Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Neadekvat1337
Hou Yi
Level 87
God Stats
19W - 20L
1,546 SR
Queue Stats
255W - 269L
1,494 Elo+
Party 2
Nox
Nox
Onimesher
Nox
Level 57
God Stats
6W - 9L
1,412 SR
Queue Stats
252W - 267L
1,493 Elo+
Party 2
Team Averages
Level 54
1,486 SR
1,496 Elo+

VS

Team Averages
Level 13
1,372 SR
1,357 Elo+
Tyr
Tyr
PA5HOL
Tyr
Level 18
God Stats
1W - 2L
1,326 SR
Queue Stats
15W - 16L
1,494 Elo+
Party 1
Izanami
Izanami
Zoggar
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Solo
Merlin
Merlin
famouz
Merlin
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 13L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 0 / 14
7,281
728
4,104
6,646
2,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 0 / 6
9,145
915
11,131
6,769
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 10
8,347
835
5,101
3,101
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
PA5HOL
Tyr
8
0 / 4 / 0
5,933
593
2,856
9,221
7,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Zoggar
Izanami
9
0 / 7 / 0
6,097
610
3,199
8,743
2,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
famouz
Merlin
9
0 / 5 / 0
6,084
608
4,867
5,615
1,734
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
14
7
W
10
0
6
13
W
6
0
10
11
L
Tyr
PA5HOL
Tyr
0
4
0
0
L
Izanami
Zoggar
Izanami
0
7
0
0
L
Merlin
famouz
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
10,922
16,516
Taken
23,579
6,441
Mitigated
12,126
2,534
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,104
947
0
512
6,646
2,836
607
1,699
4,947
0
11,198
W
11,131
5,428
0
1,709
6,769
2,464
1,440
2,715
4,054
0
40,277
W
5,101
206
0
313
3,101
1,141
646
847
2,254
18,758
0
L
Tyr
PA5HOL
Tyr
2,856
294
0
728
9,221
7,461
0
1,967
7,254
0
10,402
L
Izanami
Zoggar
Izanami
3,199
1,733
167
1,397
8,743
2,931
450
1,856
6,887
0
15,966
L
Merlin
famouz
Merlin
4,867
487
0
274
5,615
1,734
296
1,558
4,057
17,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
18,114
109
Minions Killed
91
6
Camps Cleared
3
582,153
Distance Traveled
535,536
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,281
728
11
1
0
190,268
0
W
Hou Yi
9,145
915
65
7
3
201,649
4
W
Nox
8,347
835
33
3
3
190,236
0
L
Tyr
5,933
593
18
2
1
199,359
4
L
Izanami
6,097
610
35
4
1
157,270
1
L
Merlin
6,084
608
38
4
1
178,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role