759
0
3,501
9,949
7,294
405
2,008
7,941
10,737
36,461
W
Olorun
jopsski
Olorun
9,245
6,293
413
5,545
12,316
4,588
2,054
7,244
5,072
54,463
0
L
Skadi
6,288
2,934
264
1,841
10,707
2,897
758
2,732
7,975
0
41,204
L
19,748
5,514
0
5,990
18,510
6,338
726
6,286
12,224
63,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
48,287
347
Minions Killed
438
0
Camps Cleared
0
1,448,089
Distance Traveled
1,648,646
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,501
441
77
5
0
311,483
1
W
Chiron
10,652
627
79
5
0
305,943
1
W
Ares
9,838
579
36
2
0
341,187
4
W
Loki
10,331
608
133
8
0
340,891
3
L
Ymir
7,896
464
50
3
0
280,417
8
L
Guan Yu
8,044
473
45
3
0
329,995
3
W
Nike
8,281
487
98
6
0
342,848
7
W
Olorun
9,185
540
92
5
0
317,777
7
L
Skadi
7,588
446
78
5
0
249,698
5
L
Sol
10,189
599
97
6
0
276,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role