Player Matchup

Discordia
Discordia
MXNII
Discordia
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
70W - 51L
1,609 Elo+
Party 3
Awilix
Awilix
NotaRealAcc1971
Awilix
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
ZachaWinter
Heimdallr
Level 29
God Stats
7W - 14L
1,500 SR
Queue Stats
152W - 198L
1,455 Elo+
Party 1
Horus
Horus
icedragon112
Horus
Level 24
God Stats
10W - 6L
1,468 SR
Queue Stats
42W - 37L
1,516 Elo+
Solo
Chang'e
Chang'e
sdxvcfvbghnjmk
Chang'e
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 20L
1,572 Elo+
Party 3
Team Averages
Level 26
1,494 SR
1,532 Elo+

VS

Team Averages
Level 24
1,531 SR
1,522 Elo+
Loki
Loki
 
Loki
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ELCANCERITA
Medusa
Level 25
God Stats
4W - 8L
1,657 SR
Queue Stats
176W - 138L
1,647 Elo+
Party 2
Yemoja
Yemoja
MrSmitherss
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,478 Elo+
Solo
Chang'e
Chang'e
putosminions
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MXNII
Discordia
10
6 / 2 / 2
6,215
622
7,036
4,166
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
5 / 3 / 2
6,152
615
3,875
7,648
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
ZachaWinter
Heimdallr
8
0 / 4 / 4
4,917
492
3,614
6,790
2,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 1 / 1
5,718
572
3,902
7,648
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 1 / 4
5,979
598
2,415
3,971
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 2 / 1
5,697
570
2,993
5,386
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
 
King Arthur
9
1 / 3 / 0
5,061
506
2,782
7,345
2,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
9
5 / 2 / 1
5,798
580
6,830
5,654
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
6
1 / 5 / 2
4,366
437
2,052
7,431
3,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
putosminions
Chang'e
7
0 / 5 / 0
4,671
467
2,613
7,246
2,164
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
15
Kills
11
11
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
1
2.25
L
King Arthur
 
King Arthur
1
3
0
0.33
L
Medusa
5
2
1
2.75
W
Discordia
MXNII
Discordia
6
2
2
3.5
L
Yemoja
1
5
2
0.4
W
5
3
2
2
W
Heimdallr
ZachaWinter
Heimdallr
0
4
4
0.5
W
3
1
1
3.5
L
Chang'e
putosminions
Chang'e
0
5
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
17,270
30,223
Taken
33,062
13,095
Mitigated
11,779
11,206
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,993
887
0
1,157
5,386
1,831
0
1,259
4,064
0
28,693
L
King Arthur
 
King Arthur
2,782
368
0
1,983
7,345
2,896
0
2,041
5,304
0
27,234
L
Medusa
6,830
3,267
0
0
5,654
1,575
656
0
5,654
0
25,831
W
Discordia
MXNII
Discordia
7,036
978
0
310
4,166
1,245
317
2,292
1,874
28,323
0
L
Yemoja
2,052
1,165
207
340
7,431
3,313
214
2,930
4,338
7,981
0
W
3,875
1,623
0
2,950
7,648
2,229
0
902
6,746
0
25,990
W
Heimdallr
ZachaWinter
Heimdallr
3,614
1,837
0
1,036
6,790
2,164
67
743
6,047
0
24,724
W
3,902
2,207
696
3,926
7,648
5,156
0
728
6,920
0
11,611
L
Chang'e
putosminions
Chang'e
2,613
227
134
2,066
7,246
2,164
113
2,797
4,251
24,278
0
W
2,415
426
115
2,173
3,971
2,301
174
0
3,971
26,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
25,593
250
Minions Killed
209
0
Camps Cleared
0
939,513
Distance Traveled
949,971
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,697
570
56
6
0
216,629
1
L
King Arthur
5,061
506
52
5
0
190,030
2
L
Medusa
5,798
580
43
4
0
193,348
4
W
Discordia
6,215
622
62
6
0
178,379
0
L
Yemoja
4,366
437
12
1
0
164,491
0
W
Awilix
6,152
615
50
5
0
205,453
2
W
Heimdallr
4,917
492
49
5
0
174,432
2
W
Horus
5,718
572
15
2
0
203,313
2
L
Chang'e
4,671
467
46
5
0
185,473
3
W
Chang'e
5,979
598
74
7
0
177,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role