Player Matchup

Artio
Artio
JediBora
Artio
Level 62
God Stats
8W - 12L
1,524 SR
Queue Stats
152W - 222L
1,412 Elo+
Party 2
Hades
Hades
MisterBalik
Hades
Level 11
God Stats
15W - 11L
1,498 SR
Queue Stats
141W - 149L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Napsii
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 1
Fenrir
Fenrir
StrifeIStheBest
Fenrir
Level 3
God Stats
8W - 9L
1,500 SR
Queue Stats
23W - 35L
1,500 Elo+
Party 2
Ra
Ra
icon4444
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 1
Team Averages
Level 17
1,505 SR
1,337 Elo+

VS

Team Averages
Level 12
1,539 SR
1,339 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlexanderTheDad
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 3
Fenrir
Fenrir
JackTheKonqueror
Fenrir
Level 6
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 7L
1,510 Elo+
Solo
Ravana
Ravana
PsyK0vski
Ravana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 39L
1,290 Elo+
Solo
Chiron
Chiron
ZBAL12
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,172 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JediBora
Artio
12
3 / 3 / 17
7,753
517
8,088
14,499
16,183
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
11 / 1 / 6
9,609
641
8,292
10,072
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Napsii
Tsukuyomi
12
7 / 9 / 5
8,034
536
6,996
11,600
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 2 / 6
8,637
576
6,932
11,709
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 12
7,967
531
6,547
6,665
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
6 / 5 / 3
8,271
551
9,223
9,207
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 9 / 9
7,005
467
9,066
14,512
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 2 / 0
4,807
320
880
1,967
637
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
PsyK0vski
Ravana
12
7 / 7 / 3
8,278
552
4,921
10,859
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
ZBAL12
Chiron
10
6 / 9 / 1
7,090
473
8,283
10,594
2,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
32
Kills
20
20
Deaths
32
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
5
3
1.5
L
1
9
9
0.61
L
0
2
0
0
W
Artio
JediBora
Artio
3
3
17
3.83
W
11
1
6
14
W
Tsukuyomi
Napsii
Tsukuyomi
7
9
5
1.06
L
Ravana
PsyK0vski
Ravana
7
7
3
1.21
W
10
2
6
6.5
L
Chiron
ZBAL12
Chiron
6
9
1
0.72
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,855
Damage
32,373
54,545
Taken
47,139
33,986
Mitigated
20,506
18,192
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,223
899
0
1,213
9,207
3,347
0
4,960
4,047
43,179
0
L
9,066
2,570
0
1,164
14,512
9,986
0
6,069
8,299
7,002
21,304
L
880
426
0
515
1,967
637
0
1,070
897
0
4,124
W
Artio
JediBora
Artio
8,088
1,408
779
4,784
14,499
16,183
233
2,291
12,128
21,976
0
W
8,292
734
489
5,896
10,072
5,338
1,042
1,443
8,562
60,440
0
W
Tsukuyomi
Napsii
Tsukuyomi
6,996
2,306
0
1,413
11,600
4,808
1,124
2,035
9,530
0
33,301
L
Ravana
PsyK0vski
Ravana
4,921
835
0
2,128
10,859
4,121
0
6,321
4,446
0
22,947
W
6,932
1,316
0
3,077
11,709
5,628
0
2,226
9,383
0
36,486
L
Chiron
ZBAL12
Chiron
8,283
5,868
363
1,437
10,594
2,415
648
4,051
6,523
0
23,774
W
6,547
525
603
1,151
6,665
2,029
990
2,659
3,766
37,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
35,451
332
Minions Killed
204
0
Camps Cleared
0
1,387,920
Distance Traveled
1,028,830
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,271
551
87
6
0
230,601
3
L
Bellona
7,005
467
30
2
0
252,674
3
L
Fenrir
4,807
320
9
1
0
58,402
0
W
Artio
7,753
517
27
2
0
310,546
3
W
Hades
9,609
641
106
7
0
282,315
4
W
Tsukuyomi
8,034
536
56
4
0
244,050
0
L
Ravana
8,278
552
41
3
0
243,201
5
W
Fenrir
8,637
576
64
4
0
295,339
0
L
Chiron
7,090
473
37
2
0
243,952
0
W
Ra
7,967
531
79
5
0
255,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role