Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Alex08Dt
Jormungandr
Level 107
God Stats
2W - 1L
1,427 SR
Queue Stats
142W - 228L
1,322 Elo+
Party 2
Raijin
Raijin
Ashoka334
Raijin
Level 66
God Stats
1W - 1L
1,304 SR
Queue Stats
161W - 166L
1,406 Elo+
Solo
Tyr
Tyr
OlafUO
Tyr
Level 43
God Stats
1W - 1L
1,225 SR
Queue Stats
11W - 25L
1,244 Elo+
Party 2
Izanami
Izanami
themonsterz84
Izanami
Level 65
God Stats
6W - 5L
1,481 SR
Queue Stats
65W - 58L
1,443 Elo+
Solo
Team Averages
Level 74
1,387 SR
1,383 Elo+

VS

Team Averages
Level 52
1,385 SR
1,401 Elo+
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Elfregn
Neith
Level 69
God Stats
13W - 14L
1,479 SR
Queue Stats
153W - 215L
1,335 Elo+
Party 1
Ganesha
Ganesha
Knobody
Ganesha
Level 28
God Stats
14W - 13L
1,175 SR
Queue Stats
57W - 89L
1,303 Elo+
Party 1
Janus
Janus
MacheteChief94
Janus
Level 47
God Stats
17W - 36L
1,414 SR
Queue Stats
195W - 244L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr Bedlem
Tsukuyomi
Level 49
God Stats
3W - 5L
1,358 SR
Queue Stats
187W - 192L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 6
6,912
532
3,197
11,629
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Alex08Dt
Jormungandr
11
3 / 0 / 4
7,076
544
7,658
12,679
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Ashoka334
Raijin
14
15 / 2 / 1
8,750
673
11,618
8,793
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
OlafUO
Tyr
11
2 / 1 / 0
7,042
542
2,392
7,232
5,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
11
1 / 0 / 8
7,110
547
5,563
8,313
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 0
5,538
426
2,377
9,184
2,939
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Elfregn
Neith
11
2 / 2 / 0
6,733
518
6,715
8,646
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Knobody
Ganesha
9
0 / 5 / 0
5,590
430
4,266
9,528
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 7 / 1
6,024
463
6,129
7,908
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Mr Bedlem
Tsukuyomi
10
2 / 5 / 1
6,345
488
6,796
9,241
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
22
Kills
4
4
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
6
4
L
King Arthur
 
King Arthur
0
3
0
0
W
Jormungandr
Alex08Dt
Jormungandr
3
0
4
5
W
Raijin
Ashoka334
Raijin
15
2
1
7.75
L
Neith
Elfregn
Neith
2
2
0
1
L
Ganesha
Knobody
Ganesha
0
5
0
0
L
0
7
1
0.07
L
Tsukuyomi
Mr Bedlem
Tsukuyomi
2
5
1
0.5
W
Tyr
OlafUO
Tyr
2
1
0
2
W
Izanami
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
26,283
48,646
Taken
44,507
28,271
Mitigated
16,226
15,082
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,197
650
0
4,142
11,629
5,764
10
683
10,946
0
32,850
L
King Arthur
 
King Arthur
2,377
715
0
1,649
9,184
2,939
156
1,507
7,645
0
23,337
W
Jormungandr
Alex08Dt
Jormungandr
7,658
2,089
0
2,479
12,679
11,073
0
3,397
9,282
27,618
0
W
Raijin
Ashoka334
Raijin
11,618
1,397
0
1,492
8,793
3,316
285
2,769
6,024
38,992
0
L
Neith
Elfregn
Neith
6,715
4,069
0
4,486
8,646
2,689
934
3,709
4,805
0
38,182
L
Ganesha
Knobody
Ganesha
4,266
606
433
1,736
9,528
4,908
250
4,264
5,158
15,398
0
L
6,129
295
0
588
7,908
2,159
0
5,264
2,220
31,582
0
L
Tsukuyomi
Mr Bedlem
Tsukuyomi
6,796
1,509
0
1,867
9,241
3,531
0
3,702
5,403
0
34,572
W
Tyr
OlafUO
Tyr
2,392
339
0
2,739
7,232
5,814
258
1,469
5,763
0
32,120
W
Izanami
5,563
3,383
521
3,709
8,313
2,304
233
2,306
6,007
0
39,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
30,230
320
Minions Killed
250
0
Camps Cleared
0
1,293,289
Distance Traveled
1,184,522
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,912
532
66
5
0
309,841
1
L
King Arthur
5,538
426
46
4
0
211,336
4
W
Jormungandr
7,076
544
43
3
0
261,457
2
W
Raijin
8,750
673
64
5
0
247,044
3
L
Neith
6,733
518
85
7
0
221,507
0
L
Ganesha
5,590
430
4
0
0
227,312
1
L
Janus
6,024
463
58
4
0
241,058
0
L
Tsukuyomi
6,345
488
57
4
0
283,309
2
W
Tyr
7,042
542
70
5
0
228,702
6
W
Izanami
7,110
547
77
6
0
246,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role