Player Matchup

Zeus
Zeus
 
Zeus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
NeonOmega
Fenrir
Level 25
God Stats
2W - 2L
1,640 SR
Queue Stats
25W - 36L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
pyromancer549
Cthulhu
Level 62
God Stats
47W - 55L
1,495 SR
Queue Stats
309W - 410L
1,438 Elo+
Party 2
Charybdis
Charybdis
wigi1223
Charybdis
Level 40
God Stats
35W - 52L
1,442 SR
Queue Stats
138W - 192L
1,410 Elo+
Party 2
Team Averages
Level 46
1,515 SR
1,455 Elo+

VS

Team Averages
Level 86
1,542 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
IMaxximusl
Tsukuyomi
Level 157
God Stats
5W - 2L
1,604 SR
Queue Stats
168W - 130L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
Luathus
Kukulkan
Level 43
God Stats
8W - 5L
1,587 SR
Queue Stats
79W - 92L
1,430 Elo+
Solo
Charybdis
Charybdis
Mr_Trumper
Charybdis
Level 42
God Stats
5W - 8L
1,327 SR
Queue Stats
235W - 247L
1,475 Elo+
Solo
Zeus
Zeus
Penwinrulez_93
Zeus
Level 43
God Stats
145W - 154L
1,560 SR
Queue Stats
150W - 158L
1,542 Elo+
Solo
Guan Yu
Guan Yu
l-_LuChInOdDaUs_
Guan Yu
Level 144
God Stats
2W - 1L
1,633 SR
Queue Stats
241W - 152L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 7 / 5
9,239
924
7,771
11,618
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
 
Olorun
15
0 / 9 / 4
8,504
850
2,210
13,645
3,103
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
NeonOmega
Fenrir
16
8 / 11 / 3
11,373
1,137
13,333
22,924
6,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
17
1 / 8 / 9
10,810
1,081
11,685
24,625
29,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
wigi1223
Charybdis
16
3 / 12 / 4
10,612
1,061
9,892
24,548
6,225
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

20

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IMaxximusl
Tsukuyomi
19
12 / 1 / 28
12,497
1,250
24,712
16,410
7,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Luathus
Kukulkan
18
7 / 1 / 25
11,712
1,171
14,456
6,445
2,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Mr_Trumper
Charybdis
18
2 / 0 / 28
11,252
1,125
8,262
5,056
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 8 / 19
10,711
1,071
15,761
10,277
3,608
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
20 / 3 / 18
14,202
1,420
27,729
16,329
13,807
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
165
13
Kills
47
47
Deaths
13
25
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
7
5
0.5
L
Olorun
 
Olorun
0
9
4
0.22
W
Tsukuyomi
IMaxximusl
Tsukuyomi
12
1
28
26
W
Kukulkan
Luathus
Kukulkan
7
1
25
19.5
W
Charybdis
Mr_Trumper
Charybdis
2
0
28
16
L
Fenrir
NeonOmega
Fenrir
8
11
3
0.86
W
6
8
19
1.94
W
20
3
18
9.67
L
Cthulhu
1
8
9
0.69
L
Charybdis
wigi1223
Charybdis
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
90,920
97,360
Taken
54,517
48,067
Mitigated
29,466
5,031
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,771
390
0
89
11,618
2,679
0
3,474
8,144
20,605
0
L
Olorun
 
Olorun
2,210
1,300
739
1,006
13,645
3,103
0
4,508
9,137
9,200
0
W
Tsukuyomi
IMaxximusl
Tsukuyomi
24,712
5,792
0
2,343
16,410
7,343
0
6,948
9,462
0
40,107
W
Kukulkan
Luathus
Kukulkan
14,456
341
894
378
6,445
2,631
0
3,569
2,876
33,590
0
W
Charybdis
Mr_Trumper
Charybdis
8,262
3,582
0
550
5,056
2,077
0
2,636
2,420
0
26,490
L
Fenrir
NeonOmega
Fenrir
13,333
4,500
0
968
22,924
6,819
0
4,710
18,214
0
23,650
W
15,761
1,058
21
714
10,277
3,608
0
2,640
7,637
32,006
0
W
27,729
8,434
2,513
3,668
16,329
13,807
0
5,873
8,853
0
37,526
L
Cthulhu
11,685
318
748
545
24,625
29,241
0
9,532
15,093
26,283
0
L
Charybdis
wigi1223
Charybdis
9,892
5,235
0
936
24,548
6,225
0
7,993
16,555
0
44,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
60,374
159
Minions Killed
186
5
Camps Cleared
6
785,371
Distance Traveled
962,272
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,239
924
22
2
1
129,684
0
L
Olorun
8,504
850
10
1
0
127,819
1
W
Tsukuyomi
12,497
1,250
28
3
0
218,448
1
W
Kukulkan
11,712
1,171
48
5
1
199,963
0
W
Charybdis
11,252
1,125
48
5
3
187,221
0
L
Fenrir
11,373
1,137
26
3
1
180,654
0
W
Zeus
10,711
1,071
36
4
0
152,992
1
W
Guan Yu
14,202
1,420
26
3
2
203,648
1
L
Cthulhu
10,810
1,081
40
4
1
186,897
0
L
Charybdis
10,612
1,061
61
6
2
160,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role